TOWNIE ACTION

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Kraarug
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Re: TOWNIE ACTION

Post by Kraarug »

I have my TWN stone. Switching to Chaos today... be sure to War TWN.

http://my.uosecondage.com/guild.aspx?id=758
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ClowN
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Re: TOWNIE ACTION

Post by ClowN »

iv got a 7x poison dexxer id love to get in on this. someone PM me if you are starting an active guild. i usually only play like 3 nights a week or so but i would love to see some big chaos/order battles like OSI used to have. it would give me a reason to bust out my massive power/vanq fencing collection finally.

Pro
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Re: TOWNIE ACTION

Post by Pro »

GUILDS UP IF U SEE US ASK TO JOIN N WOT NOT


http://my.uosecondage.com/guild.aspx?id=787


be on tomorrow and wednesday not tonight got class EARRRRRRRRLY
Last edited by Pro on Mon Sep 21, 2009 3:23 pm, edited 1 time in total.
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069690
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Re: TOWNIE ACTION

Post by 069690 »

Look fo' de char named Asshat Fred-he is in it! Jes' PM me when ye gits a stone up fer guild.
Teach a man to build a fire...he keeps warm for a day...set a man on fire...he will be warm for the rest of his life...

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son
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Re: TOWNIE ACTION

Post by son »

You asshats shoulda have all joined the warrior tourney.
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Thesbus
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Re: TOWNIE ACTION

Post by Thesbus »

I am so in it to win it. Working on a

Fencing
Anat
Tactics
Healing
Stealing
Snooping
Poisoning

Though I may drop poisoning for archery...just not sure yet.

Template as we speak. He will be combat ready in a couple days.

Pro
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Re: TOWNIE ACTION

Post by Pro »

Don't over complicate it just go for basic templates its really not gonna matter


anat
heal
tacics
weapon

those 4 will hold u fine.
if u want soem more on it add like
magery
archery
poison
ETC ETC
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Thesbus
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Re: TOWNIE ACTION

Post by Thesbus »

Didn't really think it was that over complicated...just not sure if I want the hastle of switching out weapons and dealing with shot delay of archery. The more I think about it the less I want to go with archery.

Pro
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Re: TOWNIE ACTION

Post by Pro »

So imo i think the best way to get mass townie action started would be with a planned townie style event then when keep action up consistent for a few days and the rest will sort itself.
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BlackFoot
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Re: TOWNIE ACTION

Post by BlackFoot »

like a certain time each night type thing?
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Kraarug
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Re: TOWNIE ACTION

Post by Kraarug »

Certain time each night would be cool but also some massive event involving the two castles of Brit and a big battle.

There's nothing like a 30+ player battle in town with two skillful groups against each other. Those newbie daggars will come in handy, trust me.

Perhaps for special trophies for the big event. The side that wins maybe getting 5 pts, the losing side getting 2! :D
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Jester
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Re: TOWNIE ACTION

Post by Jester »

Working on my townie atm, have you guys started to have fun with this yet? :>

And also, how many people are on each one of the stones so far? Should I contact anyone specific to even the "teams" out?

Pro
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Re: TOWNIE ACTION

Post by Pro »

I'll be on from 4-6est usually on a townie just so you're all aware
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Sticks
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Re: TOWNIE ACTION

Post by Sticks »

I'll have to find some time and inclination to roll a townie. I think I played a macer during that era, break them shields, you know?

Something of a brit east vs. west sort could be fun if you're looking for two side town fights with some sort of structure while allowing strangers to join up yet not occupy a personal stone.

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PillPuller
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Re: TOWNIE ACTION

Post by PillPuller »

duuuuuuuuuuuuuude i wanna make an archer!
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