Weapon swing time is screwy...

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Redrum
Posts: 9
Joined: Mon Oct 27, 2008 11:05 pm

Weapon swing time is screwy...

Post by Redrum »

Ive posted this before. every other tank mage i have fought, has proper swing times and can rely on there hally to swing when its supposed to. ME however, for some reason i cant figure out.. does not, if im standing next to someone its fine.. if im moving, (running next to someone or catch up with someone that has stopped to cast)..it will take 2 seconds to swing on them, even though i was just running for 10 seconds and hally swing should have reset a long time ago.. hence making it impossible to fight with reliably. UO hates me. is there any way to correct this??

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Faust
Posts: 6247
Joined: Mon Sep 22, 2008 7:01 pm

Re: Weapon swing time is screwy...

Post by Faust »

Swing delay timers do not elapse while your character is moving unless you're using archery.

This should be moved into the general or questions section of the forums it's not a bug.

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