Guide : Macroing Magery - Some Helpful Hints

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Gund
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by Gund »

Yea, 8x8 was what I was thinking off

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XaN
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by XaN »

Does anyone know how much Magery would cost from say 30 skill to 100? What's the Average cost here to raise it to GM?
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johttenn
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by johttenn »

I went from 30 to 100 on a char right before the in-town damage change and it took about 60k.

This is some extra though, because Resist went up to 97ish.

Comftroblynumb
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by Comftroblynumb »

So is there anygood way to train magery and resist now that you cant gain resist in town?

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XaN
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by XaN »

Own a house. Get a friend to let you macro in there house. Earn plenty of money and start saving up for that house! :lol:
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johttenn
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by johttenn »

Also, you got an additional expense of bandaids, let a char from another account macro healing on you while you cast on yourself. Put an if statement in about waiting for hits to be above a certain level.

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XaN
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by XaN »

Tried setting up my own macro. The original Guide gave me the macro, but my niece deleted it... she's got slippery fingers. Watch out K-mart!

Anywho, any chance you could re-post the magery razor macro that you had on the original site?

Ok, I found one that if you wish to use the healing ability and don't have a seperate char healing:

If (hits >= 90)
If (mana >= 41)
Exec: Flamestike
Wait for Target
Exec: Target Self
Pause 2.00sec
Else
Exec: Meditation
Pause(mana >=41)
EndIf
Else
Exec: Bandage Self
Pause 17.00sec
End If



and here is the one for if you do have someone else healing you:

If (mana >= 41)
Exec: Flamestike
Wait for Target
Exec: Target Self
Pause 2.00sec
Else
Exec: Meditation
Pause(mana >=41)
EndIf
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Redbeard72
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by Redbeard72 »

i made and stole pieces of this macro..Use in house bandage your self, Been working very well for me .. Tell me what u think.

i set hot bag for mine on paper doll. stand naked in house, if u die no loss


Rstock agent
target container ....
pause 2.50
if hits <= 85 } - assuming 100 str
Exc.bandage self
pausse 15.00
else
Cast spell energy bolt
pause 2.00
exec.target self
pause 2.5
if mana <=22
Use meditation
pause 15.00 -----

i used a dexxor o meditation,but left the if mana ,and the pause , just no med. for mine, works the same though, just need to get that mana up.

So it runs through if below 85 str it bandges and waits. if not skips and casts,then meds if need be... best one i have come up with for this situation.
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Mirage
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Re: Macro'ing Magery: Some Helpful Hints

Post by Mirage »

alatar wrote:Just cast the same circle spell that costs the lowest amount of regs..
Yup.
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mrbojangles
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by mrbojangles »

Does anyone remember rouglhy how much they spent and/or how many regs the used to gm magery?
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Morticus
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by Morticus »

What exactly does the Else and End If Commands do on razor, i cant figure them out.

HoraShadow
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by HoraShadow »

Morticus wrote:What exactly does the Else and End If Commands do on razor, i cant figure them out.
Every IF has to finish with an END IF. When the condition in the IF statement is true, the code in between the IF and END IF gets executed.

When the condition in the IF statement is false, the code in between the ELSE IF and END IF gets executed.

HTH

Grubb
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by Grubb »

Morticus wrote:What exactly does the Else and End If Commands do on razor, i cant figure them out.
http://www.developerfusion.com/article/ ... atement/2/
:)

draggle
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by draggle »

Ebywok wrote:Patch 55 affected magery and 58 affected skill gains in general making previous guides somewhat out of date.

Post changes ive found that you should always be outside of town (in a house) and casting on yourself to gain resistance with it. to save time and resources always stick with spells until resistance stops gaining, not magery. resistance seems a bit slower to stop. that said, this is what i used to gm magery and resistance:

I started at 50/50 (you can use fire field/fireball to get here)

---------------Lightning--------Energy Bolt/Explosion-------------Flame Strike
------------------(switched just because gains seemed to stop at times)

Magery through:---57.5------------------87.0---------------------------GM

Resist through:----65.0------------------85.0 ---------------------------GM

Note: by the time i gm'd magery resist was around 93.
stuck with flamestrike for a long time

Options
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Re: Guide : Macroing Magery - Some Helpful Hints

Post by Options »

Magery stops at 86.1 (real) using ebolt. I assume its the same for explosion.

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