Second Age & Simultaneous Account Login

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benny-
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Re: Second Age & Simultaneous Account Login

Post by benny- »

tekai wrote:You know i'm up to 4 Eve accounts now.

People will not play a game with 1 charecter at a time now, People will simply go to another server or another game where they can play to their full potential.

Your "General consensus" consists of about 5 people posting 20 times in this thread. Most people do not read the forums, and most people like to multiclient, you can tell this by the ip / charecters loged in.

Get with the times.
Mikel123 wrote:Spot-on. I would have probably left if I came here and it was a one-client max. And I agree on his assessment of the "general consensus". If most people felt like you guys did, we'd have 300 uniques on, with 320 total clients or something.
As for knocking my consensus, you're obviously either misreading what I said or twisting my comments out of context to fit into your argument.

What I said was...
benny- wrote:What I've found here is that there is a large majority of the playerbase here that does not want multiclienting, which can be seen in the overwhelming support this thread has received so far.
Which is true, there is a considerable portion of the playerbase which does not like the multiclienting aspect of this server.

The consensus was quite obviously not that of the entire community but of those in agreement here in this discussion. It was posted to reiterate what we were talking about here and to keep the discussion from being sidetracked by arguments of people wanting to keep their accounts and those who wanted to play with their families.

So please, do not try to twist my words about as if to say I'm suggesting the entire Secondage community wants this. I am only posting what we here have found to be a reasonable solution to an issue that much of the shard has a distaste for.

As for your comments on not playing if multiclienting was removed. Again I'll take my stance that if you're unwilling to play without multiclienting, why are you even on a server that emulates the era in the first place? Again, this shard has a history of making changes to make the game more like the era. Patches and updates that have taken out the convenience of modern shards to make the game more like the era (single cut bandages anyone?). This shard has always taken the stance of making the game era accurate, accepting the era as a whole, despite it being unpopular at times. This is just another example of how the shard could be made more accurate despite a portion of the playerbase screaming "everyones gonna quit!"

As for Rhap...a good post. If we want to further this discussion we should look at previous ones regarding the same issue. But to those who'd suggest that the issue has been brought up before and as such should be left alone, Derrick himself came to the same conclusion we did....
Derrick wrote:The only way to implement something like this is to set one connection per IP address, and then assign additional connections if we can demonstrate there are more than one real person playing at that address, but even then you get into the situation where those people can multi client if their roomie isn't on.
Which is exactly what we're suggesting. Yes there will still be instances of abuse. On occasion there will be that player who uses his multiple connections to benefit himself. But then, it is easy to monitor those who do have multiple connections as they will be but a minority of the overall playerbase. Thus abuse would easily be spotted.
- Elisud

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LifeForce
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Re: Second Age & Simultaneous Account Login

Post by LifeForce »

personally i like the "one login per ip" idea, simply because this would lead to more player-player interaction.

but i doubt that we will see something like this anytime soon.

Hernando_Kortez
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Re: Second Age & Simultaneous Account Login

Post by Hernando_Kortez »

On Siege Perilous a large number of people were multiclienting and owned more than 1 account and they were by no means all hardcore gamer types. Granted this was not in era but it shows that even non powergamers gravitate easily towards multiple accounts. I can see people's points about benefits of account limiting but at this stage its a bad idea and I couldn't imagine Derrick doing anything so crazy when the shard is doing so well.

If you feel this shard is lacking player interaction why not get out there and create some yourself rather than sitting whining on the forums. Second Age is full of people farming in dungeons, getting into scraps and trading/talking with each other, in order to see it you must be involved in it.

kaldori
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Re: Second Age & Simultaneous Account Login

Post by kaldori »

Why not limit it to 2 accounts?

People in the same house could easily play and this would limit most of the multiclient problems.

Sandro
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Re: Second Age & Simultaneous Account Login

Post by Sandro »

kaldori wrote:Why not limit it to 2 accounts?

People in the same house could easily play and this would limit most of the multiclient problems.
No it wouldn't.
[14:17] <UOSAPlayer4056> cr3w guild is a joke. Ran by staff members, multi client pking, this shards a joke and a half.
Blaise wrote:Man, you guys are really stepping up your game now that you're not living in the shadow of cr3w

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Biohazard
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Re: Second Age & Simultaneous Account Login

Post by Biohazard »

Hernando_Kortez wrote:If you feel this shard is lacking player interaction why not get out there and create some yourself rather than sitting whining on the forums.
it's funny how whenever someone isn't for an idea it is classified as whining immediately.

Sandro
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Re: Second Age & Simultaneous Account Login

Post by Sandro »

Biohazard wrote:
Hernando_Kortez wrote:If you feel this shard is lacking player interaction why not get out there and create some yourself rather than sitting whining on the forums.
it's funny how whenever someone isn't for an idea it is classified as whining immediately.
You guys are whining. I guarantee that every person in this thread who is talking about removing the ability to multi-client, is multi-clienting RIGHT NOW AND DOES SO EVERY DAY. Everyone is at the same level and there is no advantage for any player outside of their own creativity. It's not our fault that some of you are just uneducated and can't find creative and tactical solutions to otherwise tedious game-play features.

