Automatic refresh for stabled pets

Topics related to Second Age
User avatar
archaicsubrosa77
UOSA Donor!!
UOSA Donor!!
Posts: 3477
Joined: Fri Jul 03, 2009 5:31 pm
Location: Taylor Michigan

Re: Automatic refresh for stabled pets

Post by archaicsubrosa77 »

A question speaking of stables and pets...are sheep the only creatures that wont dissappear in house after the patch that was implemented on the 20 th? They were specifically named so I was wondering if it only applied to them.
Derrick wrote:I wish it were possible that a mount could be whacked while you are riding it, but to the best of my knowedge it is not.

Mikel123
UOSA Subscriber!
UOSA Subscriber!
Posts: 4607
Joined: Wed Jun 24, 2009 7:44 pm

Re: Automatic refresh for stabled pets

Post by Mikel123 »

House decay is 14 days right? Was that era accurate?

If not, and it was 7 on the actual shards, I'd suggest moving the stable deletion to 14 days as well.

User avatar
Arcott Ramathorn
Posts: 558
Joined: Sun Feb 08, 2009 11:13 pm

Re: Automatic refresh for stabled pets

Post by Arcott Ramathorn »

Do we have an ETA on claim by name? I suggest anyone who makes any other suggestions be banned until this is impmlemented. :wink:

Oh and dont you all think your being a little hard on Tronica and the sigs? If i dont like what they are selling at Mcdonalds I dont tell them about how much their Filet of Fish sandwhich doesnt look like a fish filet and the pimply face kid up front isnt hardcore enough to sell french fries...I just dont buy it. :)

User avatar
Chaos
UOSA Donor!!
UOSA Donor!!
Posts: 1456
Joined: Thu Mar 12, 2009 5:24 pm

Re: Automatic refresh for stabled pets

Post by Chaos »

seems like this would have been abused wide scale on OSI?? meaning keeping a few stable slots open on a few stable masters by simply stabling the cheapest pets you could find ?? small birds maybe??

now if one would do the numbers (not even sure how high the numbers are that the stable master can hold) but wish OSI player base even just tamers considered all slots would be taken in short order ??

I never played OSI much less OSI in T2A so i have no idea .. i know there was alot of abuse but wow that just seems a bit past crazy .. but what do i care i'm not a tamer nor do i hunt with animals .. lol
Image

[21:27] <@Derrick> UOSA is a tribute to the feasibility of anarchy

User avatar
Derrick
Posts: 9004
Joined: Thu Dec 13, 2007 7:49 pm
Location: Cove
Contact:

Re: Automatic refresh for stabled pets

Post by Derrick »

archaicsubrosa77 wrote:A question speaking of stables and pets...are sheep the only creatures that wont dissappear in house after the patch that was implemented on the 20 th? They were specifically named so I was wondering if it only applied to them.
They were named in the patch because they were the disappearing creatures we were receiving a lot of reports about, but all creatures from rabbits to dragons are treated the same in regards to despawning.
Arcott Ramathorn wrote:Do we have an ETA on claim by name? I suggest anyone who makes any other suggestions be banned until this is impmlemented. :wink:
It's in :)
Chaos wrote:seems like this would have been abused wide scale on OSI?? meaning keeping a few stable slots open on a few stable masters by simply stabling the cheapest pets you could find ?? small birds maybe??
It's been abused here as well, but at the price of rabbits or birds from the stablemaster, it's a pretty good gold sink if people want to attempt to fill up all the stables in Sosaria.
Image
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."

Post Reply