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[ERA ACCURACY] Tournaments

Posted: Thu Jul 23, 2009 3:15 am
by Kefka
This has been brought up a million times, but i DONT see why it hasn't been changed.

Automated tournaments are 100% not era accurate. I do want this shard to survive, however, every other single change on this server is based on era accuracy. The only support for tournies is that they "appease players" and "attract players".

Well ya know what?????? instant GM skills appease/attract players;

Free resource stones attract players;

Donation based items attract players;

See my point???

The T2A ERA that this shard is based off of ATTRACTS players, however, if you allow crap like tournies here, it's NOT T2A, you are supplying something that is 100% contradicts what you advertise.

DOWN WITH TOURNIES!!!!

Make them 100% player supported.

Re: [ERA ACCURACY] Tournaments

Posted: Thu Jul 23, 2009 8:24 am
by Faust
Arguing about events when it comes to era accuracy isn't possible. The events that happened on original shards varied from shard to shard. This argument is no different than trying to argue macroing and policy decisions. The events is not a game mechanic(what is being replicated here based on accuracy) not the different policies from one shard to the next that isn't possible to replicate. This is like trying to argue the Iron Oak invassion(the unique Iron reaper in Brit GY on the Baja shard) isn't accurate since it didn't happen on another shard. The events may in fact be automated but this is simply an improvement to the policy based on very few staff. Again, still not a game mechanic change but a policy change sinc events were UNIQUE. The events here are simply unique to this shard no different than the unique quality that other shards have, nothing more.

Now trying to argue bandages cutting towards policy change isn't feesible. Bandages cutting one by one HAPPENED on ALL shards unlike the unique events that happened from one shard to the next... This is the difference between game mechanic replication that is this server's main goal and policy decision replication which isn't the goal of this shard due to the fact it's not even possible. Trying to argue both topics into one isn't possible unless one shard had existed in the OSI shard list which obviously was never the case. You cannot replicate policy no different than trying to replicate your/mine/anyone's personal or social experience that they had during the t2a era. It just isn't possible unless you figured out how to build a time machine.
All that needs to be said.

Thanks,

Re: [ERA ACCURACY] Tournaments

Posted: Thu Jul 23, 2009 4:39 pm
by BlackFoot
tournys and other events have been slowly phased out. They are pretty rare now. When the population is large enough they wont be necessary to keep people entertained i dont think.

Re: [ERA ACCURACY] Tournaments

Posted: Thu Jul 23, 2009 5:02 pm
by Hemperor
Faust wrote:
Arguing about events when it comes to era accuracy isn't possible. The events that happened on original shards varied from shard to shard. This argument is no different than trying to argue macroing and policy decisions. The events is not a game mechanic(what is being replicated here based on accuracy) not the different policies from one shard to the next that isn't possible to replicate. This is like trying to argue the Iron Oak invassion(the unique Iron reaper in Brit GY on the Baja shard) isn't accurate since it didn't happen on another shard. The events may in fact be automated but this is simply an improvement to the policy based on very few staff. Again, still not a game mechanic change but a policy change sinc events were UNIQUE. The events here are simply unique to this shard no different than the unique quality that other shards have, nothing more.

Now trying to argue bandages cutting towards policy change isn't feesible. Bandages cutting one by one HAPPENED on ALL shards unlike the unique events that happened from one shard to the next... This is the difference between game mechanic replication that is this server's main goal and policy decision replication which isn't the goal of this shard due to the fact it's not even possible. Trying to argue both topics into one isn't possible unless one shard had existed in the OSI shard list which obviously was never the case. You cannot replicate policy no different than trying to replicate your/mine/anyone's personal or social experience that they had during the t2a era. It just isn't possible unless you figured out how to build a time machine.
All that needs to be said.

Thanks,
agreed.

There certainly isn't a lack of player run tournaments/events either.

Re: [ERA ACCURACY] Tournaments

Posted: Thu Jul 23, 2009 5:13 pm
by Caranthir
Arguing about events when it comes to era accuracy isn't possible. The events that happened on original shards varied from shard to shard.
Yeah but you basically had to service a GM for a month straight to have a staff run tourney. Doesn't really compare that well.

Re: [ERA ACCURACY] Tournaments

Posted: Fri Jul 24, 2009 12:52 am
by Faust
Policy is still policy no matter how you look at it.

Re: [ERA ACCURACY] Tournaments

Posted: Fri Jul 24, 2009 1:25 am
by Chad-
Caranthir wrote:
Arguing about events when it comes to era accuracy isn't possible. The events that happened on original shards varied from shard to shard.
Yeah but you basically had to service a GM for a month straight to have a staff run tourney. Doesn't really compare that well.
Thats because they had other things to worry about.ACE nevers wins them so they dont want anybody else to participate in them.

Re: [ERA ACCURACY] Tournaments

Posted: Sat Jul 25, 2009 5:11 pm
by Tron
Chad- wrote:
Caranthir wrote:
Arguing about events when it comes to era accuracy isn't possible. The events that happened on original shards varied from shard to shard.
Yeah but you basically had to service a GM for a month straight to have a staff run tourney. Doesn't really compare that well.
Thats because they had other things to worry about.ACE nevers wins them so they dont want anybody else to participate in them.

Keep tournies.

FFS, this era accuracy thing doesnt have to remove scripted events that take place OUTSIDE the game world.

Re: [ERA ACCURACY] Tournaments

Posted: Sat Jul 25, 2009 5:19 pm
by Mephistopheles
Faust wrote:
Arguing about events when it comes to era accuracy isn't possible. The events that happened on original shards varied from shard to shard. This argument is no different than trying to argue macroing and policy decisions. The events is not a game mechanic(what is being replicated here based on accuracy) not the different policies from one shard to the next that isn't possible to replicate. This is like trying to argue the Iron Oak invassion(the unique Iron reaper in Brit GY on the Baja shard) isn't accurate since it didn't happen on another shard. The events may in fact be automated but this is simply an improvement to the policy based on very few staff. Again, still not a game mechanic change but a policy change sinc events were UNIQUE. The events here are simply unique to this shard no different than the unique quality that other shards have, nothing more.

Now trying to argue bandages cutting towards policy change isn't feesible. Bandages cutting one by one HAPPENED on ALL shards unlike the unique events that happened from one shard to the next... This is the difference between game mechanic replication that is this server's main goal and policy decision replication which isn't the goal of this shard due to the fact it's not even possible. Trying to argue both topics into one isn't possible unless one shard had existed in the OSI shard list which obviously was never the case. You cannot replicate policy no different than trying to replicate your/mine/anyone's personal or social experience that they had during the t2a era. It just isn't possible unless you figured out how to build a time machine.
All that needs to be said.

Thanks,