Do something about this autotabbing bullshit

For ideas on how to make Second Age a better shard. Can it get any better? Maybe.
Forum rules
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
User avatar
kill drizitz
UOSA Donor!!
UOSA Donor!!
Posts: 824
Joined: Sat Mar 29, 2008 10:07 pm

Re: Do something about this autotabbing bullshit

Post by kill drizitz »

Faust wrote:
kill drizitz wrote: it was .5 seconds timer on each spell. so 1.75s for ebolt is incorrect. ive seen plenty of websites confirming this aswell. .5 x 6 = 3s not 1.75s. we tried this here and it failed remember.
Stratics is incorrect on the formula for ( 0.5 * Spell Circle ). The same formula used in the Ultima Online demo compiled in late '98 is the same exact formula that is listed on uo.com currently. An energy bolt casting timer is 1.75s. All spell levels increase 0.25 per level starting at 0.5 for the first.

i didnt use stratics to confirm this. plenty of other sources can confirm this. which is why i bet derrick implimented it in the first place. nice try tho.
Image

Mazer
Posts: 345
Joined: Tue Jul 22, 2008 7:05 pm

Re: Do something about this autotabbing bullshit

Post by Mazer »

It's a shame that Razor isn't open source. Zippy modified Razor for Divinity to disallow stuff like the light filter, auto-open doors, smart targetting, etc. and made it feel a bit more 'classic'.

Tbh though, the people that use looping macros are never gonna be as good as the ones that can control their tabs/auto-attack back manually (on a mage at least). Tabbing out comes naturally for myself now and my attack last hotkey is in a very convenient spot making for a lot less wasted swings.

In all honesty, I prefer no auto-attack as it makes group fights better (saving instahit) but I can live with the current system. Yeah, it can be annoying at times. But once you know who does it, you can make them pay for it.

As for the spell timers: 3s ebolts? You must be high.

User avatar
platy
Posts: 882
Joined: Wed Mar 05, 2008 10:17 am
Location: Wrong Level 3

Re: Do something about this autotabbing bullshit

Post by platy »

3s ebolts were added in by Derrick and removed because everyone cried.. regardless of the sources used..
The current system CAN be dealt with.. but in all honesty somewhere down the line EVERYONE is going to use these loops if it's not fixed [save for a few i guess].. and it all comes down to era accuracy: While razor wasn't around then, it doesn't matter as tab spamming wasn't a "major" tactic.. i'd say ten people per OSI shard would spam tabs.. the rest would tab out regularly..
same for attacklast; only done with illegal 3rd party apps (aparently more people than I knew used em)
What I remember from OSI is the usefullness of the explosion spell.. using the time between target and damage was a great way to get a hally hit at the time of explosion damage.. it just took more thought to PVP those days..

User avatar
kill drizitz
UOSA Donor!!
UOSA Donor!!
Posts: 824
Joined: Sat Mar 29, 2008 10:07 pm

Re: Do something about this autotabbing bullshit

Post by kill drizitz »

coming from someone who i bet never even played uo during this era, u must be high. on top of that, this was something in place 8-10 years ago, and i know no one counted the seconds it took to cast a spell. get a grip, your mind is decieving you because of all the freeshards you have played over the past years, you in fact have no idea how uo actually was during the 98-99/00 years.

quoted from derrick:

Changes Effective this morning:

Runebook can now be used from two tiles away
Character Starting Equip made (more) accurate
Blade Spirits now provokable
EV and BladeSpirits Poision level increased
Cast time now 0.5 secs per circle
Cannot Paralyze a mobile already frozen.

http://web.archive.org/web/200003090417 ... spells.htm

now this is only ONE website that confirms this, but instead of faust being wrong, the stratics database is wrong, which makes me laugh litterally. if i had the link to the google 01 archive i could pull up plenty of other sites not affiliated with stratics where the .5 spell cast cirle is being discussed. i dont want this implimented but all these people have no clue how uo actually was need to shut it or just accept the fact they are wrong.
Image

