Is 80 Healing enough?
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Is 80 Healing enough?
Hello to all on the shard! I am recently returned to UO from a 10 year hiatus and chose this shard because it was most like the game when i quit playing. I must say that i love everything about the shard and the people in it.
I am still a little rusty when it come to the game and all the features, but they are coming back to me slowly... one thing that i am having a time with is deciding how to finish my characters skills off. I predominately hunt monsters, but i run into pks on the regular and i want to be able to defend myself , (and my girlfriend, who is brand new to the ultima online experience) so as i can enjoy my self in dungeons.. so far this is what i have...
100 anatomy
80 archery (going to be 100)
77 healing ( this is where i am curious)
69 hiding ( i think i am dropping this)
80 magery (dunno if i should continue raising)
73 resist ( gonna gm this
100 swords
100 Tactics
my str is 100 ( i am willing to change these as needed)
my dex is 85
my int is 40
I just wanted to know if i should take magery any higher or drop it and if it is truly worth it to me to gm healing. i know i need to be able to ressurect in order to save my girlfriend (she dies alot) any insight would be greatly appreciated
I am still a little rusty when it come to the game and all the features, but they are coming back to me slowly... one thing that i am having a time with is deciding how to finish my characters skills off. I predominately hunt monsters, but i run into pks on the regular and i want to be able to defend myself , (and my girlfriend, who is brand new to the ultima online experience) so as i can enjoy my self in dungeons.. so far this is what i have...
100 anatomy
80 archery (going to be 100)
77 healing ( this is where i am curious)
69 hiding ( i think i am dropping this)
80 magery (dunno if i should continue raising)
73 resist ( gonna gm this
100 swords
100 Tactics
my str is 100 ( i am willing to change these as needed)
my dex is 85
my int is 40
I just wanted to know if i should take magery any higher or drop it and if it is truly worth it to me to gm healing. i know i need to be able to ressurect in order to save my girlfriend (she dies alot) any insight would be greatly appreciated
Re: Is 80 Healing enough?
Well, you certainly have a ... spread out character there.
First thing to remember, warriors will be able to survive a bit longer vs. pk's, but by no means expect to be able to take some down unless you have a very large numbers advantage (ie. 4v1...and even that would be tough). Secondly, magery is considerably gimped when you don't have meditation and/or eval int., plus, since you have no wrestling, tring to use magery in a tight spot will be useless since you'll always be interrupted. Third, archery is VERY nerfed here timer wise. It simply takes too long to "refresh" your swing.
With that in mind, I'd suggest you drop magery a bit...down to 70 if you want to make 99% of your recalls (I'd possibly go all the way down to 50 and just carry a recall scroll). I would GM healing as it is your main form of, well, healing
. I agree on the resist, at least get it in the mid-high 90's. Increase your DEX at least 5 points. If you still want to keep 80 magery to be able to cast gates and other 7th circle spells, buy a magical wizard's hat at a mage shop, and use that to get to 40 INT, but otherwise drop INT for DEX.
If you are mostly into PvM, I'd say the best template to keep your girl alive is a mage bard, but that's a whole nother discussion...
First thing to remember, warriors will be able to survive a bit longer vs. pk's, but by no means expect to be able to take some down unless you have a very large numbers advantage (ie. 4v1...and even that would be tough). Secondly, magery is considerably gimped when you don't have meditation and/or eval int., plus, since you have no wrestling, tring to use magery in a tight spot will be useless since you'll always be interrupted. Third, archery is VERY nerfed here timer wise. It simply takes too long to "refresh" your swing.
With that in mind, I'd suggest you drop magery a bit...down to 70 if you want to make 99% of your recalls (I'd possibly go all the way down to 50 and just carry a recall scroll). I would GM healing as it is your main form of, well, healing

If you are mostly into PvM, I'd say the best template to keep your girl alive is a mage bard, but that's a whole nother discussion...

