-F- announcement.

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Faust
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Re: -F- announcement.

Post by Faust »

Quitting would just mean you couldn't hack it in a "hardcore" pre:uor shard as they like to say...

This is the same type of behavior when something goes wrong that brought about the demise of the only good era of Ultima Online that introduced Trammel where all Carebears finally had a home. The short time period that I knew you here Finesse it seemed like you were one of the true vets that were left. I couldn't imagine you quitting over something like this. Hell, a bank can hold unlimited regs, a couple runebooks, and at least 50-100 each hallies and katanas. That is well over a month if not longer of pvping in itself. Having a keep or even a castle means absolutely nothing but only what you make it out to be mentally or emotionally in your mind.

Finesse
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Re: -F- announcement.

Post by Finesse »

yes but this does not mean i can keep my guild here im going with the majority.

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Faust
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Re: -F- announcement.

Post by Faust »

What did they think would happen on a pre:uor shard? Did they just think that everything would go their way whenever possible and fall in their lap without any effort?

I have went through my fair share of screw ups here. Try having a friend play your mule and accidentally use the auto res option when the character was 100 alchy, poisoning, smithy, mining, carpentry, lumberjacking, and tinkering taking 20% statloss. I didn't freak out over the incident but he sure did. He even was about to quit thinking that I would be pissed off. It isn't that big of a deal and it surely isn't something that would make me quit...

Keeps are only around 650k.. I could make that in a few days after getting hit by a screw up like that...

I would gladly have taken the blunt of your situation compared to what happened to my mule any given day.

Akells
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Re: -F- announcement.

Post by Akells »

Really? Quitting over the loss of a keep deed?

Despite -F-'s PVP reputation, that is some care bear shit right there.

I'm a PVP nobody with one friend who plays infrequently on the shard, but based on the trash talking I see on these forums back and forth regarding -F- I'm nothing short of shocked that something this inconsequential could make an entire guild quit.

Everyone's had their fair share of catastrophic set backs on this shard and on OSI but the bottom line is that a group the size of -F- could easily hunker down and make the money back in a matter of what, a day and a half? maybe 2? Less if that MIKES TAMER LOL or whatever character has dragons.

Maybe the next shard you guys move on to will have a Trammel facet.

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Re: -F- announcement.

Post by Clark_Kent »

The acronym 'PVP' stands for "player versus player." There is a misconception seemingly going around that PVP is all about casting an ebolt and an explosion and then throwing on a hally until your opponents life bar is fully depleted. This is not accurate. Player versus player interaction also involves thieving. I'm not going to trash talk and try and tear you down, what happened to you guys does, in fact, suck. However, to quit over a loss in player versus player interaction really makes me question your guilds mettle on the field.

My only interaction with your guild has typically been at events, and I've got nothing bad to say other than you guys were fairly isolationist in your interaction, which I can assume is because of the fact that the make-up of your guild is strictly from previous shards. Which, honestly, is fine by me--it makes sense having guys you can depend on and already have a rapport established. On behalf of the Daily Planet, I wish you guys the best of luck in your next gaming endeavor, it saddens me that a little PVP has shaken your resolve.
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Senses
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Re: -F- announcement.

Post by Senses »

Despite any interpretation of the facts of this case of theft, which it most certainly was, theft of one's pixels, it does provide a very obvious display of Ultima Online's downfall, and for that matter, the death of the sandbox MMO genre. This server is not really UO, even if it does pretend to be, and yet isn't it interesting that as the server moves closer and closer to the real thing, it slowly begins to collapse under the weight of that similiarity. The very concept of a game where there are as many losers as winners, if not more, is a flawed one, because human nature hates that.

Everyone wants to be a hero, and this is what Sony started to realize with the mistakes of Ultima Online corrected in Everquest, and Blizzard eventually perfected with WoW. Ultima Online was, and Second Age is, a game of wolves and sheep, and everyone loves to be the wolf. The problem is, sometimes the sheep get slaughtered and so its a constantly draining playerbase. Matron will enjoy the victory up until the point he too has his playtime sacrificed on the altar of another's enjoyment.

So in a sense, it was Ultima Online that created the carebear, and forced them into worlds where they could not lose, only win. This is not a judgement of the game, or even the genre, but it should be a reality check to those playing. The only real difference between the wolves and the sheep is a momentary lapse in judgement.
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DemonArkanis
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Re: -F- announcement.

Post by DemonArkanis »

Senses wrote:Despite any interpretation of the facts of this case of theft, which it most certainly was, theft of one's pixels, it does provide a very obvious display of Ultima Online's downfall, and for that matter, the death of the sandbox MMO genre. This server is not really UO, even if it does pretend to be, and yet isn't it interesting that as the server moves closer and closer to the real thing, it slowly begins to collapse under the weight of that similiarity. The very concept of a game where there are as many losers as winners, if not more, is a flawed one, because human nature hates that.

Everyone wants to be a hero, and this is what Sony started to realize with the mistakes of Ultima Online corrected in Everquest, and Blizzard eventually perfected with WoW. Ultima Online was, and Second Age is, a game of wolves and sheep, and everyone loves to be the wolf. The problem is, sometimes the sheep get slaughtered and so its a constantly draining playerbase. Matron will enjoy the victory up until the point he too has his playtime sacrificed on the altar of another's enjoyment.

