I just figured that I should point some of this out for pets in PUB16...Publish 16 - Changes to the Taming Profession Jul 23 2002 3:49PM CST - http://update.uo.com/design_408.html wrote: - Pets will learn skills at an accelerated rate compared to players, although they will not use GGS [Guaranteed Gain System].
- All creatures, including pets, will have a faster Mana regeneration rate if they have the Meditation skill. Just like players, they will be able to gain Meditation skill when they regain Mana.
- All pets will be able to learn Anatomy, Resist Spells, Tactics, and Wrestling.
- Spellcasting pets will be able to gain in Magery and Evaluate Intelligence through casting spells in combat.
First, if pets gain at an accelerated rate beyond players that should be corrected here. This patch also concludes my NPC revamp based on the demo code that shows that it persisted through until this patch where creatures had no meditation and anatomy. I know some NPC's here have both of these skills by default, which is entirely inaccurate and should be fixed when my NPC revamp finally gets merged. The third part about pets "learning" I am confused about somewhat based on the wording. I think that it means "training" or "learning" the skills through an NPC but who really knows... Also, pets was able to gain magery through combat before, so I don't know why that is stated too. Possibly just to follow up with the way it worked previously including the new change where Eval could also gain in that nature. I figured this would be a good topic to discuss since a few of these have been mentioned in the past.