Need to make AFK fishing legal (under these circumstances)
- Apocalypse
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Need to make AFK fishing legal (under these circumstances)
So, I've been doing a TON of reading up on fishing on this shard lately and have created a character that is almost to GM fishing. The tedious sitting in front of the computer watching my fishing macro do its thing is PAINFUL. However, I have noticed something I thought I would bring to everyone's attention to hopefully make a change here.
While fishing (especially in the lower ranges, where I only got fish and shoes/boots) I would sometimes let my macro go and not bother stopping it to unload the masses of fish and footwear. Eventually, when my pack became overloaded enough, I would stop getting more fish in my pack. I would still get the skill gain because the game would recognize that I successfully fished, I would just get the message "your pack cannot hold another fish" or something like that. I haven't tried putting 125 items in my pack and doing it, but I would guess I'd get the same result.
I've been thinking, since the issue with AFK macroing of fishing is the resource gathering part, why not let players stuff their pack with 125 items or as much weight as they can put in there, and let them AFK fish? If their pack is full, they aren't gathering resources (fishing is not like mining, where the resource falls at your feet when there's no room left in your pack, they simply don't appear). At this point they are simply doing it for the skill gain. I would be more than happy to forego the level 1 t-maps and junk for the last 3 points to GM.
Can we get this approved? Or please make a counter argument. Any input is appreciated.
Thanks!
While fishing (especially in the lower ranges, where I only got fish and shoes/boots) I would sometimes let my macro go and not bother stopping it to unload the masses of fish and footwear. Eventually, when my pack became overloaded enough, I would stop getting more fish in my pack. I would still get the skill gain because the game would recognize that I successfully fished, I would just get the message "your pack cannot hold another fish" or something like that. I haven't tried putting 125 items in my pack and doing it, but I would guess I'd get the same result.
I've been thinking, since the issue with AFK macroing of fishing is the resource gathering part, why not let players stuff their pack with 125 items or as much weight as they can put in there, and let them AFK fish? If their pack is full, they aren't gathering resources (fishing is not like mining, where the resource falls at your feet when there's no room left in your pack, they simply don't appear). At this point they are simply doing it for the skill gain. I would be more than happy to forego the level 1 t-maps and junk for the last 3 points to GM.
Can we get this approved? Or please make a counter argument. Any input is appreciated.
Thanks!
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Re: Need to make AFK fishing legal (under these circumstance
thumbs down and many people have paged staff about this in regards to fishing and lumber jacking etc it wont happen. this would be unfair also to all the people who had to attended fish in deep sea for hours and to the people who had to attended fish the entire way to 100 post the last change on this that made afk fishing entirely not allowed don't see staff reverting back after the last change semi recently made it entirely not allowed at all.
<mistercherry> i bet ide beat yer asss in scrabble
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
- Apocalypse
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- Joined: Mon Aug 08, 2011 8:04 pm
Re: Need to make AFK fishing legal (under these circumstance
The point of it being legal or not has nothing to do with what's fair or unfair to those who came before whatever rule is in place. The reason it is illegal is because of the resource gathering part.
Regarding what's fair or not, what about the people who were here before those rules were in place? Or the people who went from 0-92 on land back when fishing AFK from land was okay? It could be argued that it is unfair to the rest of us who didn't take advantage of that back before the new rules were in place.
Point is, I don't think the "fairness" of it should make a difference. Its about resource gathering. My method removes that variable. Argue that it would be too hard to police (isn't everything?). But forget about what's fair or not.
Regarding what's fair or not, what about the people who were here before those rules were in place? Or the people who went from 0-92 on land back when fishing AFK from land was okay? It could be argued that it is unfair to the rest of us who didn't take advantage of that back before the new rules were in place.
Point is, I don't think the "fairness" of it should make a difference. Its about resource gathering. My method removes that variable. Argue that it would be too hard to police (isn't everything?). But forget about what's fair or not.
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Re: Need to make AFK fishing legal (under these circumstance
ok so staff should have to check all these people to see if they have item limit now or not ?and waste more time to see if its considered resource gathering vs just afk fishing ? sorry i don't think staff has enough time to volunteer to tell the difference between the twoApocalypse wrote:The point of it being legal or not has nothing to do with what's fair or unfair to those who came before whatever rule is in place. The reason it is illegal is because of the resource gathering part.
Regarding what's fair or not, what about the people who were here before those rules were in place? Or the people who went from 0-92 on land back when fishing AFK from land was okay? It could be argued that it is unfair to the rest of us who didn't take advantage of that back before the new rules were in place.
Point is, I don't think the "fairness" of it should make a difference. Its about resource gathering. My method removes that variable. Argue that it would be too hard to police (isn't everything?). But forget about what's fair or not.