/thread
[14:17] <UOSAPlayer4056> cr3w guild is a joke. Ran by staff members, multi client pking, this shards a joke and a half.
Blaise wrote:Man, you guys are really stepping up your game now that you're not living in the shadow of cr3w

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Biohazard
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Re: Second Age & Simultaneous Account Login

Post by Biohazard »

Sandro wrote:You guys are whining. I guarantee that every person in this thread who is talking about removing the ability to multi-client, is multi-clienting RIGHT NOW AND DOES SO EVERY DAY. Everyone is at the same level and there is no advantage for any player outside of their own creativity. It's not our fault that some of you are just uneducated and can't find creative and tactical solutions to otherwise tedious game-play features.

/thread
not quite.. its not our fault that you cant handle discussion. shit will happen or it wont. discussing is just that. you the guy thats gonna quit if it aint your way.. not me.

its unfortunate you just cant stay away from threads you dont even want to be a part of?

no one said the playing field wasn't level. it also has nothing to do with anyone being uneducated.. if thats the conclusion that you have drawn then maybe you should re-read the numerous threads on the matter
Last edited by Biohazard on Wed Feb 10, 2010 7:17 pm, edited 1 time in total.

Ifrit
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Re: Second Age & Simultaneous Account Login

Post by Ifrit »

Ifrit wrote:I too, don't buy the "enhancing game play" response. I don't get how that can actually be a legitimate argument for multi clienting. multi clienting everything is nothing more than manipulating a 15 year old game engine to do things that completely conflict with the entire purpose of its creation, and eventual release 13 years ago. Call it for what it is. It's not enhancing anything and it's not too hard to manipulate an ancient computer game to do things it wasnt meant for. It's just like ira said: Playing a hard game in easy mode. I truly don't see how any argument can actually be made that this enhances anything. If you enjoy it, that's great. Most people do, but don't try to label it as getting the most out of the game.

It's simply just an excuse to make nearly everything in the game easier, period.

If we were simply trying to get every single thing out of this engine than we would still play EA/OSI..but no one does. Despite the fact that numerous 'advancements' have been made since T2A, theres probably 50 different lands now, thousands more items than there were, more weapons and spells, and hundreds more character combinations than there were, nothing will even come close to stacking up to T2A as far as community, feel, PvP, and PvM --- and multi clienting basically takes a little piece away from all of that


People who quote there own posts are pretty lame, but since it was 5 pages ago, I feel obliged. :lol:

Zoobler
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Re: Second Age & Simultaneous Account Login

Post by Zoobler »

Ifrit pwned me at despise dragons last night :x true story..

Lazarus
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Re: Second Age & Simultaneous Account Login

Post by Lazarus »

Sandro wrote: You guys are whining. I guarantee that every person in this thread who is talking about removing the ability to multi-client, is multi-clienting RIGHT NOW AND DOES SO EVERY DAY.
Speak for yourself. I dont multi-client or macro.

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Re: Second Age & Simultaneous Account Login

Post by Biohazard »

Lazarus wrote:
Sandro wrote: You guys are whining. I guarantee that every person in this thread who is talking about removing the ability to multi-client, is multi-clienting RIGHT NOW AND DOES SO EVERY DAY.
Speak for yourself. I dont multi-client or macro.
dont worry about him.. he aint nothin but a pot stirrer

Sandro
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Re: Second Age & Simultaneous Account Login

Post by Sandro »

*begins stirring pot*
[14:17] <UOSAPlayer4056> cr3w guild is a joke. Ran by staff members, multi client pking, this shards a joke and a half.
Blaise wrote:Man, you guys are really stepping up your game now that you're not living in the shadow of cr3w

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Re: Second Age & Simultaneous Account Login

Post by Duke Jones »

This all stems from the desire to have "an edge" over another player. 2 heads are better than one, 3 heads are even better, 4 works even better (as long as you're not caught).

I can only assume that much of the multiclienting is simply a slippery-slope desperate attempt to even the playing field "everyone else is doing it!" rather than a real desire to multiclient.

This also leads to exploits, as well as complete self-suffeciency; something that is a real no-no when it comes to any MMO player-base community. It's a "massively multiplayer (when you feel like it, or if you want) RPG."
"When you remove human error, accuracy, and speed, you remove the human element."

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archaicsubrosa77
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Re: Second Age & Simultaneous Account Login

Post by archaicsubrosa77 »

I am taking both sides of the debate. Let's list some of the pros and cons.

Healing while training skills on another account would be gone. Which for some people, especially newer players could be a headache. We know the PK population is overwhelming and its near suicide to try to head out without developing some kind of defense. Taming would suffer most from this.

On the other hand Ghosting would be hindered as well as the use of Automated Scripts to get an unfair advantage over the guy who is trying to just play the game out of enjoyment rather then play the game of who trumps who because of their set ups. Of course if a PK was macroing off counts on just one character the chance of being ghosted in a greater controlled manner would be much higher.

If you were a PK, statloss would be devestating. More likely you would ghost, or have to start from scratch.

If multi clienting was disallowed ,events wouldnt have people just leave their guy involved in order to join up with their buddy in a gank that is happening at the time or some BS.

It would also hurt in friending/co-owning other characters in house ownership.

Let's hear some of your own pros and cons that you feel need to be addressed in this discussion. I brought up just a couple points, there are others. There maybe solutions to the cons there maybe problems with the pros. Both need to be considered realized and acknowledged, no pretending they dont exist.
Derrick wrote:I wish it were possible that a mount could be whacked while you are riding it, but to the best of my knowedge it is not.

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