Horses

For ideas on how to make Second Age a better shard. Can it get any better? Maybe.
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Should we stop horse riding?

Yes
16
28%
No
41
72%
 
Total votes: 57

Lonebob
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Re: Horses

Post by Lonebob »

Rendar wrote:
tenduil wrote:
Lonebob wrote:Also, horse killed mace fighting tank mages. In the real 99 you saw as many macing tank mages. But in UOSA everyone is a swords tank mage.

People say that we only fix server rules to be era accurate but the site boasts "Second Age is the most accurate emulation of the UO: T2A era online today." So maybe I'm wrong but shouldn't that mean that when I login its like I just went into a time machine?
This was the experience you had on your shard. On Catskills in '99 with the people I remember it was Swords based weapons not maces.

Are horses era accurate? Yes
End discussion.
I'm also from Catskills and most everyone who PvP'd was on horses. There were some macing tank mages, but most were swords. That's how I remember it. So, whoever said that your memory was in relation to YOUR shard, is very very correct. That's not how I remember T2A.

Nah, you are mistaken, not me.

But none like my idea so I guess I suck.

Kaivan
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Re: Horses

Post by Kaivan »

While I understand the desire to remove mounts or modify the way that mounts work, arguing that point of view as a point for T2A accuracy is outside the realm of mechanical accuracy. It is purely a product of the connections and computers at the time, and is something that was different from each person's unique perspective.

In that vein, it would be foolhardy for us to try to replicate a single person's experience because no one person made up the sum of all experiences for players during T2A. If we were to do so, we would be forcing players to conform to a given set of experiences on an issue that, mechanically speaking, worked in the way that we have it working now. That, by definition, is a form of social engineering; we're forcing you to play the way that a given player played during the era (and it isn't a matter of mechanics).

Finally, if we were to consider this course of action (and we aren't just to be clear), we would need to consider fabricating lag in all other facets of gameplay, because in all fairness, if a person's experience with mounts was that they too processor or connection intensive to use effectively, that same person's experience would be plagued by slow movement on foot, slow cast times, terrible crashing OS issues, lost connections, and a multitude of other things. All these things would be necessary in order to accurately re-create that player's experience, most of which are silly or simply unreproducible from the server end.
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Faust
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Re: Horses

Post by Faust »

Lonebob,

Social engineering is a very broad term that can be related to many topics. When you take a piece of programming logic that is meant to replicate another process and skew it based on a social concept(slowing horses down based on the majority in era) that is in fact social engineering. You are altering a static process solely based on the means to reproduce the way it was for most of the society in UO during the replicated time period. There is no real way to replicate this process based on the facts that made it this way back then. Sure, there is the possibility of putting artificial lag or some other slowing mechanism in place. However, this is injecting an inaccurate piece of programming algorithm into code that never existed based on a situation that is proclaimed to be 'inaccurate' to begin with here. This makes absolutely no sense at all and defies any logic for reverse engineering project like this shard.

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nightshark
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Re: Horses

Post by nightshark »

Dunno if anyone played Rebirth, but they had a pretty cool "horse lag" feature there. Horses would initially lag much like they do on a crappy connection. Though, they accelerate. After about 10s the horse would be at full speed, which really gives the best of both worlds. Bad for zipping off in PvP, good for getting around.
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Biohazard
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Re: Horses

Post by Biohazard »

Lonebob wrote:lol this sucks, I am obviously in the minority on this one so far.
Sometimes even when you are in the majority it still doesn't do anything.

Lonebob
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Re: Horses

Post by Lonebob »

I see kinda where you are coming from Faust but still think that the term social engineering is overused and often times misused. I am still fairly new to this server and I was confused on what we are trying to create here. I thought we were trying to create the most accurate OSI 1999 "experience" but after reading more of the forums and other posts on rules and such I realize that I was wrong. This server is determined to re-create the rule set from 1999 but not the experience. And in many posts people claim the experience cannot ever be re-created. I'm sorry for wasting everyone's time with this post. In the future I will only post rules I find to be incorrect.

Lonebob
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Re: Horses

Post by Lonebob »

The more I think about it the more I think I'm wrong. Maybe the reason this server has done so good is because they don't make these types of changes. Because even if it catered to the majority of the population(which is does) at that time, it still caters to someone. And once catering starts then where does it stop.

I can honestly say that this thread has changed my vote. I still prefer no horses but firmly support why we can't make that change.

