Recall scrolls

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Mor'Sereg
Posts: 65
Joined: Wed Aug 06, 2008 3:56 pm

Re: Recall scrolls

Post by Mor'Sereg »

Nice find clown. This is almost irrefutable evidence, just like the evidence for evolution, but unlike the evidence for global warming ;p

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Faust
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Joined: Mon Sep 22, 2008 7:01 pm

Re: Recall scrolls

Post by Faust »

I was always under the assumption that charges didn't check for magery either... This was a feature added for people that didn't have the magery skill. At least that is the way that I remember it. I'm not a 100% positive, but I'm pretty sure that is the way it worked.

Red
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Joined: Tue Oct 21, 2008 8:44 pm

Re: Recall scrolls

Post by Red »

What about when Chivalry came out with their version of recall? At this time, all runebooks were blessed so there really wasn't a need for the chivalry recall.

Just because the patch notes didn't include a minute detail as needing magery to cast a spell via a scroll, doesn't mean much IMO.

I remember needing 30 magery on my dexer to use scrolls, but I don't remember much about the runebooks.

ClowN
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Joined: Mon Oct 13, 2008 4:58 pm

Re: Recall scrolls

Post by ClowN »

Faust wrote:I was always under the assumption that charges didn't check for magery either... This was a feature added for people that didn't have the magery skill. At least that is the way that I remember it. I'm not a 100% positive, but I'm pretty sure that is the way it worked.

agreed

Kaivan
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Re: Recall scrolls

Post by Kaivan »

ClowN wrote:found something interesting on this mattter.
Rune Books Nov 23 1999 1:12PM CST Rune Books

Rune Books are designed to help reduce the total number of runes in the game and to assist rune libraries with the lock down changes. Rune Books will allow players to keep far fewer runes in their bank boxes and houses while still being able to carry a regular rune when travelling outside of town.

General Features

* A rune book will hold a total of 16 locations.
* One of these locations can be set as the “default” location.
* Casting the recall or gate spell on the rune book will treat the book like a rune marked with the default location.
* Books will have charges that will allow you to recall to locations in the book without casting recall. Using a charge will require you to have the necessary magery skill and mana to cast the spell just like casting from a recall scroll.
* Rune Books will be rechargeable with recall scrolls. Dragging a recall scroll onto the book will add one charge (up to its maximum).
* Dragging a rune onto a book will add that location to the book.
* You can name the rune book by opening the book and clicking the red gem on upper right. After clicking the gem, simply type in the name of the book and hit enter.

Creation

* Rune Books will be craftable using the inscription skill.
* Inscribers will need 8 blank scrolls, 1 recall scroll, 1 gate travel scroll and a rune.
* To make a rune book, use the inscription and then target the blank rune. The system will then check to make sure you have the necessary components.
* You cannot have your spell book equipped at the time you attempt to make a rune book.
* The number of charges a book can hold will range from 5 to 10, depending on the skill of the Inscriber.

Using the Rune Book

* On the top left of the first index page is a large Red Gem button. Press this to rename the book.
* Casting recall directly on the rune book will transport you to the location set as the “default”.
* Casting gate directly on the rune book will open a gate with the destination to the “default” location of the book.
* To access the non-default locations, you will be able to open the book by double clicking on it.
* When open, the book will display two index pages with 8 locations on each page.
* Each index page will have the current number of charges listed on the top left side and the maximum number of charges the book can hold on the right side.
* Each location entry will have a small blue “recall” button (similar looking to the buttons used in the skill list). Clicking this button will use a charge and transport you to that location. If the book has no charges left, you will not be able to do this.
* The index pages will display the first 18 characters from the marked rune’s name.
* At the bottom of the index pages, there will be the numbers “1” - “8” (just like spell books). Clicking these numbers will bring you to a “rune page”.

Rune Pages

Each rune page will contain:

* A button to use a charge and recall to that location.
* A button (a small down arrow) to drop the rune from the book. This will return a rune with that location marked.
* The sextant coordinates for the rune’s marked location.
* A button to make the rune location the default location. This button will appear green unless the location is the default location, in which case it will be red.
* An icon to cast recall. You will need to have the required mana, skill level and the reagents. This will not use a charge.
* An icon to cast gate. You will need to have the required mana, skill level and the reagents. This will not use a charge.

look at the 2 lines that are underlined. what this suggests to me is that using the rune page would check your magery skiill instead of using a charge on the book. it would obviously consume reagents as well. that his how it is currently functioning here as well.

BUT if you look at the first underlined statement, it doesnt say anything about checking againsed your magery skill, only using a charge from the book.

this is kinda how i remembered it functioning, because i played a few dexxer templates back in the day, and none of them had magery. i do remember having like 30 magery at one point on one of my chars so that i could use recall scrolls, but after runebooks came out i dont remember ever using any magery skill points on my dexxer.

i know its a long shot, im hopin someone else remembers it cuz this was the only thing i could find in the patch notes about the situation, and its kind of inconclusive.
Unfortunately the patch notes are far from conclusive evidence for the lack of Magery requirements attached to using a runebook. If we were to take the same empirical view of the patch notes a step further, we would have to conclude that recalling from a charge didn't use any mana since it didn't explicitly state that it did.

It is apparent that the introduction of runebooks was intended to decrease the item count. This was part of an overall effort that was aimed at reducing the item count across the server with the introduction of kegs, the new housing system, the CUB system, and runebooks. For us to assume that runebooks were intended to remove the Magery requirement from recalling when using a scroll, we would need much more solid evidence than what we currently have. Of course, if information from a reliable source can be found on the matter that clearly spells out how it works, then any argument over the issue would be concluded.

As a final note, during UOR, I personally played a dexer style character who specifically had 10 base Magery so I could recall out of runebooks. From my own experiences, recalling sometimes took several times to actually succeed at, but was acceptable, but it was never a 100% success rate.
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