50-62 city maps
62-68 sea maps
68-99.5 world maps
99.5 - GM lvl 3-5 Tmaps!
I used around 20k gold to get to 99 on mine, I didn't sell back very many. Took a good 15 hours of macroing.
This skill can be used while hidden. (bug? maybe? hope not...

Pretty much the same as my temp except I opted for hiding over resist... EV's and provo work fine for mea Red Eminem wrote:I am looking to making a T-Hunter char. I am wondering what skills to use for him.
I have created a bard for my first char. and i was thinking of making him part T-Hunter with the skills as follows:
-Musicianship
-Provoking
-Magery
-Resist
-Meditation
-Lock Picking
-Cartography
*also with a little mining bcause i read somewhere it helps.
I also wanted to know once you GM cartography do you make T-Maps one at a time then go hunt for them, or can you make multiple maps and save them for later?
I haven't ever made a Treasure Hunter before and thought it would be fun to do.
a Red Eminem
That is the template I used on OSI and also here on Second Age. Its been great so far. The main reason I have resist is because I raised it with magery and so far I like it. Helps with gank evasion....if only I could work in more wrestling...a Red Eminem wrote:I am looking to making a T-Hunter char. I am wondering what skills to use for him.
I have created a bard for my first char. and i was thinking of making him part T-Hunter with the skills as follows:
-Musicianship
-Provoking
-Magery
-Resist
-Meditation
-Lock Picking
-Cartography
*also with a little mining bcause i read somewhere it helps.
I also wanted to know once you GM cartography do you make T-Maps one at a time then go hunt for them, or can you make multiple maps and save them for later?
I haven't ever made a Treasure Hunter before and thought it would be fun to do.
a Red Eminem
I also use the same template and it has worked great. Level 5s are a little rough because of daemons getting mass dispelled, but its not too bad and not much you can do about that unless you have a tamer.Lajon wrote:That is the template I used on OSI and also here on Second Age. Its been great so far. The main reason I have resist is because I raised it with magery and so far I like it. Helps with gank evasion....if only I could work in more wrestling...a Red Eminem wrote:I am looking to making a T-Hunter char. I am wondering what skills to use for him.
I have created a bard for my first char. and i was thinking of making him part T-Hunter with the skills as follows:
-Musicianship
-Provoking
-Magery
-Resist
-Meditation
-Lock Picking
-Cartography
*also with a little mining bcause i read somewhere it helps.
I also wanted to know once you GM cartography do you make T-Maps one at a time then go hunt for them, or can you make multiple maps and save them for later?
I haven't ever made a Treasure Hunter before and thought it would be fun to do.
a Red Eminem