So in a sense, it was Ultima Online that created the carebear, and forced them into worlds where they could not lose, only win. This is not a judgement of the game, or even the genre, but it should be a reality check to those playing. The only real difference between the wolves and the sheep is a momentary lapse in judgement.
100% accurate.

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Re: -F- announcement.

Post by Kraarug »

Senses wrote:Despite any interpretation of the facts of this case of theft, which it most certainly was, theft of one's pixels, it does provide a very obvious display of Ultima Online's downfall, and for that matter, the death of the sandbox MMO genre. This server is not really UO, even if it does pretend to be, and yet isn't it interesting that as the server moves closer and closer to the real thing, it slowly begins to collapse under the weight of that similiarity. The very concept of a game where there are as many losers as winners, if not more, is a flawed one, because human nature hates that.

Everyone wants to be a hero, and this is what Sony started to realize with the mistakes of Ultima Online corrected in Everquest, and Blizzard eventually perfected with WoW. Ultima Online was, and Second Age is, a game of wolves and sheep, and everyone loves to be the wolf. The problem is, sometimes the sheep get slaughtered and so its a constantly draining playerbase. Matron will enjoy the victory up until the point he too has his playtime sacrificed on the altar of another's enjoyment.

So in a sense, it was Ultima Online that created the carebear, and forced them into worlds where they could not lose, only win. This is not a judgement of the game, or even the genre, but it should be a reality check to those playing. The only real difference between the wolves and the sheep is a momentary lapse in judgement.
This is probably the best and most concise analysis of the game I've ever stumbled upon.

Bravo.
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S STALLON
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Re: -F- announcement.

Post by S STALLON »

Finesse wrote: lameness.

cya.

derrick keep up the good work best shard ive played.
:lol: comon man do you eat shit bergers to live no so why you quit when you play to get stolen from

i canft beleive you guild is sinsitive let me give to you simple math
day one -hypocthetically speaking- no keep but big guild you rich
day two-no keep but big guild you rich
waht has change man i tell you nothing you guild is flumpiong out of proportion :oops: :oops:

if you guild is smart do th8e intelliogent thing :twisted: do not be mad keep plauying no on is mad at you :idea: tada not so hard

you simple statements dont add up becuz if this best shard ever played by you guild :?: why you gone over nothing litarally nothing lost :!:

excerise you mind this time 8) :mrgreen: and i see you on covetous moutain
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Re: -F- announcement.

Post by Clark_Kent »

Senses wrote:Despite any interpretation of the facts of this case of theft, which it most certainly was, theft of one's pixels, it does provide a very obvious display of Ultima Online's downfall, and for that matter, the death of the sandbox MMO genre. This server is not really UO, even if it does pretend to be, and yet isn't it interesting that as the server moves closer and closer to the real thing, it slowly begins to collapse under the weight of that similiarity. The very concept of a game where there are as many losers as winners, if not more, is a flawed one, because human nature hates that.

Everyone wants to be a hero, and this is what Sony started to realize with the mistakes of Ultima Online corrected in Everquest, and Blizzard eventually perfected with WoW. Ultima Online was, and Second Age is, a game of wolves and sheep, and everyone loves to be the wolf. The problem is, sometimes the sheep get slaughtered and so its a constantly draining playerbase. Matron will enjoy the victory up until the point he too has his playtime sacrificed on the altar of another's enjoyment.

So in a sense, it was Ultima Online that created the carebear, and forced them into worlds where they could not lose, only win. This is not a judgement of the game, or even the genre, but it should be a reality check to those playing. The only real difference between the wolves and the sheep is a momentary lapse in judgement.
This is one of the most concise responses to this issue that I've ever read. I applaud your masterful use of brevity in the execution of your thesis, Citizen.


Edit: I just read S STALLION's post and came across what is, quite possibly, one of the worst posts I've ever had the displeasure of reading. S STALLION, I fear that you are not human but are indeed some sort of Lovecraftian horror. I pity your very existence.

To put it into context of this game: spotting these two types of posts so closely together is like seeing two dark steeds side by side.
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TaZ
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Re: -F- announcement.

Post by TaZ »

S Stallion, with one horribly written post, you have managed to make a pretty good thread practically unreadable.

Congratulations.

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Re: -F- announcement.

Post by chumbucket »

Vlastslav wrote:Point is not all players have the same goals and minds as everyone else. Even though this is a freeshard chum, ireland, and matron will sit around for hours/days waiting for something like this to happen.
Not true. We don't wait for these things to happen. We actively try to make them happen. We're thieves. Of course, sometimes it is just thrown into your lap, but that's no reason to stand around doing nothing between such bits of fortune.

Nickm690
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Re: -F- announcement.

Post by Nickm690 »

I would like a story with lots of screenshots please

DemonArkanis
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Re: -F- announcement.

Post by DemonArkanis »

Clark, you crack me up. Great posts

Daltrey
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Re: -F- announcement.

Post by Daltrey »

:( Sorry to hear about your keep.

Isn't real risk the reason why we play on this shard, though? There are lots of UO:R and later ruleset shards to choose from, but we chose to play here because the fact that the highs and lows of old-style UO make the game that much more exhilarating.

I hope you change your mind and bounce back.

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