DUngeon lighting and Razor
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- Posts: 189
- Joined: Wed Jul 30, 2008 1:27 pm
DUngeon lighting and Razor
I thought Razor had a function in it to brighten dungeons automatically. Am I crazy or missing it because I sure don't see it anywhere...
Re: DUngeon lighting and Razor
Go to the General Tab, look for the Filters - and check "Light Levels"
Re: DUngeon lighting and Razor
Speaking of which, it wouldn't be era accurate but there is a concept on how to make light levels server side by 'hiding' people you shouldn't be allowed to see, if it interests anyone.
I didn't bother posting details because I think its too un-T2A-ish and would confused too many people ^_^
I didn't bother posting details because I think its too un-T2A-ish and would confused too many people ^_^
Re: DUngeon lighting and Razor
u mean change it so u cant see around corners???
East Britian Bowyer and Weaponsmith
Guildmaster of BoO
Guildmaster of BoO
Re: DUngeon lighting and Razor
No, I mean you could make server side code that says "if you are in an area that should be dark (regardless of whether it is or not duet o razor) and you have no light source and/or no night sight...then anyone more than 4 tiles away from you is hidden/stealthed.venox wrote:u mean change it so u cant see around corners???
Its the same concept about how a GM can appear to just one player. Others come around and see no GM because he's hidden.
But as you can imagine, it would be very confusing to people if they weren't aware of it. Their razor would have a filter and max light but they'd be getting attacked and not see anyone.
Re: DUngeon lighting and Razor
Sounds crazy, and not very T2A accurate 

Re: DUngeon lighting and Razor
Not accurate maybe, but very creative idea.Kylock wrote:Sounds crazy, and not very T2A accurate
Re: DUngeon lighting and Razor
haha, pretty cleaver 

East Britian Bowyer and Weaponsmith
Guildmaster of BoO
Guildmaster of BoO
Re: DUngeon lighting and Razor
Some guy made some crazy "true LOS" on the RunUO forums..
http://www.runuo.com/forums/custom-scri ... sight.html
http://www.runuo.com/forums/custom-scri ... sight.html
Re: DUngeon lighting and Razor
Lol, actually, this would hurt the orcs because orc grunts dont' use any magic (meaning no night sight unless we buy potions).Mr.T wrote:He wants this so him and his orc buddies can clomp dungeon go-ers...
And as I believe I stated, I actually don't like the idea because it'll confuse too many people ^_^
Re: DUngeon lighting and Razor
Razor allows negotiation with the server... you can use code on the server to force razor to allow/disallow certain features, such as light filters, looping macro's etc.
Only problem with this is that everyone has to be using razor and they must have the option in razor to negotiate with the server checked or they will be booted.
Only problem with this is that everyone has to be using razor and they must have the option in razor to negotiate with the server checked or they will be booted.
The First Player Of UO Second Age.


Re: DUngeon lighting and Razor
The First Player Of UO Second Age.


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- Posts: 517
- Joined: Mon Jun 02, 2008 9:28 am
- Location: The Shire
Re: DUngeon lighting and Razor
it isn't accurate and there isn't anyway they will implement it, besides only advantage is a slightly higher value on night sight items/potions?ironfistmax wrote:Please don't implement this.
The First Player Of UO Second Age.

