Should there be another CUB?
Re: Should there be another CUB?
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Re: Should there be another CUB?
Agree. The key here is INTENT. What was the intent of the CUB?BlackFoot wrote: I think having scheduled CUBs will cause the most rediculous hoarding you have ever seen in your lives. People mass producing with their crafters for months filling up houses, buying all random junk to 999 on npcs for months for the next CUB. The first CUB didnt have that warning, but if it did rest assured the hoarding would have been fantastic.
Solve the hoarding issue and the problems it would cause, then decide your timeline.
Yes, it was fun. Yes, cool items were given.
I wasn't around to participate it, and although I would like to go through it, I know that it's for the greater good not to repeat it.
But the *INTENT* of CUB was to remove server clutter and excess items. Repeating the CUB would just make it worse, thus making the intent pointless. Simple as that.
"When you remove human error, accuracy, and speed, you remove the human element."
Re: Should there be another CUB?
Nicely put Duke.

Against all odds.WAR US
UOSA Music Video #6: The AMPA
http://www.youtube.com/watch?v=HfLoFkTtEEs
TDC Theme: Joshua Lee's Revenge
http://vimeo.com/7530389
Re: Should there be another CUB?
I was a noob to the shard when the first one came out, so i missed out. It would be cool yes, but any sort of announcement about it would be a bad idea.
If they're gonna do it, they should definitely wait at least a year from the last one (hopefully longer), then put it in and announce it the same day.
If they're gonna do it, they should definitely wait at least a year from the last one (hopefully longer), then put it in and announce it the same day.

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Re: Should there be another CUB?
Yes, you'd think spacing the time between CUB events would help, but you'd be surprised at how many people would HORDE countless items if there even was a possibility of another one in the future.Downs wrote:I was a noob to the shard when the first one came out, so i missed out. It would be cool yes, but any sort of announcement about it would be a bad idea.
If they're gonna do it, they should definitely wait at least a year from the last one (hopefully longer), then put it in and announce it the same day.

Unfortunately, that's human nature for you. "Design a system, and there will be people who look to exploit that system by any means." You really have to be careful how you do things with MMOs.
"When you remove human error, accuracy, and speed, you remove the human element."
Re: Should there be another CUB?
Duke Jones wrote:Yes, you'd think spacing the time between CUB events would help, but you'd be surprised at how many people would HORDE countless items if there even was a possibility of another one in the future.Downs wrote:I was a noob to the shard when the first one came out, so i missed out. It would be cool yes, but any sort of announcement about it would be a bad idea.
If they're gonna do it, they should definitely wait at least a year from the last one (hopefully longer), then put it in and announce it the same day.
Unfortunately, that's human nature for you. "Design a system, and there will be people who look to exploit that system by any means." You really have to be careful how you do things with MMOs.
I agree, as I already mentioned to Derrick, a good ideal to stop people from hoarding would be make it were cub barrels only accepted items crafted or farmed after cub was implemented, however, as Derrick pointed out that would take away from the intent of getting rid of old trash. But, I think the intent is more for everyone to have fun at such an event. So in that way it works, not to mention it would get rid of a crap load of old items from people who hoarded things realizing they rae now worthless and either throwing them away or vendoring them.
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[01:12:36] <Nevermore> You specifically
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Re: Should there be another CUB?
i did nothing but make fancy shirts for 2 weeks (was that how long it was?) and didn't play at all. that was one of the legit and fastest ways to farm tickets. i didn't want to spend money on it so i collected nothing but wool and cotton during that time also. no taming, no pvm. it sucked. i forgot about 10+ mares in my stable b/c i was just setting up my macro and leaving to run for 20+ hours to get as many tickets as possible.
i voted no. it will not increase interaction amongst players. in fact i remember the item count climbing higher each day.
i voted no. it will not increase interaction amongst players. in fact i remember the item count climbing higher each day.
chumbucket wrote:Roleplays?!?GomerPyle wrote:chum RPs a thief
Re: Should there be another CUB?
The most ironic think about the CUB was that if every player had 15 castles worth of secures filled with junk to ticket, most player would get 1 decent item.Stranger wrote:
I agree, as I already mentioned to Derrick, a good ideal to stop people from hoarding would be make it were cub barrels only accepted items crafted or farmed after cub was implemented, however, as Derrick pointed out that would take away from the intent of getting rid of old trash. But, I think the intent is more for everyone to have fun at such an event. So in that way it works, not to mention it would get rid of a crap load of old items from people who hoarded things realizing they rae now worthless and either throwing them away or vendoring them.
All of the big rewards came from crafting.
I went through 300k boards and gm'd a bower 100% AFk after setting up the macros for tickets.
I probably used another 50K hides and 20k inggots as well.
So add that all up... i probably dumped 900+150+120 = about 1.2 mil into the system. People who sold their neons for 30 where mostly losing money or using resources they farmed themselves....
A new CUB would lead to 1 of 2 things.
1. the only people with enough junk for multiple rewards would be those who specifically have been hoarding for a new CUB. Should those people be rewarded?
2. When everyone cleans their houses out and realizes how few tickets they have the mass crafting would begin again? Is that the intent?
Re: Should there be another CUB?
Hoots wrote:
1. the only people with enough junk for multiple rewards would be those who specifically have been hoarding for a new CUB. Should those people be rewarded?
2. When everyone cleans their houses out and realizes how few tickets they have the mass crafting would begin again? Is that the intent?
1. i fit into this category. start 6+ months ago in case there would be another CUB. better to be safe than sorry. it will take MAYBE a couple hours to dump everyone of the bags into the trashcan. then let the crafting begin...
i dumped bags and bags of vanqs and powers and invul and fort armor and got jack crap for it. frustrated the hell outta me to find out that the most efficient way to get tickets was to farm fancy shirts...
chumbucket wrote:Roleplays?!?GomerPyle wrote:chum RPs a thief
Re: Should there be another CUB?
i think an alternative should be found for people to aquire neato items
cub has been done
cub has been done

