Razor - Hmm?

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Kasimir
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Razor - Hmm?

Post by Kasimir »

Heh, I thought about this as I was reading a particular post and I just wanted to ask you all what you thought. Since there was no Razor nor any macros during the T2A era, do you think they should be removed for accuracy? I mean, let's look at the pluses of it, the crazy gap between mages and fighters would be shortened dramatically, and it would also make the server more accurate to the T2A era. All I hear is how much you guys want this place to be like the old days, well here is a MAJOR example of something that was not there, way back when....

(Game-Rage was the one who mentioned this is another post, so this is to go the credit to him.)

ironfistmax
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Re: Razor - Hmm?

Post by ironfistmax »

There was razor back in the day. It was called UOAssist.
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Derrick
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Re: Razor - Hmm?

Post by Derrick »

Aye. I was a registered user of UOA in '99. It didn't have all the features of razor at that time.

There was some talk of limiting some of razors features in another thread, but I think it was shot down. The only thing seriously being considered was Light Level Filter, which UOA had in era.

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qtip
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Re: Razor - Hmm?

Post by qtip »

I vote to keep it. It is our UOA; plus I like using it to connect.

I keep my light levels off usually. It only makes sense I would need a light source three levels into a dungeon. You get some pretty effects sometimes too.

Oh! And crafting would be horrendous without a third party program.

Braccus
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Re: Razor - Hmm?

Post by Braccus »

qtip wrote:I vote to keep it. It is our UOA; plus I like using it to connect.

I keep my light levels off usually. It only makes sense I would need a light source three levels into a dungeon. You get some pretty effects sometimes too.

Oh! And crafting would be horrendous without a third party program.

QFT on the Crafting part hehe

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Sauron
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Re: Razor - Hmm?

Post by Sauron »

UOA Ftw :P

Kasimir
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Re: Razor - Hmm?

Post by Kasimir »

Ahh, I never heard of UOA until AoS, so my bad.

Kylock
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Re: Razor - Hmm?

Post by Kylock »

I really don't care either way. I absolutely hate CTF flag macros in razor, but whatever..

2 things with removing razor though..

#1. How would you not allow it? is there a server feature restricting it?

#2. so many people have macro'ed up with Razor already, it'd be real unfair / discouraging to new players

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TwoTon
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Re: Razor - Hmm?

Post by TwoTon »

Kylock wrote:I really don't care either way. I absolutely hate CTF flag macros in razor, but whatever..

2 things with removing razor though..

#1. How would you not allow it? is there a server feature restricting it?

#2. so many people have macro'ed up with Razor already, it'd be real unfair / discouraging to new players
100% right

~|~Damaja
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Re: Razor - Hmm?

Post by ~|~Damaja »

I am all for limiting alot of razor features to more or less match it closer to uoa.
I wanted to vote on some of the major gameplay, pvp features in razor being removed. Mainly auto unequip hands when casting/releasing spells and to drink potions. I personally think that is a huge one. Makes alot less room for error and would make gameplay alot more accurate to era. You still make a toggle wep macro it just means you would have to hit it to start casting spells and hit it again before you release your spell or it would fizzle.

no, autounequip hands was not around during t2a. It was when precasting was reintroduced later after t2a

Game-Rage
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Re: Razor - Hmm?

Post by Game-Rage »

From what i have seen, the server might drop in players with removal of razor.. but then again it might be more interesting. In the old days you could pk with 60 magery, these days most wont fight without 7xgm and still fail on the feild. razor makes t2a worth nothing in the end, thats why UOR is soo populated. Because anyone can set a macro for skills, gold earning, reasorce earning without being caught.. nothing has vaule so they bring in shinny pixles that people then compete over. I hear players earning mils already.. Large towers.. castles, myself has been here for 3-4 days and i already own a dexxer, almost 6x mage, house, 40k in the bank and 97 points in trohpys that most claim its because of my macros. Honestly.. The idea of these "trophy rewards" is just the start of the pixle buy out because old is useless on any server with macro programs. People can honestly whine or praise about how good/bad somone is.. but in the end its their ping/razor macros. Grow a pair and fight without them, run around on 70 strength and it may take a month to build a character.. it will THEN be worth somthing.

This will never be implemented without a server wipe so i do think locking this thread should be done asap. In closing, i have always said it. Razor - killer of UO.
Trained by Roach to kill, Mission complete.

brandonsantacruz
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Re: Razor - Hmm?

Post by brandonsantacruz »

UO Extreme was out at the time and it allowed all kinds of stuff like seeing hidden people. Aside from those sorts of cheats, I think that these programs can be pretty helpful. There are some server-side things that could change to limit the power of macroing, such as having spells do damage in town. I keep saying this, but GM resist was nearly impossible to get outside of bugs like the Wind mage bug. I knew of only a handful out of hundreds of players who were there or close. So for Era accuracy, reset resist to 50-60 on all characters who have that much or more and make that difficult to max. How about a longer delay between taking items off of yourself? A macro that disarms you to cast or use pots automatically wouldn't be as powerful if there was a delay of 1.5 seconds before you could do anything.
As for pre-casting, you could do something like limit the number of steps you can take to 10- the circle of spell you are casting before it automatically fizzles.
Long story short, Razor or other programs may not be removable, nor should they be. Limiting their usefulness in critical areas where commitment to playing over macroing might be more important.

Falx
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Re: Razor - Hmm?

Post by Falx »

The UO UI is a piece of shit. Razor fixes this. Without razor (or UOA back in the day) UO is not worth playing.

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Re: Razor - Hmm?

Post by Game-Rage »

Falx wrote:The UO UI is a piece of shit. Razor fixes this. Without razor (or UOA back in the day) UO is not worth playing.
lol and your on T2A why?
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Re: Razor - Hmm?

Post by ~|~Damaja »

I think just restricting razor to what was available on UOA would be perfect...
I kind of say this about everything but I will again...

Only if you make it the way it was back in the day will it be what it was. Everything is connected to everything else and has a trickle down effect.

You dont need to create special rules and or other non era things to correct problems that would be fixed by simply making it the way it was. This server is the best replicated t2a era server out there and has the right staff and attitude to make it work unlike other servers that have tried. But at the same time there are still some things that need to be worked out that don't seem to hurt anything but have the trickle down affect that makes something else not work.

I have an old version of UOA that is from the t2a era to see what was there and what wasnt if we ever wanted to look and see

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