1. Ghosting IS an issue about inaccuracy.
2. It will not be fixed in a way that supports ones play style over another.
To these I ask two questions:
Was it illegal in T2A to be on 2 accounts at the same time? (Being caught or not is a different issue)
What are the exact rules involving insta-logging? (Where is it possible to insta-log? What is the time duration if you fail to insta-log?)
Edit: People have posted that (in era) you could only multi-client using a 3rd party program. Third party programs were illegal (not going to combat use of razor, that can't be done). Thus, multi-clienting on one computer should be wrong.
Furthermore, I propose the insta-log rules be spread to apply to an IP as opposed to an account. Thus, unless the person has multiple computers, they cannot ghost and roll a character at the same time. In addition to this, if somebody was running a ghost for a 'gank squad', at least the person doing the ghosting wouldn't be able to quickly log and join the fight. Thus, hopefully nobody would want to actively do the ghosting as they would just get to watch and go OoooOoooOOO.
This wouldn't go against accuracy in the multi-clienting aspect. Indeed it would agree with era accuracy.
There are two problems with this plan though:
1. Detecting and enforcing no multi-clienting on the same IP.
2. If it is at all possible to spread the insta-logging rules to apply to an IP instead of an account.
And in my suggestion, ghosting would still be mechanically possible, just not nearly as beneficial to the person doing the ghosting.Dagon wrote:so whether you could legally run a program to run two clients as once doesnt matter, the mechanics of ghosting with multiple accounts were possible