User avatar
Faust
Posts: 6247
Joined: Mon Sep 22, 2008 7:01 pm

Re: Do something about this autotabbing bullshit

Post by Faust »

kill drizitz wrote: i didnt use stratics to confirm this. plenty of other sources can confirm this. which is why i bet derrick implimented it in the first place. nice try tho.
So lets see your sources than? I'd like to see something be more reliable than the UO Demo that uses the same exact cast timers that are listed on uo.com from UOR and up. Hope you realize that most sites such as Noctalis got the same formula off of stratics. I also hope you realize that the UO Demo was compiled in the same exact code that was used during that time...

Now let's look at this in a logical stand point.

Stratics '98 - Lists casting times ( 0.5 * Spell Circle )
Stratics '99 - Lists casting times ( 0.5 * Spell Circle )
Stratics '00 - Lists casting times ( 0.5 * Spell Circle )
UO.com '00 - Lists casting times +0.25 per circle starting at 0.5 for first.

The UO Demo was compiled in '98 and it uses the same formula that was listed in the uo.com web site in '00. Now you're saying that they changed cast timers in '99 only and changed it back in UOR, correct? In reality all the web sites that you're basing your sources off from uses the abstracted information from stratics at that current time.

User avatar
kill drizitz
UOSA Donor!!
UOSA Donor!!
Posts: 824
Joined: Sat Mar 29, 2008 10:07 pm

Re: Do something about this autotabbing bullshit

Post by kill drizitz »

Faust wrote:
kill drizitz wrote: i didnt use stratics to confirm this. plenty of other sources can confirm this. which is why i bet derrick implimented it in the first place. nice try tho.
So lets see your sources than? I'd like to see something be more reliable than the UO Demo that uses the same exact cast timers that are listed on uo.com from UOR and up. Hope you realize that most sites such as Noctalis got the same formula off of stratics. I also hope you realize that the UO Demo was compiled in the same exact code that was used during that time...

01 google archive is longer up for use, i just checked, i cant find it without that. i dont believe you about noctails either, your just saying that so i didnt post it up there, you have no idea how they got thier info because noctails isnt in the demo. :lol: and it wasnt noctails either, but i have a feeling you would just say the same thing about my sources as you did noctails. you take 50%+ patch notes from stratics, but some are wrong.... show some humility, your credability is going down the drain imo. the demo was never changed after what 98? 99? uo was constantly changed during this time, stop bringing the damn demo up sir, its not as accurate as you like to think it was....

edit: i dont want this implimented either, .5s per cirlce is terrible, i just cant stand people denying the facts that are put infront of them just because thier memory isnt very good/ clouded with years of freeshards in mazers case.
Image

User avatar
Faust
Posts: 6247
Joined: Mon Sep 22, 2008 7:01 pm

Re: Do something about this autotabbing bullshit

Post by Faust »

Faust wrote: The UO Demo was compiled in '98 and it uses the same formula that was listed in the uo.com web site in '00. Now you're saying that they changed cast timers in '99 only and changed it back in UOR, correct? In reality all the web sites that you're basing your sources off from uses the abstracted information from stratics at that current time.

Mazer
Posts: 345
Joined: Tue Jul 22, 2008 7:05 pm

Re: Do something about this autotabbing bullshit

Post by Mazer »

Faust wrote:
Faust wrote: The UO Demo was compiled in '98 and it uses the same formula that was listed in the uo.com web site in '00. Now you're saying that they changed cast timers in '99 only and changed it back in UOR, correct? In reality all the web sites that you're basing your sources off from uses the abstracted information from stratics at that current time.

Ezp
Second Age Staff
Second Age Staff
Posts: 72
Joined: Sun Oct 12, 2008 5:26 am

Re: Do something about this autotabbing bullshit

Post by Ezp »

With every patch there will be a bug/exploit. People needs to not freak out, just be constructive. This is an obvious exploit that will be fixed soon. I actually noticed this in a tourny and pointed it out to Faust and I don't play. Please just be patient, a fix will come. No point getting into forum wars about it, it won't make a fix any faster. You can't forsee the future and see every exploit coming.

