animal lore

Topics related to Second Age
Post Reply
User avatar
venox
Posts: 515
Joined: Wed Jun 04, 2008 8:14 pm

animal lore

Post by venox »

what actually does animal lore do in t2a?
i know it works like anatomy in respect to healing.

but what about in terms of taming and control?

johttenn
Posts: 331
Joined: Tue Jul 29, 2008 12:58 pm

Re: animal lore

Post by johttenn »

It helps control and taming success, check out the T2A version of stratics in the webarchive.com

User avatar
venox
Posts: 515
Joined: Wed Jun 04, 2008 8:14 pm

Re: animal lore

Post by venox »

yeah ive check the archive i cant see it.
does any1 have some numbers on this?

User avatar
venox
Posts: 515
Joined: Wed Jun 04, 2008 8:14 pm

Re: animal lore

Post by venox »

bump

any1 know?

User avatar
Derrick
Posts: 9004
Joined: Thu Dec 13, 2007 7:49 pm
Location: Cove
Contact:

Re: animal lore

Post by Derrick »

Stratics wrote: Animals that can be tamed with a skill of 45 or less will follow anyones orders, harder to tame animals need an experienced master. Rule of thumb is that a high Animal Taming and high Animal Lore skill makes a better master. The pet orneriness check is made by comparing the creatures "tameable at" level to 80% of the masters Tame skill plus 20% of the masters Lore skill.
from:
http://web.archive.org/web/199910182317 ... m/anim.htm

The "45" barrier was not correct, I've corrected the error (was 29.1) and it will be effective tommorrow.
Everything else that's above is accurate to Second Age.

User avatar
venox
Posts: 515
Joined: Wed Jun 04, 2008 8:14 pm

Re: animal lore

Post by venox »

ahh cool thxs, so lore just acts as like a 20% buffer to taming.
thus if i want to control pets with say 150pt, and ignore vet. i would be aiming for gm taming and 50 lore.

Post Reply