Offer two castle's as reward for "All Kill" information.

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Stranger
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Offer two castle's as reward for "All Kill" information.

Post by Stranger »

I have decided that it is time to do something for the sake of era accuracy about the current state of the "All kill" command. I know that it is currently not correct here. At no time in any era can I remember "All kill" not being a command that commands all pets at once. I have always disagree'd with this change, as many know. However, I am not as internet saavy as many of you around here, so my quest to find information to support my beliefs has not fared so well. I have tried to find out what information led Derrick to make the change in the first place but have been unsuccessful. I have been told by a few people that the bulk of the evidence was from some player made guide. If this is in fact the case I believe this player to have been wrong. I cannot find a single tamer who agree's that All kill is currently correct on this shard. So, i've decided to appeal to something we all have in common here at UOSA, greed. To anyone who can track down and produce enough evidence for Derrick to make the change back to the way all kill is supposed to work, I will transfer my two castles side by side. Happy hunting.
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Cataclyst
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Re: Offer two castle's as reward for "All Kill" information.

Post by Cataclyst »

This is a silly thing to do, and is pretty much the wrong approach. Theres many a thread about All Kill and evidence supporting what Derrick has done. Just search and you will find it.
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Stranger
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Re: Offer two castle's as reward for "All Kill" information.

Post by Stranger »

I am simply putting an offer out there. If its era accurate then its era accurate. If the current system is correct, then there should be no evidence out there to over turn it. If I am right, and someone finds evidence to prove it, then the shard is done a service by being made more era accurate and some lucky person is well compensated for their hard work. I see no harm in what im doing.
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Re: Offer two castle's as reward for "All Kill" information.

Post by Mikel123 »

Stranger wrote:I have decided that it is time to do something for the sake of era accuracy about the current state of the "All kill" command. I know that it is currently not correct here. At no time in any era can I remember "All kill" not being a command that commands all pets at once. I have always disagree'd with this change, as many know. However, I am not as internet saavy as many of you around here, so my quest to find information to support my beliefs has not fared so well. I have tried to find out what information led Derrick to make the change in the first place but have been unsuccessful*. I have been told by a few people that the bulk of the evidence was from some player made guide**. If this is in fact the case I believe this player to have been wrong. I cannot find a single tamer who agree's that All kill is currently correct on this shard*** ****. So, i've decided to appeal to something we all have in common here at UOSA, greed. To anyone who can track down and produce enough evidence for Derrick to make the change back to the way all kill is supposed to work, I will transfer my two castles side by side. Happy hunting.
* use the search function

** a player-made guide, patch notes, and numerous group postings (now archived on Google Groups)

*** here's one: me

**** I once argued the same thing, as my recollection was the same as yours. Then I used the forum Search button, some search engines, archive.org, and patch notes, and found a pretty compelling argument that my recollection was based off of post-1999 taming.

I've written more in this forum about taming than anyone else. I scoured the internet to correct meaningless crap like the STR of a hell hound in our wiki. I built a case for dragons being able to cast level 6 spells upon fresh spawning. I posted a guide on how to survive a PK attack as a tamer. I updated a guide on how to macro taming. I would LOVE to be able to argue that "all kill" should work... but it shouldn't. Sorry.

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Re: Offer two castle's as reward for "All Kill" information.

Post by Stranger »

Mikel123 wrote:
Stranger wrote:I have decided that it is time to do something for the sake of era accuracy about the current state of the "All kill" command. I know that it is currently not correct here. At no time in any era can I remember "All kill" not being a command that commands all pets at once. I have always disagree'd with this change, as many know. However, I am not as internet saavy as many of you around here, so my quest to find information to support my beliefs has not fared so well. I have tried to find out what information led Derrick to make the change in the first place but have been unsuccessful*. I have been told by a few people that the bulk of the evidence was from some player made guide**. If this is in fact the case I believe this player to have been wrong. I cannot find a single tamer who agree's that All kill is currently correct on this shard*** ****. So, i've decided to appeal to something we all have in common here at UOSA, greed. To anyone who can track down and produce enough evidence for Derrick to make the change back to the way all kill is supposed to work, I will transfer my two castles side by side. Happy hunting.
* use the search function

** a player-made guide, patch notes, and numerous group postings (now archived on Google Groups)

*** here's one: me

**** I once argued the same thing, as my recollection was the same as yours. Then I used the forum Search button, some search engines, archive.org, and patch notes, and found a pretty compelling argument that my recollection was based off of post-1999 taming.

