Reagents on the ground in Moonglow

For ideas on how to make Second Age a better shard. Can it get any better? Maybe.
Forum rules
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Post Reply
a troll
Posts: 13
Joined: Tue Mar 17, 2009 12:51 pm

Reagents on the ground in Moonglow

Post by a troll »

Hi y'all!

I remember a ton of reagents being on the ground in Moonglow. There's not very many on this shard, and since this shard is pretty accurate I'm wondering if this might have been a shard-by-shard thing.

I played on both Lake Superior and Siege Perilous in particular, and I remember newbies would stand around and pick these things up off the ground. Siege Perilous was a bit of a 'late T2A' shard, but I still remember the huge reagent spawn being there.

Or is my mind playing tricks on me? Did this actually come later?

slida
Posts: 29
Joined: Tue Feb 10, 2009 3:37 pm

Re: Reagents on the ground in Moonglow

Post by slida »

The reason(I assume) that there are not regs on the ground everywhere to reduce strain on the server, this seems to be a RunUO default. It is not as difficult to acquire regs here because of the lower population and the way the vendors work, doubling their stock when the run out. You can, at times, buy several hundred of any given type.

User avatar
Faust
Posts: 6247
Joined: Mon Sep 22, 2008 7:01 pm

Re: Reagents on the ground in Moonglow

Post by Faust »

One problem with this instance is that OSI used server boundaries. It is well known that a boundary ran through Moonglow. All spawned creatures and reagents would hit the boundary on both sides more so than anywhere else. Server boundaries would tend to collect many creatures and regs. RunUO does not use server boundaries unlike OSI.

User avatar
Derrick
Posts: 9004
Joined: Thu Dec 13, 2007 7:49 pm
Location: Cove
Contact:

Re: Reagents on the ground in Moonglow

Post by Derrick »

I'll take a look at the reagent spawns on Verity Isle. Thanks.

User avatar
MatronDeWinter
UOSA Donor!!
UOSA Donor!!
Posts: 7249
Joined: Wed Mar 04, 2009 3:35 am
Location: 你的錢包

Re: Reagents on the ground in Moonglow

Post by MatronDeWinter »

Faust wrote:One problem with this instance is that OSI used server boundaries. It is well known that a boundary ran through Moonglow. All spawned creatures and reagents would hit the boundary on both sides more so than anywhere else. Server boundaries would tend to collect many creatures and regs. RunUO does not use server boundaries unlike OSI.
Is that why this happened! Cool information

a troll
Posts: 13
Joined: Tue Mar 17, 2009 12:51 pm

Re: Reagents on the ground in Moonglow

Post by a troll »

Faust wrote:One problem with this instance is that OSI used server boundaries. It is well known that a boundary ran through Moonglow. All spawned creatures and reagents would hit the boundary on both sides more so than anywhere else. Server boundaries would tend to collect many creatures and regs. RunUO does not use server boundaries unlike OSI.
That's really interesting. Cool. :)

Post Reply