Second Age Shenanigans

Topics related to Second Age

Hawkins
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Re: Second Age Shenanigans

Post by Hawkins »

Good show.

You would have gotten me too, but I woke up from my nap just before you finished me off. Lucky me. :)
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Medwin Lucrii
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Re: Second Age Shenanigans

Post by Medwin Lucrii »

Hawkins wrote:Good show.

You would have gotten me too, but I woke up from my nap just before you finished me off. Lucky me. :)
Haha Bastage!

I was going to come back again for you, but alas, even Bobs need to sleep.

That chick's ghost calling guards was really cramping my style too!
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Medwin Lucrii
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Re: Second Age Shenanigans

Post by Medwin Lucrii »

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SOO close!
I expected to find you dead after I ressed :<
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Furync
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Re: Second Age Shenanigans

Post by Furync »

very cool!
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Mikel123
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Re: Second Age Shenanigans

Post by Mikel123 »

How do you manage to kill someone who's calling guards in a macro?

tenduil
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Re: Second Age Shenanigans

Post by tenduil »

wait till after they call guards then attack as fast as you can before the macro gets back to the guards calling part.
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Hawkins
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Re: Second Age Shenanigans

Post by Hawkins »

Mikel123 wrote:How do you manage to kill someone who's calling guards in a macro?
Persistence.
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Mikel123
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Re: Second Age Shenanigans

Post by Mikel123 »

Hawkins wrote:
Mikel123 wrote:How do you manage to kill someone who's calling guards in a macro?
Persistence.
Wow, save some fun for the rest of us!

Choco
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Re: Second Age Shenanigans

Post by Choco »

nice!

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archaicsubrosa77
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Re: Second Age Shenanigans

Post by archaicsubrosa77 »

That's why you have guards in your macro like this
if sys msg "attacking" say "Guards"
Else
Pause 1.00
and keep putting that in until the full cycle of the macro
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Medwin Lucrii
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Re: Second Age Shenanigans

Post by Medwin Lucrii »

archaicsubrosa77 wrote:That's why you have guards in your macro like this
if sys msg "attacking" say "Guards"
Else
Pause 1.00
and keep putting that in until the full cycle of the macro
What I understand is a gate and a box of purple pots solves that issue. Yet to be tested by myself; soon... soon.
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Medwin Lucrii
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Re: Second Age Shenanigans

Post by Medwin Lucrii »

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Cutpurse
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Re: Second Age Shenanigans

Post by Cutpurse »

Medwin Lucrii wrote:
archaicsubrosa77 wrote:That's why you have guards in your macro like this
if sys msg "attacking" say "Guards"
Else
Pause 1.00
and keep putting that in until the full cycle of the macro
What I understand is a gate and a box of purple pots solves that issue. Yet to be tested by myself; soon... soon.

I don't think you can chain damage purps anymore. Not even stacks.

Medwin Lucrii
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Re: Second Age Shenanigans

Post by Medwin Lucrii »

Oh?
Is that era accurate?

I'll have to test to be sure unless others can confirm that it doesn't work.
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