I've written more in this forum about taming than anyone else. I scoured the internet to correct meaningless crap like the STR of a hell hound in our wiki. I built a case for dragons being able to cast level 6 spells upon fresh spawning. I posted a guide on how to survive a PK attack as a tamer. I updated a guide on how to macro taming. I would LOVE to be able to argue that "all kill" should work... but it shouldn't. Sorry.

In Ultima Online today the all kill command still makes all pet's attack at once. I started playing UO at t2a launch and played all the way through SE. I never once remember all kill not working as how it did originally on here. I searched the forums and found no patch notes indicating anything about all kill being how it is on here. All I found where things written by players as the evidence used for the change. Either way, this thread was not meant for discussion about weather or not all kill command is correct, there are plenty of threads on that already. This threads is a challenge issued toward players to find enough evidence on this issue to get it fixed to how it should be, and an offer of compensation to whoever should do so. I will not respond to anymore posts in this thread, as I know this is a sore subject with many pvper's who are against having tamers the way they were, and I expect I will be heavily criticized for trying to spoil everyone's good time. My intention here is only to get something fixed that I truly believe is not currently correct on this shard.
Last edited by Stranger on Tue Aug 10, 2010 9:37 pm, edited 2 times in total.
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Re: Offer two castle's as reward for "All Kill" information.

Post by tekai »

Ill put a tower deed on this as well.

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Re: Offer two castle's as reward for "All Kill" information.

Post by Nexus »

http://update.uo.com/design_22.html

* all follow me
* all guard me
* all come
* all stay
* all guard me
* all stop

This does not include ALL KILL. Nov 16th. It wasn't changed by Nov 25th at least when this server is cut off.

Two castles and a tower deed please. Thanks.

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Re: Offer two castle's as reward for "All Kill" information.

Post by fooka03 »

You can now give all your pets orders by prefacing your order with "all." For example, saying, "all follow me" will make all your pets follow you. The list of commands this works with is:

* all follow me
* all guard me
* all come
* all stay
* all guard me
* all stop
This is from http://www.uoguide.com/Publish_-_May_25,_1999

This is when "all" commands were first implemented. There is nothing mentioned here that says all kill worked.

Most likely, the all command worked on a queue system based on tamed order, that is to say if you tamed three dragons (A, B, C in that order) then the command would be followed by pet A first, then pet B (or automatically if pet A died or was given another command), then pet C. See the section on Active Pet here: http://www.uoguide.com/Pets (27 Apr 2009)

The ability to use all kill and have all pets follow it immediately (i.e. auto-processing the queue) probably came with publish 2 (24 Jan 2000) when pet commands went through a series of bug fixes. The patch notes can be found here: http://www.uoguide.com/Publish_2

There are no other patch notes on pet commands I can see until context changes in 2002. Since I know that all kill definitely worked before this (and before the pet caps were introduced with pub 16) it is most likely that it was introduced sometime in 2000.

Sorry guys this is the best my research can come up with. Barring anything physical (which the patch notes say precious little on the subject) all kill was not implemented within our era window.
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Re: Offer two castle's as reward for "All Kill" information.

Post by tekai »

http://uo.stratics.com/thb/info/newthunter.shtml

Ive posted this before, during my orginal battle with this. halfway down he says to use "all kill" to "sick them all on the same target at the same time"

http://forum.uosecondage.com/viewtopic. ... =heres+one


And no, we will not quit, you have no proof that all kill didnt work, only that it wasnt listed in patch notes. and if you were accually around in era, you would know that patch notes never had everything, and there were many, MANY stealth patchs.
Last edited by tekai on Tue Aug 10, 2010 9:16 pm, edited 1 time in total.
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Nexus
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Re: Offer two castle's as reward for "All Kill" information.

Post by Nexus »

fooka03 wrote:
You can now give all your pets orders by prefacing your order with "all." For example, saying, "all follow me" will make all your pets follow you. The list of commands this works with is:

* all follow me
* all guard me
* all come
* all stay
* all guard me
* all stop
This is from http://www.uoguide.com/Publish_-_May_25,_1999

This is when "all" commands were first implemented. There is nothing mentioned here that says all kill worked.

