Re: Newbie house deeds
Posted: Tue Jun 02, 2009 3:33 pm
Kraaug, both systems are "era accurate," so frankly I don't find an appeal to era accuracy as a convincing rationale for the change. Also, with these contemporaneous patch notes we find references to "young" players, a system UOSA has shied away from not because it's inaccurate, but because it stands in tension with what is perceived to be the "spirit" of t2a.
When two systems are both era accurate, I think that the prevailing system should be decided on by considerations of both game play, and this (perhaps amorphous) idea of the "spirit" of t2a, which I take to mean basically that players are on their own to sink or swim in the unforgiving lands of Sosaria. This "spirit" was destroyed with the advent of Trammel. and I think anyone who played during the transition from t2a to UOR has some idea of what I am talking about. By this admittedly questionable standard, I think that the current system is preferable.
With respect to gameplay, I also think the current system is superior. Yes, perhaps Razor enables thieves to steal deeds unfairly, but simple measures can be taken to inoculate yourself from thieves; namely, casting reveal, and putting your deed in a 14 stone+ locked chest. However, things get very goofy when there is a ton of open space and everyone has a house deed in their pack. It's simply not how things were in t2a, and I can't support the change. If there weren't vast tracts of opened land I'd shrug and say "whatever," but I think this change would simply be a mistake. From both a meta-era-accurate and gameplay perspective, I think the current system is our better choice. Please don't change it!
When two systems are both era accurate, I think that the prevailing system should be decided on by considerations of both game play, and this (perhaps amorphous) idea of the "spirit" of t2a, which I take to mean basically that players are on their own to sink or swim in the unforgiving lands of Sosaria. This "spirit" was destroyed with the advent of Trammel. and I think anyone who played during the transition from t2a to UOR has some idea of what I am talking about. By this admittedly questionable standard, I think that the current system is preferable.
With respect to gameplay, I also think the current system is superior. Yes, perhaps Razor enables thieves to steal deeds unfairly, but simple measures can be taken to inoculate yourself from thieves; namely, casting reveal, and putting your deed in a 14 stone+ locked chest. However, things get very goofy when there is a ton of open space and everyone has a house deed in their pack. It's simply not how things were in t2a, and I can't support the change. If there weren't vast tracts of opened land I'd shrug and say "whatever," but I think this change would simply be a mistake. From both a meta-era-accurate and gameplay perspective, I think the current system is our better choice. Please don't change it!