<mistercherry> i bet ide beat yer asss in scrabble
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
Re: Need to make AFK fishing legal (under these circumstance
Seems way easier to check for 125 items in their pack than sit there for 10 minutes to see if they're AFK or not.
And to the three people who bothered to GM fishing after this, we'll just have to apologize.
And to the three people who bothered to GM fishing after this, we'll just have to apologize.
S&S Yew: fully stocked bulk reagents, weapons, armor, explosion traps, and fishing spoils. Also, temporarily carrying POTION KEGS!
- Apocalypse
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Re: Need to make AFK fishing legal (under these circumstance
My thoughts exactly. If anything I would think this would save them time. I don't have any personal knowledge of how they check or not. My guess is they either have to watch for 5 or 10 minutes or reveal themselves and try to talk to the person. Either one of those would take longer than a single click on the pack in a player's paper doll to see how many items / stones.tanmits wrote:Seems way easier to check for 125 items in their pack than sit there for 10 minutes to see if they're AFK or not.
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Re: Need to make AFK fishing legal (under these circumstance
speaking as an almost GM fisher, id say right now its balanced with the effect of no afk resource gathering. fishing resources is extremely low profit, unless u can find me ppl that wanna buy fish steaks... but on the other hand other resource gathering can be ALOT more profitable. fishing is ALOT more valuable when u GM tho (as far as i know). so thats why i think its balanced to the other resource skills. i think making AFK fishing could be hurtful to the economy on the shard. maybe not devastating but if everyone just afkd fishing it would be alot easier for them to make money faster because atm theres not alot of pirates and its very easy to not be interrupted out here.
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Re: Need to make AFK fishing legal (under these circumstance
no this would result in more people trying to fly afk under the rader and more total people to check psh........and more gm fisherman i think its quite the opposite wont ever happen this topic is beating a dead horse staff recently changed it to so you cant afk fish at all you think they are going to allow you to do it now but with this slight exception so you have bunch of afk fishers some "legal" as you see it some "not" doubt itApocalypse wrote:My thoughts exactly. If anything I would think this would save them time. I don't have any personal knowledge of how they check or not. My guess is they either have to watch for 5 or 10 minutes or reveal themselves and try to talk to the person. Either one of those would take longer than a single click on the pack in a player's paper doll to see how many items / stones.tanmits wrote:Seems way easier to check for 125 items in their pack than sit there for 10 minutes to see if they're AFK or not.
<mistercherry> i bet ide beat yer asss in scrabble
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
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Re: Need to make AFK fishing legal (under these circumstance
i agree. its also asking to make one of the easiest skills to gm to be even easier.
- Apocalypse
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- Joined: Mon Aug 08, 2011 8:04 pm
Re: Need to make AFK fishing legal (under these circumstance
I don't disagree that making it easier could be viewed as a bad thing. The simple point I am getting at is the root of the "no AFK fishing" rule. It is based on the fact that it is considered resource gathering, nothing else. Simplifying it down to that fact, it would seem taking the resource part out of it should make it legal, no matter how "unfair" or "too easy to GM" you guys might think it makes it.
And I suppose I'm being an optimist, but I don't think that is going to flood the seas with people trying to GM fishing, nor do I believe it is somehow going to overwhelm the GM's with some overabundance of work to watch all the fishers. I just don't buy it
I'm just playing devil's advocate here. If you're not gathering resources, it should be legal.
And I suppose I'm being an optimist, but I don't think that is going to flood the seas with people trying to GM fishing, nor do I believe it is somehow going to overwhelm the GM's with some overabundance of work to watch all the fishers. I just don't buy it
Just because they recently changed it doesn't mean its set in stone. Rules change all the time. I don't necessarily think they will make any changes because of this thread, but they might.iamreallysquall wrote:no this would result in more people trying to fly afk under the rader and more total people to check psh........and more gm fisherman i think its quite the opposite wont ever happen this topic is beating a dead horse staff recently changed it to so you cant afk fish at all you think they are going to allow you to do it now but with this slight exception so you have bunch of afk fishers some "legal" as you see it some "not" doubt it
I'm just playing devil's advocate here. If you're not gathering resources, it should be legal.
Re: Need to make AFK fishing legal (under these circumstance
I doubt most folks that torture themselves with fishing give a crap about the fish steaks and footwear.
They want the MiB's, because you can actually make good money by selling them, or completing them and collecting the loot. Super easy to do, very low risk with a good profit margin, especially if you run 3 GM fishers at a time. You can potentially pull in about 3 MIB's an hour using 3 fishers. Run those fishers for a 12 hour period, and you're looking at possibly pulling in 36 MiB's.
Sell those 36 MiB's for 3,000gp a piece and that's 108,000 gp.