<ian> 2 chicks making out are not gay
Re: Is 80 Healing enough?
Thank you for your fast response Pirul. It is a little spread our hehe. I have archery for fighting larger magical monsters so as to not take massive damage but as I said I am willing to alter any of the skills. I have been using the hat as you suggested. I figured best to keep my dex high. If I was to drop archery, what then. I already dropped parry so I can keep my hand open for pots and faster spell casting. Also what about hide.
Again thank you so much for your time.
Again thank you so much for your time.
Re: Is 80 Healing enough?
I think it's reasonable to end up with the following 7 skills:
Anatomy
Archery
Tactics
Swords
Healing
Magery
Resist
In other words, drop Hiding and raise the rest to GM.
80 healing is enough to resurrect (well, it might be 80.1 or 81.0, I forget), and I think you have the same success rate regardless of skill. But, at some higher level of healing (95 I think), you will never fail ("they barely help") a bandage. And you will continue to heal considerably more damage as your skill rises.
Along with Pirul, I would recommend raising Dex and lowering Int. However, I'd also recommend keeping Magery at at least 90.0, and maybe 100. Around 90 Magery you will never fail a level 6 spell. There is some benefit to this. More importantly, you'll also get bigger Heals and Greater Heals, if you should ever need one in a pinch.
If you are mostly concerned with defending you and your gf from PKs, I'd suggest dropping archery in favor of Wrestling. That way even at 25 INT, you can fire off 3 heals (at GM Magery this will heal an average of 40-45 damage) with a low chance of getting whacked in the process, and still complete a Recall (with a low chance of getting disturbed by a melee hit) with your remaining mana. The monsters you can fight will be a little more limited, but you can still make some good money and have some excitement against liches with some silver swords. And assuming your gf has some fighting/healing/magic skills, you can probably do OK against elder gazers and ice fiends and such.
Anatomy
Archery
Tactics
Swords
Healing
Magery
Resist
In other words, drop Hiding and raise the rest to GM.
80 healing is enough to resurrect (well, it might be 80.1 or 81.0, I forget), and I think you have the same success rate regardless of skill. But, at some higher level of healing (95 I think), you will never fail ("they barely help") a bandage. And you will continue to heal considerably more damage as your skill rises.
Along with Pirul, I would recommend raising Dex and lowering Int. However, I'd also recommend keeping Magery at at least 90.0, and maybe 100. Around 90 Magery you will never fail a level 6 spell. There is some benefit to this. More importantly, you'll also get bigger Heals and Greater Heals, if you should ever need one in a pinch.
If you are mostly concerned with defending you and your gf from PKs, I'd suggest dropping archery in favor of Wrestling. That way even at 25 INT, you can fire off 3 heals (at GM Magery this will heal an average of 40-45 damage) with a low chance of getting whacked in the process, and still complete a Recall (with a low chance of getting disturbed by a melee hit) with your remaining mana. The monsters you can fight will be a little more limited, but you can still make some good money and have some excitement against liches with some silver swords. And assuming your gf has some fighting/healing/magic skills, you can probably do OK against elder gazers and ice fiends and such.
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Re: Is 80 Healing enough?
a 50 skill mage casting gheal can heal for the same highest amount as a 100 mage just saying
I'd suggest dropping archery in favor of Wrestling.
^ this
i like this template (this is not mine but i have same template exactly)
http://my.uosecondage.com/Status/Player/61172
many many will say omg 95 str which nothing with a +20 str + 20 dex pot
I'd suggest dropping archery in favor of Wrestling.
^ this
i like this template (this is not mine but i have same template exactly)
http://my.uosecondage.com/Status/Player/61172
many many will say omg 95 str which nothing with a +20 str + 20 dex pot
<mistercherry> i bet ide beat yer asss in scrabble
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
Re: Is 80 Healing enough?
Isn't it Magery/10 + 1d5?iamreallysquall wrote:a 50 skill mage casting gheal can heal for the same highest amount as a 100 mage just saying
Re: Is 80 Healing enough?
If you have sufficiently high resist, and good equipment, you can toe-to-toe almost any high end mob regularly (deamons, ice fiends and maybe even dragons), even more so if it's 2 of you. I would not recomend doing Balrons, white wyrms or ancient wyrms (although as mike has shown in the past, it can be done, I think the resource expenditure is higher than the reward). Remember that mace wielding foes will break your armor faster, so I'd steer clear of cyclopses and titans too. Also, be sure you don't put yourself in a position to get swarmed with lower end mobs like at thera keep or ophidian lair, because even if you can mow through the drones/warriors, if you have a couple of these on you, the avengers/knight-errants will pwn you like nobody's business.

<ian> 2 chicks making out are not gay
Re: Is 80 Healing enough?
AWs are definitely a losing proposition, in terms of gp spent versus gp gained... due to the firebreath, you end up having to blow a lot of Magic Reflect charges, and even then you need to really hope they don't sequence a few level 6/7 spells. Poison elementals are negative expectancy too (their AR I believe is higher than Ancient Wyrms and Balrons, you end up spending a ton of cure potions, and they're quite likely to poison you right as your bandage is finishing up, which can be deadly).
If you have GM Parry, Balrons are definitely positive value. You'll occasionally want to burn a magic reflect charge if you get nervous, but 90% of the damage you take will be magical, so you're only really worried about catching a couple flamestrikes in a row. White Wyrms are even easier... I would bet they are positive value without parry but just with a full suit of invulnerable armor. With my PK fencer, I used to wear 48 AR armor (full invulnerable with no dex loss) and I would routinely kill tamers who tried to sick their 2-3 white wyrms on me and then just sat there waiting for me to die. I'd need to reflect a spell or two, but I'd just go straight at the tamer and the armor was enough to shrug off just about all of the melee damage the wyrms were doing.
If you have GM Parry, Balrons are definitely positive value. You'll occasionally want to burn a magic reflect charge if you get nervous, but 90% of the damage you take will be magical, so you're only really worried about catching a couple flamestrikes in a row. White Wyrms are even easier... I would bet they are positive value without parry but just with a full suit of invulnerable armor. With my PK fencer, I used to wear 48 AR armor (full invulnerable with no dex loss) and I would routinely kill tamers who tried to sick their 2-3 white wyrms on me and then just sat there waiting for me to die. I'd need to reflect a spell or two, but I'd just go straight at the tamer and the armor was enough to shrug off just about all of the melee damage the wyrms were doing.
Re: Is 80 Healing enough?
Oh yeah, forgot about PE's, big no-no!!
The only reason I'd steer clear of Balrons are those back-to-back flamestrikes they like to launch. One of those combos at the wrong time and you're toast.
The only reason I'd steer clear of Balrons are those back-to-back flamestrikes they like to launch. One of those combos at the wrong time and you're toast.

<ian> 2 chicks making out are not gay
Re: Is 80 Healing enough?
Just wanted to tell everyone thank you for the posts. I was checking them while at work from my iphone. Couldn't wait to get home and start getting my character right. I believe i am going to use a little combination of everyone's info.
Thanks again to all.
Thanks again to all.