Era Accuracy and bandaid woes.

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Nayee
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Era Accuracy and bandaid woes.

Post by Nayee »

First, let me start by saying I love what you're doing to keep this server accurate. However, crafting bandaids one at a time does not add to the games balance, it only hinders people and adds to general frustration. Please consider allowing bandaids to be crafted in stacks.

Thanks.
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Duke Jones
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Re: Era Accuracy and bandaid woes.

Post by Duke Jones »

Actually, bandages were changed to be done one at a time very recently. It was done to comply with Era Accuracy. I doubt there are any plans to change it back.

If you don't feel like cutting them yourself, there are shops such as mine that sell them cut for your convenience. :)
"When you remove human error, accuracy, and speed, you remove the human element."

zzyzx
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Re: Era Accuracy and bandaid woes.

Post by zzyzx »

Or if you're the Razoring type, I just split the cloth I have in 3 and give each of my chars a chunk and can cut it all 3 times faster *shrug*
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Duke Jones
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Re: Era Accuracy and bandaid woes.

Post by Duke Jones »

zzyzx wrote:Or if you're the Razoring type, I just split the cloth I have in 3 and give each of my chars a chunk and can cut it all 3 times faster *shrug*
SSSHHHhhh!

I'm trying to get a customer here, razor-slave! :wink:
"When you remove human error, accuracy, and speed, you remove the human element."

Krats
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Re: Era Accuracy and bandaid woes.

Post by Krats »

Duke Jones : Razor free fish, Razor made aids!

^_^
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poogoblin
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Re: Era Accuracy and bandaid woes.

Post by poogoblin »

I made a similar thread in "era accruacy" forum.

I understand that it is era accrurate to cute bandages one at a time. It is also era accurate to have 3 secure containers per 7x7 and locked down containers accessible to anyone but the house owner or co-owner.

The only thing this bandage change does is make it less enjoyable for dexxers, the same thing the "omitted" housing patch would do to those who like to house loot.

The phase 3 housing change was not included due to taking away from gameplay, isn't that what the one bandy at a time patch is doing? This change only hinders a dexxers gameplay and doesn't change anyone else's gameplay, I don't really see the reason for the change. "Era accuracy" is a moot point on this

zzyzx
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Re: Era Accuracy and bandaid woes.

Post by zzyzx »

Duke Jones wrote:
zzyzx wrote:Or if you're the Razoring type, I just split the cloth I have in 3 and give each of my chars a chunk and can cut it all 3 times faster *shrug*
SSSHHHhhh!

I'm trying to get a customer here, razor-slave! :wink:
Ohh shoot, Duke. I'm sorry, I didn't even think before posting that :)

Buy from Duke. I fully support and respect what he does, though I'm just waaaay too lazy to do that myself. Keep up the good work Duke.
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zzyzx
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Re: Era Accuracy and bandaid woes.

Post by zzyzx »

poogoblin wrote:I made a similar thread in "era accruacy" forum.

I understand that it is era accrurate to cute bandages one at a time. It is also era accurate to have 3 secure containers per 7x7 and locked down containers accessible to anyone but the house owner or co-owner.

The only thing this bandage change does is make it less enjoyable for dexxers, the same thing the "omitted" housing patch would do to those who like to house loot.

The phase 3 housing change was not included due to taking away from gameplay, isn't that what the one bandy at a time patch is doing? This change only hinders a dexxers gameplay and doesn't change anyone else's gameplay, I don't really see the reason for the change. "Era accuracy" is a moot point on this
How many bandages do you use a day? Just curious. 1k? 2k?
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Duke Jones
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Re: Era Accuracy and bandaid woes.

Post by Duke Jones »

poogoblin wrote:I made a similar thread in "era accruacy" forum.

I understand that it is era accrurate to cute bandages one at a time. It is also era accurate to have 3 secure containers per 7x7 and locked down containers accessible to anyone but the house owner or co-owner.

The only thing this bandage change does is make it less enjoyable for dexxers, the same thing the "omitted" housing patch would do to those who like to house loot.

The phase 3 housing change was not included due to taking away from gameplay, isn't that what the one bandy at a time patch is doing? This change only hinders a dexxers gameplay and doesn't change anyone else's gameplay, I don't really see the reason for the change. "Era accuracy" is a moot point on this
It changes MY gameplay. I sell stacks of 25 bandies for 100 gold. I make money off the laziness of other players, and frankly, I think it's just grand. :lol:

The best way to make money? Find a need and fill it.
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poogoblin
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Re: Era Accuracy and bandaid woes.

Post by poogoblin »

Simply put, having 1 secure container instead of 3 in my 7x7 changes my gameplay too more than likely a lot more than your bandaid vendor.
I just don't understand the picking and choosing. I understood not implementing the new housing phase as many people love house looting, but implementing the bandage phase for the .0001% of the shard that sells bulk bandages vs the much higher percentage of dexers that cut their own?

Nayee
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Re: Era Accuracy and bandaid woes.

Post by Nayee »

defending the creation of bandaids being one at a time is just silly. I understand the principle, but if everyone lived on principle alone i'd shoot myself (on principle)
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poogoblin
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Re: Era Accuracy and bandaid woes.

Post by poogoblin »

Nayee wrote:defending the creation of bandaids being one at a time is just silly. I understand the principle, but if everyone lived on principle alone i'd shoot myself (on principle)

In a totally unrelated note, please go see a "shrink"

Duke Jones
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Re: Era Accuracy and bandaid woes.

Post by Duke Jones »

Taken from the front page:
We believe that "proper" gameplay can only be achieved by taking the era as a whole and accept it for what it was. Tampering with the era in hope of achieving balance is not something that we will do, nor do we believe is achievable across all playstyles. Diversity of players and playstyles is a necessity of a healthy shard. Every type of play depends on another, and this is why UO is absolutely the greatest MMORPG ever crafted.
"When you remove human error, accuracy, and speed, you remove the human element."

poogoblin
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Re: Era Accuracy and bandaid woes.

Post by poogoblin »

Duke Jones wrote:Taken from the front page:
We believe that "proper" gameplay can only be achieved by taking the era as a whole and accept it for what it was. Tampering with the era in hope of achieving balance is not something that we will do, nor do we believe is achievable across all playstyles. Diversity of players and playstyles is a necessity of a healthy shard. Every type of play depends on another, and this is why UO is absolutely the greatest MMORPG ever crafted.

Again...the housing phase from Nov '99 is omitted.

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Faust
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Re: Era Accuracy and bandaid woes.

Post by Faust »

This has been stated several times in the past.

Hit "Search" to see that statement.

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