Could probably make more money by fishing up the MiB chests and selling off all the loot, don't know for sure as I don't fish much.
Not exactly the fastest way to make money, but it requires little participation on the part of the player and carries very little risk. Just start your fishers in the morning, check them every now and again, and profit.
The only PK's you have to "worry" about while you fish are groups like Pirates of Darkwater, but honestly we're not out and around every day. Even when we are, it's a very time consuming, low profit enterprise. It's not like we can just gate ourselves to "Fishing Hotspots".
The staff has better things to do than constantly patrol around looking for AFK fishers, and I'd bet a lot of the time they rely on other players making a report for them to even come investigate.
So, bottom line is Fishing is a low-risk enterprise that can make a person some decent money. It's a win-win situation for the fisher because odds of death are very low, and profits are 100%. So it's a very good thing that AFK fishing is illegal.
They want the MiB's, because you can actually make good money by selling them, or completing them and collecting the loot. Super easy to do, very low risk with a good profit margin, especially if you run 3 GM fishers at a time. You can potentially pull in about 3 MIB's an hour using 3 fishers. Run those fishers for a 12 hour period, and you're looking at possibly pulling in 36 MiB's.
Sell those 36 MiB's for 3,000gp a piece and that's 108,000 gp.
Could probably make more money by fishing up the MiB chests and selling off all the loot, don't know for sure as I don't fish much.
Not exactly the fastest way to make money, but it requires little participation on the part of the player and carries very little risk. Just start your fishers in the morning, check them every now and again, and profit.
The only PK's you have to "worry" about while you fish are groups like Pirates of Darkwater, but honestly we're not out and around every day. Even when we are, it's a very time consuming, low profit enterprise. It's not like we can just gate ourselves to "Fishing Hotspots".
The staff has better things to do than constantly patrol around looking for AFK fishers, and I'd bet a lot of the time they rely on other players making a report for them to even come investigate.
So, bottom line is Fishing is a low-risk enterprise that can make a person some decent money. It's a win-win situation for the fisher because odds of death are very low, and profits are 100%. So it's a very good thing that AFK fishing is illegal.

Hythloth Tower for Sale. Contact Boondock_Saint via PMs because it's his and not mine. Azheman will broker the deal, naked.
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Re: Need to make AFK fishing legal (under these circumstance
So much truth in what you said <3 long winded but trueVhyx wrote:I doubt most folks that torture themselves with fishing give a crap about the fish steaks and footwear.
They want the MiB's, because you can actually make good money by selling them, or completing them and collecting the loot. Super easy to do, very low risk with a good profit margin, especially if you run 3 GM fishers at a time. You can potentially pull in about 3 MIB's an hour using 3 fishers. Run those fishers for a 12 hour period, and you're looking at possibly pulling in 36 MiB's.
Sell those 36 MiB's for 3,000gp a piece and that's 108,000 gp.
Could probably make more money by fishing up the MiB chests and selling off all the loot, don't know for sure as I don't fish much.
Not exactly the fastest way to make money, but it requires little participation on the part of the player and carries very little risk. Just start your fishers in the morning, check them every now and again, and profit.
The only PK's you have to "worry" about while you fish are groups like Pirates of Darkwater, but honestly we're not out and around every day. Even when we are, it's a very time consuming, low profit enterprise. It's not like we can just gate ourselves to "Fishing Hotspots".
The staff has better things to do than constantly patrol around looking for AFK fishers, and I'd bet a lot of the time they rely on other players making a report for them to even come investigate.
So, bottom line is Fishing is a low-risk enterprise that can make a person some decent money. It's a win-win situation for the fisher because odds of death are very low, and profits are 100%. So it's a very good thing that AFK fishing is illegal.

<mistercherry> i bet ide beat yer asss in scrabble
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
Re: Need to make AFK fishing legal (under these circumstance
Except the point of this thread isn't making AFK fishing for MiBs legal, it's to make it legal to GM it without gathering resources.
S&S Yew: fully stocked bulk reagents, weapons, armor, explosion traps, and fishing spoils. Also, temporarily carrying POTION KEGS!
Re: Need to make AFK fishing legal (under these circumstance
Afk fishers / miners / lumberjacks need to burn in hell then come back to life and be burned alive on a stick then sent to the bottom of the seas. MMMMMMMMMMM good day to you!

[08:52] <Spitfire|work> chain knows, he's cleaned more houses than that erotic maid service
Re: Need to make AFK fishing legal (under these circumstance
So when a GM is paged after an afk fishing report they would also be checking the player's skill level? This thread is fail as reasons pointed out by Vhyx and lelouche.tanmits wrote:Except the point of this thread isn't making AFK fishing for MiBs legal, it's to make it legal to GM it without gathering resources.
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