Help with template.
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Help with template.
Ok, so I'm making a lockpicker. Which of these skills should I start at 50?
Lockpicking
Cartography
Magery
Musicianship
Provocation
Meditation
Hiding
Also, is this a good template?
Thanks
Lockpicking
Cartography
Magery
Musicianship
Provocation
Meditation
Hiding
Also, is this a good template?
Thanks
- Orion GM B^D
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Re: Help with template.
Cartography/Lockpicking for 50/50 start. Buy the rest to 30. Herding for int/str. Then hit Glow Zoo for music/provo.CaptKickBalls wrote:Ok, so I'm making a lockpicker. Which of these skills should I start at 50?
Lockpicking
Cartography
Magery
Musicianship
Provocation
Meditation
Hiding
Also, is this a good template?
Thanks
Dont carry anything with as you will die at least once from griefers to GM. When you are ready there is a runebook to
all 95-GM lockpicking spots at Trinny Stone Vendors [see sig]
Good luck!
Trinny Stone VendorsWiseOne wrote:I don't log on often, but when I do, I shop at Trinny Stone Vendors!
@Trinsic Moongate/Est. 6-2-12
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Re: Help with template.
I would drop hiding for Eval Int. Provo takes awhile to kill mobs, and when it does it only kills 1. So having the extra bang on your magery spells is good for finishing off mobs. Just my 2 cents. I have 2 provo chars, one is straight provo with hiding and resist, the other is lockpick/cart, but with eval int and no hiding.
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Re: Help with template.
Are energy vortexes effected by Eval?Abbynormal wrote:I would drop hiding for Eval Int. Provo takes awhile to kill mobs, and when it does it only kills 1. So having the extra bang on your magery spells is good for finishing off mobs. Just my 2 cents. I have 2 provo chars, one is straight provo with hiding and resist, the other is lockpick/cart, but with eval int and no hiding.
Denis the Menace wrote:Vega for me you are just exploiting the uosa system with your vanq charged spellreflect recall invis pink boobi pvp trammel style which never existed on osi, so stfu.
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Re: Help with template.
noVega wrote:Are energy vortexes effected by Eval?Abbynormal wrote:I would drop hiding for Eval Int. Provo takes awhile to kill mobs, and when it does it only kills 1. So having the extra bang on your magery spells is good for finishing off mobs. Just my 2 cents. I have 2 provo chars, one is straight provo with hiding and resist, the other is lockpick/cart, but with eval int and no hiding.
Also, to the OP, might want to consider 1 music when starting your char as to get hte newbie instrument. It's nice to have.
- Duul al'Vath
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Re: Help with template.
I use that exact template. I go back and forth wishing I had wrestling instead of hiding some times.CaptKickBalls wrote:Ok, so I'm making a lockpicker. Which of these skills should I start at 50?
Lockpicking
Cartography
Magery
Musicianship
Provocation
Meditation
Hiding
Also, is this a good template?
Thanks
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Re: Help with template.
I would've started 50 cart and either 50 magery or 50 provo.. (probably magery)
LP is easy to get up to 95.
LP is easy to get up to 95.
- Orion GM B^D
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Re: Help with template.
This^ is invaluableSirRobin wrote:Also, to the OP, might want to consider 1 music when starting your char as to get hte newbie instrument. It's nice to have.
Yes, magery would be best, thanks for refining my answer.Boondock_Saint wrote:I would've started 50 cart and either 50 magery or 50 provo.. (probably magery)
LP is easy to get up to 95.
Trinny Stone VendorsWiseOne wrote:I don't log on often, but when I do, I shop at Trinny Stone Vendors!
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Re: Help with template.
Yeah start with 1 music so you get that coveted newbie instrument. Hope for a drum!
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Re: Help with template.
Thank you everyone for your assistance. I made my char with 50 lockpick and 50 Carto, should I redo it and make 'em have 50Carto/50Mage?
I think I will take your advice. ThanksAbbynormal wrote:I would drop hiding for Eval Int. Provo takes awhile to kill mobs, and when it does it only kills 1. So having the extra bang on your magery spells is good for finishing off mobs.
- Orion GM B^D
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Re: Help with template.
I wont, just make another char with .1 music for the instrument and whatever main skills for the char. It will cost a bit more on magery from 30 to 50, but really no big deal. Just use for reference for future chars.CaptKickBalls wrote:Thank you everyone for your assistance. I made my char with 50 lockpick and 50 Carto, should I redo it and make 'em have 50Carto/50Mage?
I think I will take your advice. ThanksAbbynormal wrote:I would drop hiding for Eval Int. Provo takes awhile to kill mobs, and when it does it only kills 1. So having the extra bang on your magery spells is good for finishing off mobs.
Good luck!
Trinny Stone VendorsWiseOne wrote:I don't log on often, but when I do, I shop at Trinny Stone Vendors!
@Trinsic Moongate/Est. 6-2-12