I recently started joining tournaments and have noticed that the ring is laggy even though it makes players invisible and zones out objects. The lagg is similar to what I get at test center when dueling around the non-static objects.(not counting latency lagg which is a seperate issue for TC)
Suggestion: Make the ring simpler, use the natural grass land of green acres and a simple fence to show the ring. I think this will help the lagg issue, please other people agree with me on the lagg too. It's certainly not the amount of players, players don't need to be invisable, we just need the non-static objects taken out.
I have a very fast computer so it's definitely not my specs. If this doesn't get fixed I may stop joining tournaments and only 1v1 on the field, I never get lagg like this when 1v1ing on foot anywhere else.
