![Laughing :lol:](./images/smilies/icon_lol.gif)
Sometimes I fight with just my mouse no keyboard...true story. Everything is easy to get once you know how.
Once you learn to die with grace then you have fun. Why play if you never want to lose?
Derrick wrote:I wish it were possible that a mount could be whacked while you are riding it, but to the best of my knowedge it is not.
ROFLWOODY wrote:oopsshenron wrote:Hey guys, i want to share my tale on how i ended up quitting Ultima Online Today. My in game character is Omega Shenron, and i was a member of [NEW]. I started Ultima Online two days ago, because i heard how fun it was so i decided to give it a try. I just managed to GM Anatomy and i was macroing with a friend to raise our stats together so we could be powerful enough to go adventuring. So i spent a hour trying to prepare everything, ran to acquire the npcs that i needed, looked online for the proper macros for healing.
So when i was finally done with the entire process a someone managed to sneak into the Guild Keep of New. He killed me and my friends accounts that we were trying to rank up. All the hard work and the bandages i acquired so i can work on my healing is gone, all the weapons and armor gone.
This game is just not for me, even though i loved the game play while i play, i just can't deal with the PK's, ruining all my hard work i put in, in trying to enjoy the game fully. Anyway thanks everyone from [NEW] who helped me so much along the way for gear and a lot of advise and your hospitality. I was lucky to run into you guys, thank you Tara, Doogie, pringles, and the rest of you who helped me but can't remember your name atm.
This is were my tale ends for Ultima Online, Best of luck to everyone!
Cheers!
-Shenron
This is why I quit UO after the OSI beta back in the day and didn't return to UO until last year. Until you get good at your particular version of dealing with the Reds, griefers positively destroy the game. Damned if I was going to pay for the privilege of getting griefed.shenron wrote:even though i loved the game play while i play, i just can't deal with the PK's, ruining all my hard work i put in
I strongly disagree. The actual in-era UO had fantastic balance and was fortified by a very strong playerbase who often stuck together. I remember when simply walking into a town and saying "PK over at ...." would rally a mob of people to come to your aid. The problem was, that once given the opportunity to play in a consent-only system of pvp, all the players that helped maintain a balance left. Trammel really did kill the UO experience.Wil wrote: UO never did find a good balance for non-consensual PvP.
That fit your play style and I'm glad for you. It didn't work for me so I didn't play.MatronDeWinter wrote:I strongly disagree. The actual in-era UO had fantastic balance and was fortified by a very strong playerbase who often stuck together.Wil wrote: UO never did find a good balance for non-consensual PvP.
And if wishes were horses, beggars would ride. The game has heavy PK activity because the game mechanics of the era are strongly biased in favor of it. Murderer hunts are far harder than PKing, and the anti-PKs don't gain the value per hour from the activity that the PKs do.Halbu wrote:Pks are numerous and there's not enough active anti-pkers.
Most pvpers goto the gy where they find mostly oranges, blues, thieves, and newbies but dungeons are where the statloss bard/newbie killing reds are. If dungeons were as populated with pvpers as they are bards and pvmers then reds would have their hands too full to pk them.
I pvp for fun and a challenge, don't care about the loot. But some pks carry pretty good loot.Wil wrote:And if wishes were horses, beggars would ride. The game has heavy PK activity because the game mechanics of the era are strongly biased in favor of it. Murderer hunts are far harder than PKing, and the anti-PKs don't gain the value per hour from the activity that the PKs do.Halbu wrote:Pks are numerous and there's not enough active anti-pkers.
Most pvpers goto the gy where they find mostly oranges, blues, thieves, and newbies but dungeons are where the statloss bard/newbie killing reds are. If dungeons were as populated with pvpers as they are bards and pvmers then reds would have their hands too full to pk them.
You pvp for the challenge which you find to be invigorating and fun.Halbu wrote:I pvp for fun and a challenge, don't care about the loot.
I respect all playstyles, even pking but I don't take part in it. I would rather hunt reds for the glory than kill bards. Bards are better kept alive and used as red bait. UO in 1998 wouldn't have been as compelling without all the noncombatants such as crafters and role players.Wil wrote:You pvp for the challenge which you find to be invigorating and fun.Halbu wrote:I pvp for fun and a challenge, don't care about the loot.
What about the guy who is challenged by the many other aspects of the game but derives no joy from pvp? Where does the equation leave him?