
Lightning, Greater Heal, Heal, Fire Ball, Gnarled Staffs
- wands may be considered.
Reflect, Bless, Protection, Invisibility Jewlery and/or Clothing
Strength, Refresh, Agility, Heal, Cure, Explode Kegs
- Greater only.
Magic War Hammers, Q Staffs, War Axes(or Other 1 Handed Macing)
- all must be Might +. I will appraise them individually.