Bandies and Houses
Posted: Mon Jul 20, 2009 2:07 pm
First:
http://wiki.uosecondage.com/index.php?t ... 05/25/1999
"Tailoring
* Bandages will now automatically stack when you make them. There will also only be one type created (instead of two types that do not stack together, like now). "
Currently wool bandages and cotton bandages are different and cannot be stacked. Not to mention different color bandages. This passage is kind of vague, but seems to indicate that all bandages should be of a single type and color.
Second:
http://wiki.uosecondage.com/index.php?t ... 09/22/1999
"Unraveling
* Clothing and leather armor can be cut back into cloth and leather respectively.
o Use scissors on clothing or leather armor to get the cloth or leather.
o The amount of cloth or leather yielded is tied to the tailoring skill. The higher your skill in tailoring, the more cloth/leather you will get.
o Items you wish to unravel must be in your backpack.
o "Newbie" items and death robes cannot be unraveled. "
Death Robes can currently be "unraveled".
Third:
http://wiki.uosecondage.com/index.php?t ... 11/23/1999
"Phase II (Lock downs and Secures) Nov 23 1999 2:25PM CST
Lock Down and Secure Containers
As part of Phase II, the number of secure containers and locked down items will be increased for most house types. The numbers are detailed below. The total items column is the maximum number of items that can be stored in each house. Designating a container as secure will take up 125 of your lockdowns, regardless of how many items you actually put in the secure container. Note that containers within a container do not have a weight limit. This allows players to forego secure storage for more lockdowns. Secure containers do not have weight limits.
* All Small Houses have 3 and 425 lock downs for a total of 425 items.
* Brick Houses have 8 secure and 1100 lock downs for a total of 1100 items.
* Large Patio Houses have 8 secures and 1100 lock downs for a total of 1100 items.
* Both Two Story Houses have 10 secures and 1370 lock downs for a total of 1370 items.
* Towers have 15 secures and 2119 lock downs for a total of 2119 items.
* Small Stone Keeps have 18 secures and 2625 lock downs for a total of 2625 items.
* Castles have 28 secures and 4076 lock downs for a total of 4076 items.
These changes, along with the ability to lock down stackable items and the removal of weight restrictions from secure containers and bank boxes, should offer you adequate room to store your most valuable and useful items and decorate your home.
You will also be able to lockdown containers and the items inside of them. These items will not be subject to decay once locked down in the container. Saying "I wish to lock this down" on a container will:
* Count the items that can be locked down inside the container.
* Check the available number of lockdowns you have left for your house.
* If you have enough lockdowns available, the system will lock all items down, including the container, and report success.
* If you do not have enough lockdowns available, the system will report the failure and give the reason.
* Releasing a locked down container will automatically release all of the items in it.
Locked down items can be used in the following manner:
* Only the owner, co-owner, and friends of the house may use or take items from a locked down stack. "
I don't think I need to point out all the differences here.
Let me know if this site is considered trustworthy or not, if not I will attempt to verify elsewhere.
http://wiki.uosecondage.com/index.php?t ... 05/25/1999
"Tailoring
* Bandages will now automatically stack when you make them. There will also only be one type created (instead of two types that do not stack together, like now). "
Currently wool bandages and cotton bandages are different and cannot be stacked. Not to mention different color bandages. This passage is kind of vague, but seems to indicate that all bandages should be of a single type and color.
Second:
http://wiki.uosecondage.com/index.php?t ... 09/22/1999
"Unraveling
* Clothing and leather armor can be cut back into cloth and leather respectively.
o Use scissors on clothing or leather armor to get the cloth or leather.
o The amount of cloth or leather yielded is tied to the tailoring skill. The higher your skill in tailoring, the more cloth/leather you will get.
o Items you wish to unravel must be in your backpack.
o "Newbie" items and death robes cannot be unraveled. "
Death Robes can currently be "unraveled".
Third:
http://wiki.uosecondage.com/index.php?t ... 11/23/1999
"Phase II (Lock downs and Secures) Nov 23 1999 2:25PM CST
Lock Down and Secure Containers
As part of Phase II, the number of secure containers and locked down items will be increased for most house types. The numbers are detailed below. The total items column is the maximum number of items that can be stored in each house. Designating a container as secure will take up 125 of your lockdowns, regardless of how many items you actually put in the secure container. Note that containers within a container do not have a weight limit. This allows players to forego secure storage for more lockdowns. Secure containers do not have weight limits.
* All Small Houses have 3 and 425 lock downs for a total of 425 items.
* Brick Houses have 8 secure and 1100 lock downs for a total of 1100 items.
* Large Patio Houses have 8 secures and 1100 lock downs for a total of 1100 items.
* Both Two Story Houses have 10 secures and 1370 lock downs for a total of 1370 items.
* Towers have 15 secures and 2119 lock downs for a total of 2119 items.
* Small Stone Keeps have 18 secures and 2625 lock downs for a total of 2625 items.
* Castles have 28 secures and 4076 lock downs for a total of 4076 items.
These changes, along with the ability to lock down stackable items and the removal of weight restrictions from secure containers and bank boxes, should offer you adequate room to store your most valuable and useful items and decorate your home.
You will also be able to lockdown containers and the items inside of them. These items will not be subject to decay once locked down in the container. Saying "I wish to lock this down" on a container will:
* Count the items that can be locked down inside the container.
* Check the available number of lockdowns you have left for your house.
* If you have enough lockdowns available, the system will lock all items down, including the container, and report success.
* If you do not have enough lockdowns available, the system will report the failure and give the reason.
* Releasing a locked down container will automatically release all of the items in it.
Locked down items can be used in the following manner:
* Only the owner, co-owner, and friends of the house may use or take items from a locked down stack. "
I don't think I need to point out all the differences here.
Let me know if this site is considered trustworthy or not, if not I will attempt to verify elsewhere.