Mount Inaccuracy
Forum rules
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Mount Inaccuracy
During T2A if you logged out then logged in you would dismount your horse.
Re: Mount Inaccuracy
This has been brought up before.BlaiseDad wrote:Prove it.
Jan 18 2000
http://wiki.uosecondage.com/2000_Patch_NotesYou will no longer be dismounted from your horse when you log in.
- Pied Piper
- Posts: 693
- Joined: Sun Jul 03, 2011 10:53 am
- Location: Dirty South
Re: Mount Inaccuracy
Some stuff in there i noticed are not applied to this shard yet:
"Pack Animals
Pack horses and pack llamas will have their carrying capacity increased from 400 to 1,600 stones. "
"Escort Changes
Escorting will be balanced to bring it more in line with other gold generating methods.
You will have to wait approximately 15 minutes between each escort.
If you attempt to escort an NPC before this time passes, the NPC will tell you, “You should rest from your last escort before we set out on this journey."
Escorts will let you know approximately how much time you must wait before you can take another escort again. "
Among a Couple other things.
"Pack Animals
Pack horses and pack llamas will have their carrying capacity increased from 400 to 1,600 stones. "
"Escort Changes
Escorting will be balanced to bring it more in line with other gold generating methods.
You will have to wait approximately 15 minutes between each escort.
If you attempt to escort an NPC before this time passes, the NPC will tell you, “You should rest from your last escort before we set out on this journey."
Escorts will let you know approximately how much time you must wait before you can take another escort again. "
Among a Couple other things.
Re: Mount Inaccuracy
That changed in 2000, right after server cutoff. Here's the post defining it: viewtopic.php?p=120714#p120714Pied Piper wrote:Some stuff in there i noticed are not applied to this shard yet:
"Pack Animals
Pack horses and pack llamas will have their carrying capacity increased from 400 to 1,600 stones. "
viewtopic.php?f=8&t=8716Pied Piper wrote:"Escort Changes
Escorting will be balanced to bring it more in line with other gold generating methods.
You will have to wait approximately 15 minutes between each escort.
If you attempt to escort an NPC before this time passes, the NPC will tell you, “You should rest from your last escort before we set out on this journey."
Escorts will let you know approximately how much time you must wait before you can take another escort again. "
Among a Couple other things.
The search feature works wonders, just FYI future 'not era accurate' thread makers.

"I consider most of you NPC's that inhabit the single player game that I am here to enjoy." - MatronDeWinter
- Pied Piper
- Posts: 693
- Joined: Sun Jul 03, 2011 10:53 am
- Location: Dirty South
Re: Mount Inaccuracy
Rammar wrote:This has been brought up before.BlaiseDad wrote:Prove it.
Jan 18 2000http://wiki.uosecondage.com/2000_Patch_NotesYou will no longer be dismounted from your horse when you log in.
So did this. Right? (only reason I even made reply) Isn't the cut off date 1999 or something?
Re: Mount Inaccuracy
November 1999.Pied Piper wrote:Rammar wrote:This has been brought up before.BlaiseDad wrote:Prove it.
Jan 18 2000http://wiki.uosecondage.com/2000_Patch_NotesYou will no longer be dismounted from your horse when you log in.
So did this. Right? (only reason I even made reply) Isn't the cut off date 1999 or something?

"I consider most of you NPC's that inhabit the single player game that I am here to enjoy." - MatronDeWinter
- Pied Piper
- Posts: 693
- Joined: Sun Jul 03, 2011 10:53 am
- Location: Dirty South
Re: Mount Inaccuracy
Awesome. That will be easy to remember (I had a hunch it was late 1999 but wasn't sure of the exact month).
So basically the OP is correct then.
So basically the OP is correct then.
Re: Mount Inaccuracy
Pied Piper wrote:So basically Mens Rea is correct then.
Re: Mount Inaccuracy
Well at least someone did his work for him. >:)
Thanks, it was informative.
Thanks, it was informative.

Est Sularus oth Mithas
Re: Mount Inaccuracy
Does anyone remember how dismounting near a monster would make it auto attack it?
I cannot seem to find any info about this. well. The list of bugs is so long...
I cannot seem to find any info about this. well. The list of bugs is so long...
Last edited by Omnicron on Wed Jul 06, 2011 9:59 pm, edited 1 time in total.
Re: Mount Inaccuracy
splendid concept, let's find some "prrof"
I myself, don't remember the random all follow me, statements, it did seem that you could run alot further back in the day before feeding the steed.
I myself, don't remember the random all follow me, statements, it did seem that you could run alot further back in the day before feeding the steed.

Halleluyah
<DemonArkanis> hopefully ill go to hell and not have to listen to your bullshit
Re: Mount Inaccuracy
Or maybe this was just the 'lag' that everyone keeps saying is the reason dexxers were better. Lolz.Guerrilla wrote:splendid concept, let's find some "prrof"
I myself, don't remember the random all follow me, statements, it did seem that you could run alot further back in the day before feeding the steed.
I do know I always carried cabbage. I don't think I could necessarily run further, I juts never knew where I was going back then. Also, I woulda never known about an all follow bug so I dunno. Good luck finding 'proof' since a lack of proof isn't consider proof here. In other words, if you search tons of forums discussing mounts and find no mention of 'all follow me', its not proof...thus you'd have to find something that won't exist to prove your case.
Re: Mount Inaccuracy
Novemeber 1, 1998:
http://groups.google.com/group/rec.game ... 854034e289
http://groups.google.com/group/rec.game ... 854034e289
If you disconnect in the middle of a fight, beware that you will reconnect still
in combat mode, and you will likely dismount when reconnecting. Your first
impulse is to remount, which requires the same double-click as an attack, and
will thus end up attacking your horse.
Re: Mount Inaccuracy
The dismount I believe was cause by the double click packet sent by the client to open the paperdoll. I've seen this recently in old clients running without razor, it doesn't seem to happen on 5.0.8.3 under Razor; not sure what the difference is but I don't believe this was a sever function.

"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."