Hello, All-
Are there any modifiers to GM armor that are better than the standard non-gm armor?
Are there any modifiers to GM weapons versus the same?
I recall GM Armor and weps used to be stronger (IE more damage and more protection) back in the day, but am fuzzy on it. Also, I do understand here that the metal of the armor does not make a difference (valorite versus iron, etc...)
Any help would be appreciated... Thanks!
Weaps and Armor- GM quality versus NPC (standard) ones
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- Posts: 5
- Joined: Sat Jan 24, 2009 11:30 am
Re: Weaps and Armor- GM quality versus NPC (standard) ones
I'm not entirely sure what GM armor does, but I know GM weapons give a +4 to damage.
Re: Weaps and Armor- GM quality versus NPC (standard) ones
GM quality armor gives a 20% armor rating bonus.
I know that there is a durability bonus for both weaponry and armor, however I don't recall the exact percentage (I believe its 10%).
I know that there is a durability bonus for both weaponry and armor, however I don't recall the exact percentage (I believe its 10%).
Useful links for researching T2A Mechanics
Stratics - UO Latest Updates - Newsgroup 1 - Noctalis - UO98.org
Re: Weaps and Armor- GM quality versus NPC (standard) ones
+4 for GM weapons?
I always though it was in the middle of ruin and might so +2.
I was wrong for all these years!
I always though it was in the middle of ruin and might so +2.
I was wrong for all these years!