UOA and Potions

For ideas on how to make Second Age a better shard. Can it get any better? Maybe.
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Repent
Posts: 3
Joined: Sun Jul 06, 2008 5:06 pm

UOA and Potions

Post by Repent »

Correct me if I'm wrong but I remember UOA being restricted on the OSI servers when it first came out.

The main reason I ask this question is because I remember having to hit a UO macro to dis arm left/right hand then dbl click a potion and re-click your bands in order to use a potion. Thus, potions were mainly used when you got paralyzed as a warrior and on a mage you'd have to actually STOP running to use a potion.

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Faust
Posts: 6247
Joined: Mon Sep 22, 2008 7:01 pm

Re: UOA and Potions

Post by Faust »

UOA and all third party programs were restricted. The main program used in t2a was UOE though. EA only supported UOA when they received the rights to earn money off of it for every seed produced.

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