...MatronDeWinter wrote:Besides the fact, that your logic is faulty, implying that anyone making a T2A replica must know about all the aspects of the game, which obviously isnt so as we are still finding issues to this day (2+ years after the server began), your attitude is just worthless.
You are basically just a huge waste of bandwidth, commenting random garbage on everyones thread. Maybe one day you will grow up some, but that's another discussion suitable for trash talk.
It's extremely difficult to discuss anything here, because the probability of a few people coming into a thread and turning it into a pissing contest is so high that most threads don't seem to last very long without being moved or split into another forum section.
Blessed Items should break from damage [reposted]
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Re: Blessed Items should break from damage [reposted]
Last edited by Ardos on Mon Jul 26, 2010 9:47 pm, edited 1 time in total.
aka WoozyRargar, Kinarah


Re: Blessed Items should break from damage [reposted]
Matron does got some skills when it comes to running people off the server. I remember once when he ran an entire guild by the name of -F- off the server temporarily after raging badly once they lost a guild keep deed to his thief. Those players cried worse than anyone combined on this server until someone gave them another deed to shut them up.
Re: Blessed Items should break from damage [reposted]
For the record, Matron posted several links that make direct references to blessed items taking damage and being capable of being destroyed. The majority of the people against this 'era accurate' change are those who would be directly affected by it. And somehow, because some of the CBDs were purchased by silver, they feel this counters accuracy and should either be skipped over or their items should be grandfathered, unlike the majority of changes in which people basically 'suck it up' for the greater good of the server.Ardos wrote:All you do is write random garbage matron, and try to run people off the server. Maybe one day you will grow up and liek take care of your kids instead of writing on the internet all day, but that's another discussion suitable for trash talk.

"I consider most of you NPC's that inhabit the single player game that I am here to enjoy." - MatronDeWinter
Re: Blessed Items should break from damage [reposted]
you clearly havnt read anything people have posted.

<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
UOSA Society of Adventure and History [UoH]
Re: Blessed Items should break from damage [reposted]
From what I've read, the people against this change either believe 1. they received some 'custom trophy turnin' CBD and not the CBD from the era, or 2. because they spent silver on it, they should be compensated.BlackFoot wrote:you clearly havnt read anything people have posted.
You all can spin it how you want to, in the end, blessed items should take damage and break.
*edited for Blackfoot*
Last edited by Hicha on Mon Jul 19, 2010 5:18 pm, edited 1 time in total.

"I consider most of you NPC's that inhabit the single player game that I am here to enjoy." - MatronDeWinter
Re: Blessed Items should break from damage [reposted]
How can you take somthign we agree on and make it sound like we are arguing? kudosHicha wrote:You all can spin it how you want to, in the end, blessed items should take damage.
also blessed items already take dmg

<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
UOSA Society of Adventure and History [UoH]
Re: Blessed Items should break from damage [reposted]
AND BREAK.BlackFoot wrote:How can you take somthign we agree on and make it sound like we are arguing? kudosHicha wrote:You all can spin it how you want to, in the end, blessed items should take damage.
also blessed items already take dmg

"I consider most of you NPC's that inhabit the single player game that I am here to enjoy." - MatronDeWinter
Re: Blessed Items should break from damage [reposted]
Ironically, Blackfoot takes you literally and assumes you meant precisely what you said in your post, and nothing more, and yet this whole argument exists because he (and others) read "clothing bless deed" and DIDN'T take it literally but instead did assume something more. What beautiful irony. My mind = blown.Hicha wrote:AND BREAK.BlackFoot wrote:How can you take somthign we agree on and make it sound like we are arguing? kudosHicha wrote:You all can spin it how you want to, in the end, blessed items should take damage.
also blessed items already take dmg
Re: Blessed Items should break from damage [reposted]
He's just playing the stupid card at this point; there's enough proof against him he's starting to panic, and his only option at this point is to drag it out hoping Derrick will side with him in some shape or form of compensation or grandfathering, or just completely ignore this thread altogether.Mikel123 wrote:Ironically, Blackfoot takes you literally and assumes you meant precisely what you said in your post, and nothing more, and yet this whole argument exists because he (and others) read "clothing bless deed" and DIDN'T take it literally but instead did assume something more. What beautiful irony. My mind = blown.

"I consider most of you NPC's that inhabit the single player game that I am here to enjoy." - MatronDeWinter
Re: Blessed Items should break from damage [reposted]
my hands are shaking due to the insane panic im feeling!
everthing youv both said has been adressed countless times in this thread
everthing youv both said has been adressed countless times in this thread

<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
UOSA Society of Adventure and History [UoH]
Re: Blessed Items should break from damage [reposted]
BlackFoot wrote:herp derp derp

"I consider most of you NPC's that inhabit the single player game that I am here to enjoy." - MatronDeWinter
Re: Blessed Items should break from damage [reposted]
So are there anyway currently to get a CBD without having to pay insane amounts of gold in which I dont have, nor will I have in the distant future? I do remember back in the t2a days on osi CBD where pretty common, so why are they not here? I mean we are going for era accuracy are we not?
Re: Blessed Items should break from damage [reposted]
If they become breakable I imagine they would drop in price, making them more affordable. Then again, the silver is the main part (I think we are having less events = less silver)
Re: Blessed Items should break from damage [reposted]
they wont drop in price unless silver drops in price, which it may well do if cbd properties change since theyre one of the main things that people save silver for.Pacifico wrote:If they become breakable I imagine they would drop in price, making them more affordable. Then again, the silver is the main part (I think we are having less events = less silver)
