Reg Spawns

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Stephen
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Reg Spawns

Post by Stephen »

As I recall, back during this era, the reg spawns on moonglow were much heavier than they currently are right now. I know its not a big game changer, but since we are going for era accuracy, I figured I'd toss what I knew in.
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Kraarug
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Re: Reg Spawns

Post by Kraarug »

Stephen wrote:As I recall, back during this era, the reg spawns on moonglow were much heavier than they currently are right now. I know its not a big game changer, but since we are going for era accuracy, I figured I'd toss what I knew in.
Reg spawns depend on activity. The more you buy, the more it will stock up. All the way to 999.
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Wise
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Re: Reg Spawns

Post by Wise »

actually this was brought up before becasue moonglow fell on two different spawner zones back on OSI (or somthing like that) the spawn there seemed twice as much, derrick fixed this in patch note 93 http://forum.uosecondage.com/viewtopic. ... ity#p48665

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Stephen
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Re: Reg Spawns

Post by Stephen »

I'm talking about reg spawns around the island on the ground. It was much heavier during this time. During renaissance they reduced the spawn to about this size though.
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Safir
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Re: Reg Spawns

Post by Safir »

Stephen wrote:I'm talking about reg spawns around the island on the ground. It was much heavier during this time. During renaissance they reduced the spawn to about this size though.
This is exactly what Wise described above. ;)
Wise wrote:actually this was brought up before becasue moonglow fell on two different spawner zones back on OSI (or somthing like that) the spawn there seemed twice as much, derrick fixed this in patch note 93 http://forum.uosecondage.com/viewtopic. ... ity#p48665
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mungrin
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Re: Reg Spawns

Post by mungrin »

I remember using the UO Assist reg finder."There is black pearl to the north."

Some times this was crucial when you were dead in the middle of nowhere and needed to recall out.

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