This whole Era Accurate Argument

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Rendar
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Re: This whole Era Accurate Argument

Post by Rendar »

Manfromx wrote:I dunno, as a gamer it's not like debates about what is in or should be in or should be changed is something new to me.

I can't think of one game where everyone was perfectly satisfied. Even here people debate what was really in the era and if exceptions should be made to some features.

World of Warcraft is the most successful MMO ever and I'm pretty sure if we took a peek at their forums we'd see a good many lively discussions ;). Some liking changes, others hating. That's never going to vanish. There are more opinions than people.

Forum discussions on the game shouldn't be crossing over and ruining the game you're playing.
The best part of the Dread Lord Days & most of T2A was that there were no forums yet. No Ventrillo, no skype, no teamspeak. ICQ & IRC were about it during most of the era. (Let's face it, Roger Wilco was not in wide spread use, heh).

What truly made PK's "PK's" back in the DL days was that nobody knew who they were. They just rushed in and killed you. That can never be recaptured of course, but oh well. What can ya do.
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Manfromx
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Re: This whole Era Accurate Argument

Post by Manfromx »

No you'll never be able to totally capture what was happening then exactly for the reasons you say. Unless we can write a program to block all functionality of your computer that doesn't relate to late 90's tech lol.

That's it! I want UORazor to now make sounds like I'm on dialup and to emulate UOMon so I can see if my server is up. With a 20% chance that I get blocked from joining because it's "down".

Oh man... those were the days right lol.

I better get a second phone line so me and my friends can have an edge!

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Re: This whole Era Accurate Argument

Post by nightshark »

Rendar wrote:What truly made PK's "PK's" back in the DL days was that nobody knew who they were. They just rushed in and killed you. That can never be recaptured of course, but oh well. What can ya do.
Yeah, so true.

I only one ever made friends with 1 PK during T2A, and that's 'cause he came in solo PKing like 5 of us in Covetous harpys (I was on a new char). PKs seemed so badass then. Once everyone was dead or recalled, I was the only one left. I dropped my gold on the floor and told him I was building up a PK, he took mercy... and forced me to PK some random noob who'd just walked in.
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Re: This whole Era Accurate Argument

Post by Manfromx »

Thanks for that story :)

That's hilarious and so sad at the same time.

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Re: This whole Era Accurate Argument

Post by Biohazard »

Manfromx wrote:I do agree not all changes were liked. Not all were hated either. It's not impossible to determine "why" T2A is a favorite era. I'm sure we all could make a decent list. I just doubt that "I love how the housing choices are limited" is topping that list.
It sounds like all you want is the housing? lol who wants waterfalls on their porches? (you see where this is going?)

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Re: This whole Era Accurate Argument

Post by Van Raily »

I think he means he wants the UO:R houses - something besides small, medium and large. Variations within those (villas, marbles, small towers, workshops). Seeing the same small houses is actually kinda' depressing. At this point, a sandstone foundation with waterfalls delving into lava pits and goza mats is actually a welcomed sight for me.
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Re: This whole Era Accurate Argument

Post by Pac »

Biohazard wrote:
It sounds like all you want is the housing? lol who wants waterfalls on their porches? (you see where this is going?)
Ugh, the abominations of custom housing makes me vomit.

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Re: This whole Era Accurate Argument

Post by Biohazard »

Van Raily wrote:I think he means he wants the UO:R houses - something besides small, medium and large. Variations within those (villas, marbles, small towers, workshops). Seeing the same small houses is actually kinda' depressing. At this point, a sandstone foundation with waterfalls delving into lava pits and goza mats is actually a welcomed sight for me.
i was merely making the point that not everyone wants what he has mentioned in almost all of his posts more so than the fact that custom housing sucks

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Re: This whole Era Accurate Argument

Post by Pat »

custom houseing is worst! but the other houses (small tower, villa, marbles) are not that bad..

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Re: This whole Era Accurate Argument

Post by tunguska »

The reason shards like this go downhill and lose all of their players is because people like the OP come along trying to change the direction the shard took since its creation.

This shard seems to have been keeping a growing/steady population for a long period of time. The reason people play here is because the staff has been true to their word and kept working towards building this shard the way it is. People like the way it is here, that's why it continues to grow.

Now you're going to have an influx of people who only join this shard because of the client count, so they will start complaining and trying to change the shard into their own image because they don't have anything to lose if the changes cause people to leave. The admins that cater to these types are simply committing shard-suicide by giving into their demands. Once you start changing things to cater to shard hoppers who don't care about the original image of the shard, all your regulars will leave and no one will have any respect for your word anymore because it is easily broken.

So heres my advice; go find another shard if you don't like things the way they are here. This shard is called "Second Age", not "Second Age with a slice of Ren and a hint of every other expansion".

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Re: This whole Era Accurate Argument

Post by Manfromx »

I never experienced the customizing of houses. I was long gone by then. I did mean UO : R style.

That is partly why I brought up the argument. Something like new houses isn't game breaking and maybe the admin/community wouldn't mind more designs. It is boring to see the same thing over and over considering the UO engine can produce many types.

I wanted to see how steadfast you guys are against changes. Slippery slope argument is kinda weak. Sure it could be. I also think it's possible that with the amount of time and effort they've put in to get this as Second Age accurate as possible. You should be able to trust them not to go from "New houses" to "completely ridiculous".

Yes OSI did that. You can learn from that mistake or not. The mistake I feel was in the execution. Not in the act of trying to provide new and fun elements.

Those are just my thoughts. The server is cool as is and I'll be enjoying it for some time.

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Re: This whole Era Accurate Argument

Post by MatronDeWinter »

I can agree with the slippery slope argument, in that, once change (deviating from the original intentions of the shard) occurs, it's easier to justify further change. Next thing you know we have Pot tossing Alchemic Ninja Wizards wearing ice-robes armed with glacial staves.

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Re: This whole Era Accurate Argument

Post by Donk »

I hate dungeon ghosting as it happens on this shard. Ghosting in principle I'm fine with but I hate that you can't set foot in certain parts of the map without a PK showing up seconds later to kill you. Ghosts are everywhere. That said, I hate the potential solutions more than the problem itself. Sure, we could make it so ghosts can't see people in dungeons, but once you've made that concession, where does it end? People recalling into dungeons? People recalling OUT of dungeons? Recalling in combat? Recalling while criminal? I'd much rather just suck it up and develop in-era strategies to discourage ghosting (like baiting, or looking for ghosts with your own ghost) than step onto the slippery slope of "It's era accurate but I don't like it"
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Re: This whole Era Accurate Argument

Post by Pac »

Donk wrote: I'd much rather just suck it up and develop in-era strategies to discourage ghosting (like baiting, or looking for ghosts with your own ghost) than step onto the slippery slope of "It's era accurate but I don't like it"
+1, love this place or leave it.

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Re: This whole Era Accurate Argument

Post by Manfromx »

Okay okay I get it you guys lol.

To you, UO is like a model ship you built. You can look at it but don't touch it. It's fragile! See if you touch it just once, you won't be able to stop. Then it'll be twice and then what. Broken ship!

For me UO is more like an RC car. I actually can improve it and play with it and fix it should it break.

The slippery slope argument is BS. No one knows what would happen. You could limit additions to only certain things (like a few new houses in this case) and then stop. I know this seems impossible to you all because OSI burned you.

Jeese, if I lived my life by the "slippery slope" attitude I'd sure get nowhere fast.

If you don't want this to be anything but pure 2nd age then just say so. I understand that at least and it doesn't seem like a lame argument.

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