Era Accurate Log Out Delays. . .
Posted: Tue Jun 02, 2009 1:08 pm
http://wiki.uosecondage.com/index.php?t ... 09/01/1999
Yeah, I'm not a fan of it either but it's era accurate. On the plus side, it does hamper 'house fighting'.
This is an era accurate feature and should be replicated here as part of the effort to create the T2A experience.Ultima Online: The Second Age Patch Notes for 09/01/1999
These are official patch notes from the release of Ultima Online: The Second Age. These patch notes are were found at [1].
Mini-Update Sep 1 1999 7:36PM CST
The following changes will be in effect after the shards come back from their daily maintenance.
* Characters that are flagged as criminals or aggressors will no longer be able to instantly log out of the game while in their house or in an inn.
* Murderers (reds) who are not flagged as criminals or aggressors will be able to instantly log out of the game while in their house or in an inn.
* A bug involving the Reactive Armor Spell will be fixed.
* The Reactive Armor spell will be reactivated.
* "Young" players will not be able to loot player corpses at all.
* "Young" players will not be able to poison another player with a poisoned weapon.
* Issues involving veteran accounts and “Young” player status will be fixed.
* NPCs will no longer move at a faster than normal rate.
* Chests that spawn items will no longer produce spellbooks.
* Transferring a pet will no longer result in the pet going wild.
Yeah, I'm not a fan of it either but it's era accurate. On the plus side, it does hamper 'house fighting'.