Some of these items will definitely go in, such as the bug fixes. They are all listed here together because this is a comprehensive list of what's currently ready to patch. This isn't however a commitment to implement all of this right away but I think it sums up a lot of what has been raised as concerns, and makes us a lot more consistent within our target timeframe.
- House Deeds will be noobied (OSI Patch 5/25/1999)
- Architects no longer buy deeds, the error in the sell menu is the motivation for this.
- Real Estate Brokers will added to purchase deeds. (OSI Patch 4/14/1999)
- Checks removed.
- Gold piles in top level of BankBox will not contribute to Item or Weight restrictions
- Animal and House Trade Windows removed.
- You will not be able to place a trash barrel if you already have one.
- Attack and Item Lift/Use throttle will be treated as separate packet throttles.
- Spell Interruption from physical attacks will be substantially more frequent (Subject: Interruption.).
- Correction to Cure spells. Cure and Arch Cure will have the same success rates and based on the demo formula:
- Explosion potions no longer set off other explosion potions. (OSI Patch 10/1/1998)
- No trophies for CTF and DD
- No death timer for holding the flag.
- Flag will return to it's home on carriers death.
- I realize this may not be a comprehensive fix, but I'm able to make these changes faster.
- Random teams ignores guild affiliation when sorting.
- Craftables that take container resources such as a keg for Potion Keg will require the Keg to be empty
- Fixed content display gump for Closed Barrels (was showing a backpack)
- Players must have line of sight to call guards.
- Dark Steed body and hues corrected. Existing creatures are grandfathered.
- Loot added back to hellcat and Pred Hellcat
- Hireables no longer have a minimum set Damage, will be based directly on weapon and skills
- New damage dice rolls Applied to some animals
- Surcoats will be tailorable again.
- Taming difficulty fix for StrongMongbat
- Potion Kegs pour potions to the container they are in, as long as that container is within the players bank or backpack
- Shard restart delay is 15 minutes, up from 10
- Arms coverage for Chain Tunic and Fancy shirt no longer displayed as AR
- Correction to damage to armor done by macing.
- A player's active target will be canceled on death
- Fame will decay over time (Fame is fickle)
Please try to be Very constructive with responces. One liners will be deleted.