User avatar
Faust
Posts: 6247
Joined: Mon Sep 22, 2008 7:01 pm

Re: Do something about this autotabbing bullshit

Post by Faust »

What would be nice for a change would be constructive feed back instead of "FIX THIS SHIT" or "AUTO DEFEND IS GAY REMOVE IT NOW". For example, suggesting a fix for it instead of simply saying remove it or declare the end of days. We're not expecting anyone to actually come up with some genius plan on fixing it. However, giving suggestions on the issue could nudge us in the right direction when the topic is first brought up. Derrick has come up with a really great solution a few days ago for this issue and it will be fixed. A possible solution could have been thought up weeks ago if people would be more constructive instead of destructive. The more people working on a logical process for solving a problem is better in the long run.

I talked to platy behind the scenes and things seem to be better after discussing the issue with him personally.

User avatar
kill drizitz
UOSA Donor!!
UOSA Donor!!
Posts: 824
Joined: Sat Mar 29, 2008 10:07 pm

Re: Do something about this autotabbing bullshit

Post by kill drizitz »

i did come up with a solutionL: it was to make the autodefend set on a timer base. say .3-.5 seconds. i dont think anyone read that in the patch notes tho unfortunetally. your reputation preceeds you faust, everyone seems to think the same way about you, and im no different. again, i didnt want this implimented, and just by quoting you and trying to correct you, you get into this huge argument with me on a thread that doesnt even discuss the spell timers. you seriously need to learn some humility, or just know when to stop while your ahead. im still not convinces that it wasnt .5 circles per spell, just because your demo shows it otherwise doesnt prove it one way or the other. all of the documented facts directly contradict everything you post, but they are of course incorrect. if you didnt have anything to do with the development of t2a, or were part of the stratics site, then you cannot prove me wrong. again, i dont want it implimented, but a dev sitting here arguing with something off topic just shows the kind of person you are. and yes, i was the first to actually give a reasonable solution to the autodefend: go check the patch notes. :roll:


edit: and mazer, when adults are having a conversation, keep your small minded remarks to yourself. youre neither a gm/dev/ or a uo vet for that matter, your a freeshard vet. and a mod on a shard thats almost as inaccurate as t2a shards come. you have absolutely no idea what your talking about little padwan.
Image

User avatar
Faust
Posts: 6247
Joined: Mon Sep 22, 2008 7:01 pm

Re: Do something about this autotabbing bullshit

Post by Faust »

I'm sorry you consider an open discussion about spell timers an arguement. I hardly see an arguement between your discussion and mine. It is simply two people differing their opinions. How does that indicate that it is an arguement? I would consider you and mazer's discussion more on the lines of an arguement compared to ours.

You were the one that commented about the timers when I was giving an example on something entirely different than the subject you converted it into. I simply told you that you were incorrect, and you simply antagonized the issue even after I presented the facts proving other wise. If you want to believe articles over actual code that existed than proceed in doing so. In a logical stand point I hundred percent guarentee you that not ONE person would side with your logic over the logcial stand point we took. I'm not the only one here on the staff that chose the same logical outcome on this issue...

I find it funny that you say "everyone". There are actually a very select few including yourself. You are entitled to your opinion as everyone here is though. My contributions to this shard is far beyond most people here though, and I've been recognized in doing so by all the complements that I've received. Also, I never said you didn't make a suggestion... I was talking about the majority as a whole in this thread. Your suggestion wouldn't be a bad idea if it were a longer delay for a more randomized touch to it, but that would be way off base with an accuracy stand point by altering some of the mechanics. Plus it wouldn't have done anything for the tabbing situation. The solution we are going with avoided the issue with altering some of the game mechanics and will be very effective. The only way you will even be able to notice it is by looping attack last or auto tab. If it were your suggestion it would be noticable in many circumstances.

Auto defend already has a skill delay applied to it. I can't remember if it was 0.5 or 1.0, but I'm thinking it's 1.0 if I'm not mistaken.

