"I cannot recall from that object" inaccuracy.

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Fwerp
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"I cannot recall from that object" inaccuracy.

Post by Fwerp »

I mentioned earlier that blocked rune recall/gate attempts should take mana, but misclicking on an item that is not a rune should not. It shouldn't take regs and it shouldn't take mana.

At least I'm pretty sure.

mungrin
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Re: "I cannot recall from that object" inaccuracy.

Post by mungrin »

I always thought that if its "I cannot recall from that object"that it would not take mana but blocked attempts would.I could be wrong though.

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Safir
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Re: "I cannot recall from that object" inaccuracy.

Post by Safir »

It was recently changed, see the highlighted Patch note below.
Derrick - Patch 100 wrote:Combat and spellcasting related changes
  • There will be a recovery delay on interrupted spells.
  • All weapon swing recovery will be based on stamina (there is no longer a static 2 second timer after disarming)
  • Spells casted (or miscasted) on objects will take reg and mana.
  • Fizzle animation on failed debuff will be on target, not caster
  • Packet throttle on Attack, Lift and Use packets of 1.0 seconds (on average, slightly compensated for lag and bursting)
Other fixes:
  • Fixes issue with disappearing pets, and allows non-interacted with spawns to decay, which should balance out outdoor area spawns and clean up stuck creatures.
  • Magic Reflection, Invis, Reactive, and Protection items will not activate or consume charges if already in effect
  • Adjustments to Southern Lost Lands spawns
  • Orc Lords and Orc Captain equipment correction.
  • Fixed damage on Magic Gnarled Staff's (was doing wand damage when swung)
  • Movement and some other packets are now being more tightly throttled.
  • Decayed corpses now show stones and weight as a normal container.
Image

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Derrick
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Re: "I cannot recall from that object" inaccuracy.

Post by Derrick »

Pending verification of this mechanism, the mana and reagent consumption for targeting an invalid object will be reverted in the next patch.

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