Most likely, the all command worked on a queue system based on tamed order, that is to say if you tamed three dragons (A, B, C in that order) then the command would be followed by pet A first, then pet B (or automatically if pet A died or was given another command), then pet C. See the section on Active Pet here: http://www.uoguide.com/Pets (27 Apr 2009)

The ability to use all kill and have all pets follow it immediately (i.e. auto-processing the queue) probably came with publish 2 (24 Jan 2000) when pet commands went through a series of bug fixes. The patch notes can be found here: http://www.uoguide.com/Publish_2

There are no other patch notes on pet commands I can see until context changes in 2002. Since I know that all kill definitely worked before this (and before the pet caps were introduced with pub 16) it is most likely that it was introduced sometime in 2000.

Sorry guys this is the best my research can come up with. Barring anything physical (which the patch notes say precious little on the subject) all kill was not implemented within our era window.
Weird. The link I showed did show Nov 16 1999, but it was May that the patch was. thanks for fixing that.

Still waiting for my two castles and a tower deed.

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Re: Offer two castle's as reward for "All Kill" information.

Post by Nexus »

tekai wrote:http://uo.stratics.com/thb/info/newthunter.shtml

Ive posted this before, during my orginal battle with this. halfway down he says to use "all kill" to "sick them all on the same target at the same time"

http://forum.uosecondage.com/viewtopic. ... =heres+one


And no, we will not quit, you have no proof that all kill didnt work, only that it wasnt listed in patch notes. and if you were accually around in era, you would know that patch notes never had everything, and there were many, MANY stealth patchs.
My link enumerated all commands that the "all" modifier works with. "Kill" is not one of them and therefore since they enumerated ALL combinations of "all X" commands, the absence of it is the direct proof that it did not exist.

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Re: Offer two castle's as reward for "All Kill" information.

Post by Nexus »

tekai wrote:and if you were accually around in era, you would know that patch notes never had everything, and there were many, MANY stealth patchs.
Yes, I played starting in 1998 through 2002, I think. The pet commands were always pooched as were pets at any given time, but people were mistaken that all kill didn't work properly when the fact was that "all kill" wasn't a valid command.

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Re: Offer two castle's as reward for "All Kill" information.

Post by Stranger »

In my first post I stated information that must lead Derrick to make the change. If this information is enough to lead to the change then I will gladly give you your two castles. I ask that you keep searching, the more information we can obtain the better the chances. At the very least someone should be able to debunk this by showing somewhere in the patch notes where "All kill" command was introduced.
Last edited by Stranger on Tue Aug 10, 2010 9:37 pm, edited 2 times in total.
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Re: Offer two castle's as reward for "All Kill" information.

Post by fooka03 »

tekai wrote:http://uo.stratics.com/thb/info/newthunter.shtml

Ive posted this before, during my orginal battle with this. halfway down he says to use "all kill" to "sick them all on the same target at the same time"
Yes, and he also mentions trammel, so just a tad out of era to be useful.
And no, we will not quit, you have no proof that all kill didnt work, only that it wasnt listed in patch notes. and if you were accually around in era, you would know that patch notes never had everything, and there were many, MANY stealth patchs.
I have proof that all kill didn't work in May 1999. While there are stealth patches to be sure, there's also very limited time between May and Nov for those to be rolled out. I'll keep looking for clues but as it stands it's highly unlikely this was implemented in era.
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Re: Offer two castle's as reward for "All Kill" information.

Post by Eaglestaff »

I'll give my personal recollection for 1k. I was never a tamer. I was an aspiring mage who used to train magery by farming the wonderfully under-trafficked fire elemental room in Deceit using demons. I remember that for a time I would rename my demons "a" and "b" and have two macros "a kill" and "b kill". I vaguely remember all kill being implemented so that you would no longer have to rename all your pets and that this would make them all attack at once. Doesn't anyone remember the famous expression "All kill no skill"? This is my memory from my OSI playing days which ended shortly before our cutoff date.
Last edited by Eaglestaff on Tue Aug 10, 2010 9:56 pm, edited 3 times in total.

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