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Re: CtF Suggestions
Posted: Sun Nov 14, 2010 3:12 pm
by DrFaustus
Stealing is a fantastic idea, just don't make it 100% success.
Re: CtF Suggestions
Posted: Sun Nov 14, 2010 4:37 pm
by Pro
no.
Re: CtF Suggestions
Posted: Fri Nov 19, 2010 3:03 pm
by Omnicron
If you are going to make refresh pots non free use you might as well make everything non free use and put bankers that can be killed near each team's flag. Also make CTF rewards bigger since they are no longer free use.
Re: CtF Suggestions
Posted: Sat Nov 20, 2010 3:55 pm
by MatronDeWinter
Derrick wrote:Stealth is now possible with the allowance of the hiding skill.
Secondage wrote:
[14:21] <SecondAge> Matron de Winter led the winning team with 60 points, 3 kills!
[14:21] <SecondAge> Miyamoto Musashi led the losing team with 0 points, 3 kills!
Re: CtF Suggestions
Posted: Sun Nov 21, 2010 5:59 pm
by monaxe
Almost every team event I have played lately has been a blowout for the winning team.
How enjoyable is it for the winning or losing team when the score is 100-0?
usually a team that gets stacked with a particular guild ends up winning, bc they have the better communication, and the experience of playing together versus a team that just got randomly put together.
If there is someway to split guilds up and not have the stacked (grouped together), i bet it would make the events way more competitive and enjoyable.
Re: CtF Suggestions
Posted: Sun Nov 21, 2010 11:39 pm
by Sandro
The CTF Wharf map doesn't give score for killing people, you have to actually cap flags to win.
Re: CtF Suggestions
Posted: Mon Nov 22, 2010 11:17 am
by Derrick
monaxe wrote:Almost every team event I have played lately has been a blowout for the winning team.
How enjoyable is it for the winning or losing team when the score is 100-0?
usually a team that gets stacked with a particular guild ends up winning, bc they have the better communication, and the experience of playing together versus a team that just got randomly put together.
If there is someway to split guilds up and not have the stacked (grouped together), i bet it would make the events way more competitive and enjoyable.
Aye, this is another issue that been pending. It's been recommended that the current system of trying to group guilds on the same team be abolished.
Re: CtF Suggestions
Posted: Wed Nov 24, 2010 10:21 am
by Mirage
How about an additonal CTF everyday? Events are soooo far between.