Magic In Town- Just Bringing It Up For Discussion

Topics related to Second Age
Jiggo
Posts: 31
Joined: Fri Apr 17, 2009 10:59 pm

Re: Magic In Town- Just Bringing It Up For Discussion

Post by Jiggo »

I agree with faust.

We should take it upon ourselves to organize dungeon fight nights.

Also, if pvpers would say "hey go to deceit, thats where we fight", that would solve alot of the problem of not knowing where people all.

T2a is the era of the dungeon fighting. Lets bring that aspect to life.

Hyder
Posts: 94
Joined: Wed Nov 26, 2008 3:50 pm

Re: Magic In Town- Just Bringing It Up For Discussion

Post by Hyder »

If you add magery in town, I want the thief changes put back the way they were 5 months ago when Chumbucket ruled supreme. Atleast that was in T2A.

And since we are on the subject, only people who play mages want magic in town. If you fold on one thing where does it stop... If you add magic to town I want my lumberjack bonus to fight back...

Proselyte
Posts: 84
Joined: Mon Apr 20, 2009 6:43 pm

Re: Magic In Town- Just Bringing It Up For Discussion

Post by Proselyte »

Kraarug wrote: You want to fight in town? Make a townie.
My sentiments exactly. I play a tank/mage primarily and magic in towns is a tempting prospect. But I've started my townie and expect to have loads of fun with him :D
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