User avatar
kill drizitz
UOSA Donor!!
UOSA Donor!!
Posts: 824
Joined: Sat Mar 29, 2008 10:07 pm

Re: Do something about this autotabbing bullshit

Post by kill drizitz »

Faust wrote:I find it funny that you say "everyone". There are actually a very select few including yourself.
select few? i beg to differ. i just dont find you a credible source, and saying stratics isnt accurate, because the demo is different, is part of the reason. demo never went through patches. and perhaps the demos were changes along with patches in uo. (the first second age demo might have been different from the demo release 2 months later) you dont know, and cant confirm either way, too many things happened to uo during the 98-00 period. youve done an excellent job with replicating t2a, but i just think you can be part of the problem instead of the solution sometimes. to each his own.

if you implimented a timed delay between autoattacks, then you obviously took my advice i had given months ago. saying theres a 1 sec delay between attacks was so far from the truth when this patch first arrived.
Image

User avatar
Faust
Posts: 6247
Joined: Mon Sep 22, 2008 7:01 pm

Re: Do something about this autotabbing bullshit

Post by Faust »

Actually you're incorrect. The skill delay that was applied went in on the test center during the last combat publish. That publish included auto defend... This was mainly for packet issues that could crash a client. The skill delay has existed the same amount of time that auot defend has on the live server.

You're failing to understand the discussion on spell timers. Please try to follow this time and you may understand it.

The UO Demo is an EXACT replica of the code files that were present on the REAL OSI servers around August of 1998. The UO Demo uses spell timers that are based on +0.25 per circle starting at 0.5 for the first circle. The stratics '98 web site says that the timers were 0.5 * Spell Circle, and this same information is presented up until way past UOR. The Ultima Online guide at http://www.uo.com states that the timers are +0.25 per circle starting at 0.5 for the first circle during the UOR era. Are you following the inconstancies yet? Spell timers were introduced early to mid '98. You are theoretically saying that an undocumented patch involving spell timers occurred sometime after August of 1998 and another undocumented patch revamped to the SAME timers during the UOR publish. I'm sorry but that is very inconsistant and very unrealistic. If the same timers are present in late '98 that are being used in early '00 it is very realistic that it existed the entire time in between. Now that is logical thinking.

My credibility? Oh, I didn't see anyone else receive a comment about their credibility and reliability in research earlier in this thread...

User avatar
kill drizitz
UOSA Donor!!
UOSA Donor!!
Posts: 824
Joined: Sat Mar 29, 2008 10:07 pm

Re: Do something about this autotabbing bullshit

Post by kill drizitz »

i still dont believe you, stratics and many other websites that are the backbone of uo history contradict you. again, i dont want it implimented, so even if i could find the other sites, i probably wouldnt post them. i clearly remember para droping in almost an exact time after the explo delay, your not going to change my mind. you have done a good job at creating t2a replica shard, but that doesnt mean you know everything about the era. does the demo even have mounts? back when 2nd age first came out i dont think mounts were in place yet. you see, there are many differences in demo/osi live shards.

i said nothing about skill delay, so i dont know where your going with that one. and when the test center first opened, i tried out the autodefend and ran a stupid macro executing attack last, and what do you know...the mage could not possible tab out fast enough, meaning that a 1 second delay on autodefend was not in place. its not hard to press tab 3x or maybe even more in a 1 sec time spam to negate the autoattack/defend. just wasnt happening. and this isnt an argument but your using derogatory sentences arent you? think before you type sometimes brosef.

edit: as for your credibility, i have never seen a gm from another shard come here and people already know what to expect from him. i recall a couple of threads where the OP was talking about "omg not faust, i cant believe this dbag is here now.. etc etc." you must have made a name for yourself somewhere else, and not a name that coincides with credibility. recieving comments from people who dont know anybetter isnt worth mentioning imo. hard work doesnt mean credibility. and ill give you that, you probably have worked hard to get this shard accurate.
Image

Post Reply