Greetings all,
So I played UO many years ago, pre Trammel/Feluca (please forgive spelling errors, been a LONG time), and I was looking at greating an account here and playing some.
It's been a very long time and I was wondering if there was a new player guide or something along those lines? I've looked through the fourms and see information here and there but nothing put together in one place as a new/returning user guide. Is there such a beast?
Thanks!
New (returning player)
Moderator: Support Moderators
Re: New (returning player)
Welcome to Second Age!
There's some FAQ info here, includes a couple guides:
http://forum.uosecondage.com/viewtopic.php?f=9&t=7418
There's some FAQ info here, includes a couple guides:
http://forum.uosecondage.com/viewtopic.php?f=9&t=7418

"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."
Re: New (returning player)
Having started just over a week ago, I would suggest starting in moonglow with a char w/ 50 mag/50 resist, then buying mark scrolls and utilizing a rune lib to mark runes (having purchased mark scroll with close cotton field picking) to all the cotton sites/sheep sites, the rotating among them and selling the bolts of cloth to make enuff for a small house.
*** i used this method to near-GM 2 mages and am now using my near-GM mage/bard to farm more expansive quantities of gold.
*** i used this method to near-GM 2 mages and am now using my near-GM mage/bard to farm more expansive quantities of gold.
- Mark Stoneholme
- Posts: 186
- Joined: Thu Mar 11, 2010 7:45 pm
- Contact:
Re: New (returning player)
[OOC: Hey Kordavox,
Have you heard about The Militia?
We're a relatively new role-playing guild with a very content rich background and well-structured hierarchy to ensure fun can be had by all guild members without the need for guild leaders to necessarily be around; as activity is generated by the members themselves, such as foot patrols lead by mid-level superiors etc. We're constantly on the look out for Recruits, whether they wish to join the militia side of the guild, or make a citizen character that could be anything from a barkeeper, to a craftsman, to a treasure hunter, to a highwayman.
We offer a 'hard-core' RP style that as far as I am aware, is currently unavailable in any other guild on the shard. By this, I mean we don't use magery, we don't use magic weapons; we're role-playing rag-tag militiamen designed to make an already difficult era even more tough, i.e. peasants who're fed up of having their fields raided by orcs, and have taken up what arms they can find to help protect other citizens like they themselves used to be.
We're not designed to be amazing at PvP, or even stand up really well to a multiple PK attack - We're designed for long-term fun, based on a concept and similar rules that have worked (and still are working) on the official OSI 'Europa' shard since '98 (and our inspirational guilds/communities are still running strong there today after 12 years).
We also follow a ruleset known as the 'Laws of War' which is tried & tested; it worked with the Europa RP communities of this era (only adapting to account for the games' expansions over the years). This LoW means that any RP guilds who choose to go to war with us must also abide by this same rule-set; this rules cover things like recovery time after battles, magic restrictions, and looting; ensuring that combat and interaction is kept fair, such as "low-fantasy" guilds standing a chance on the battlefield against a guild solely based around the use of magery, for instance.
It might sounds like a lot of effort to some people; and many don't enjoy the concept of playing without magery or magic weapons after years of doing so... But with a possibility to have up to 15 characters on this shard and not pay a penny, what've you got to lose?
Feel free to check out our website, and if you have any questions, you can PM me on the forums or contact me by the ICQ number in my signature.
Regardless of whether or not you choose to have a career in the militia, I hope you enjoy your time on the UOSA shard!]
Have you heard about The Militia?
We're a relatively new role-playing guild with a very content rich background and well-structured hierarchy to ensure fun can be had by all guild members without the need for guild leaders to necessarily be around; as activity is generated by the members themselves, such as foot patrols lead by mid-level superiors etc. We're constantly on the look out for Recruits, whether they wish to join the militia side of the guild, or make a citizen character that could be anything from a barkeeper, to a craftsman, to a treasure hunter, to a highwayman.
We offer a 'hard-core' RP style that as far as I am aware, is currently unavailable in any other guild on the shard. By this, I mean we don't use magery, we don't use magic weapons; we're role-playing rag-tag militiamen designed to make an already difficult era even more tough, i.e. peasants who're fed up of having their fields raided by orcs, and have taken up what arms they can find to help protect other citizens like they themselves used to be.
We're not designed to be amazing at PvP, or even stand up really well to a multiple PK attack - We're designed for long-term fun, based on a concept and similar rules that have worked (and still are working) on the official OSI 'Europa' shard since '98 (and our inspirational guilds/communities are still running strong there today after 12 years).
We also follow a ruleset known as the 'Laws of War' which is tried & tested; it worked with the Europa RP communities of this era (only adapting to account for the games' expansions over the years). This LoW means that any RP guilds who choose to go to war with us must also abide by this same rule-set; this rules cover things like recovery time after battles, magic restrictions, and looting; ensuring that combat and interaction is kept fair, such as "low-fantasy" guilds standing a chance on the battlefield against a guild solely based around the use of magery, for instance.
It might sounds like a lot of effort to some people; and many don't enjoy the concept of playing without magery or magic weapons after years of doing so... But with a possibility to have up to 15 characters on this shard and not pay a penny, what've you got to lose?
Feel free to check out our website, and if you have any questions, you can PM me on the forums or contact me by the ICQ number in my signature.
Regardless of whether or not you choose to have a career in the militia, I hope you enjoy your time on the UOSA shard!]