I have been working on a shard of my own and have implemented the SP ruleset but I am also a full time student. Guess which priority wins? The only thing I have not worked out code-wise is how to change RunUO's house placement to where you cannot place over objects. RunUO by default moves people and items under the house sign when a house is placed - and I need that turned off. I have successfully fixed it where if a person is standing in the way that it blocks placement, but if there are chests and in animates in the way, it moves everything under the house signChance wrote:Great post, Fireball. Siege was a different kind of animal and you really brought some great memories back. I'll always be on the lookout for a RunUO server that gives an honest attempt to replicate, or even pay homage to the ruleset. I don't have really high hopes at this point, but we can always dream and I think what the staff on UOSA has done here is proof that it is possible if folks are dedicated enough.