Lord Cavewight of GL
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Re: Horses

Post by Lord Cavewight of GL »

Lonebob wrote:The more I think about it the more I think I'm wrong. Maybe the reason this server has done so good is because they don't make these types of changes. Because even if it catered to the majority of the population(which is does) at that time, it still caters to someone. And once catering starts then where does it stop.

I can honestly say that this thread has changed my vote. I still prefer no horses but firmly support why we can't make that change.
Quoted for truth.

This shard is definitely successful because it stays as close as possible to era accuracy.

When I play here I get the same feeling as I did on OSI. Why is that?
Im not sure myself but there is something in the fine details that just brings this game together.

Honestly this is the first and only free shard that "feels" like UO to me. :D

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Faust
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Re: Horses

Post by Faust »

I personally hate horses when it comes to pvp Lonebob(outside of being on the receiving end of a gank) and very much enjoy the pre-t2a days when they were not used. However, I did use UOE's fastwalk as did many of the other top tier pvpers on Baja. Running back then was actually faster than it is for me since there is no possible way to get 0 ping now days. I have a great ping in the 30ish range but that is still a 0.03s delay in intervals between packets. Perhaps, the speed of cpu's now kind of make that argument a bit mute for obvious reasons but who really knows. I still loved UOE's fastwalk feature to this very day. It allowed slow connections to actually compete with the people that were lucky enough to have high speed connections towards mid-late '99.

My personal bias on the subject or any for that matter will never cloud or distort the reason that keeps this server apart from the rest when it comes to this sort of thing. When you allow one inaccurate feature and disregard the goal of accuracy, you simply open the flood gates where any person could cry fowl creating the drama that you see on the other current shards out there.

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nightshark
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Re: Horses

Post by nightshark »

Faust wrote:I personally hate horses when it comes to pvp Lonebob(outside of being on the receiving end of a gank) and very much enjoy the pre-t2a days when they were not used. However, I did use UOE's fastwalk as did many of the other top tier pvpers on Baja. Running back then was actually faster than it is for me since there is no possible way to get 0 ping now days. I have a great ping in the 30ish range but that is still a 0.03s delay in intervals between packets.
Honestly, I have played with 180 ping and 40 ping and there is 0 difference on RunUO servers. It allows 4-5 movement packets to be sent or whatever, and by the time you have moved 4-5 tiles, you've already received a response for the previous packets that have been sent. I ping 270ish here and as long as I don't hit a ping spike or packet loss, I can keep up with the fastest pings (albeit on their screen I look quite far behind, and on mine I am right next to them). The only time it is really noticeable with 270 ping is when you have to turn (it uses 1 movement packet for each turn)

RunUO servers are also a lot more lenient with ping than OSI servers are. OSI servers, ping starts becoming very noticeable on a horse when you have higher than 150. I doubt this is something any americans ever notice, and soemtimes I seriously want to bash your guy's heads in when you complain about lag. You guys know nothing about lag!!!
<green> grats pink and co. .... the 3 of you f---ing scrubs together can blow up a bard. IMPRESSIVE

Oswald
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Re: Horses

Post by Oswald »

What are you talking about I played on Chessy from 98-99 and there were people on horses all the time.

The only reason the avid PVP'ers didn't use them is because they didn't feel like replacing them when they got killed.

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Rendar
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Re: Horses

Post by Rendar »

NM. Figured it out. I ping 9ms to uosecondage. Wewt. ;)
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ehafh
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Re: Horses

Post by ehafh »

mounts are lame in my opinion.

would be cool to see an event/day that forces the world to avoid mounts.
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Sandro
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Re: Horses

Post by Sandro »

Lonebob wrote:Also, horse killed mace fighting tank mages. In the real 99 you saw as many macing tank mages. But in UOSA everyone is a swords tank mage.
1999 nobody was trying to leet pvp..

11 years later we've adapted and realized what works best in most overall situations..

macing has its benefits but obviously isn't as (directly) powerful as the halberd..

are you serious?
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nightshark
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Re: Horses

Post by nightshark »

Rendar wrote:NM. Figured it out. I ping 9ms to uosecondage. Wewt. ;)
Srsly, I'm going to have a 4 week holiday in the US and just sit in a net cafe playing UO the whole time, so I can experience PvP with a 9ms ping for once in my life.

Do American chicks like fat guys with horrible acne that play UO all day? I hope so.
<green> grats pink and co. .... the 3 of you f---ing scrubs together can blow up a bard. IMPRESSIVE

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