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Re: Should there be another CUB?
Yeah all I did was mine in cove and make chainmail coifs. Would put them all in a pouch until I couldn't fit anymore then dropped the entire pouch in the barrel.Teknix wrote:i did nothing but make fancy shirts for 2 weeks (was that how long it was?) and didn't play at all. that was one of the legit and fastest ways to farm tickets. i didn't want to spend money on it so i collected nothing but wool and cotton during that time also. no taming, no pvm. it sucked. i forgot about 10+ mares in my stable b/c i was just setting up my macro and leaving to run for 20+ hours to get as many tickets as possible.
i voted no. it will not increase interaction amongst players. in fact i remember the item count climbing higher each day.

Against all odds.WAR US
UOSA Music Video #6: The AMPA
http://www.youtube.com/watch?v=HfLoFkTtEEs
TDC Theme: Joshua Lee's Revenge
http://vimeo.com/7530389
Re: Should there be another CUB?
I say do another one.
CUB should be limited to items farmed, With magic properties.
Little to no value tickets given to items like boards, ingots, Wool, Hides ect, any player crafted items. or NPC bought garbage.
Simple.
Then you will see the item counts drop.
Thats all.
CUB should be limited to items farmed, With magic properties.
Little to no value tickets given to items like boards, ingots, Wool, Hides ect, any player crafted items. or NPC bought garbage.
Simple.
Then you will see the item counts drop.
Thats all.
Re: Should there be another CUB?
ROFL. I love it. All these people saying "Yeah, we abused the HELL out of the system! We totally raped it. We DEFINITELY shouldn't have another one because it will just happen again!" Would it be that hard to put a stipulation on items being put into the barrel cannot be items crafted or purchased fter the barrel was placed?
I want there to be an official "we will not be having another one" so anyone hoarding stuff in houses can just smelt it or something.
I want there to be an official "we will not be having another one" so anyone hoarding stuff in houses can just smelt it or something.
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Re: Should there be another CUB?
would be hard to have a cub that wouldnt reward all teh people ho have bene mass producing and hoarding for the last year and at the same time effectivly remove items from the world

<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
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Re: Should there be another CUB?
FTWzzyzx wrote:I want there to be an official "we will not be having another one" so anyone hoarding stuff in houses can just smelt it or something.

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