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POLL: Win or Fail? Noncombat-centric tourneys.

Posted: Thu Aug 27, 2009 10:02 am
by Duke Jones
You know what I love about UO? Freedom. You can choose if you want to be a Bloodthirsty Killer, Cunning mage, or a simple fisherman or lumberjack. You're not forced to fit into a pre-determined Class.

With that being said, I though it would be darn-right nifty. If we could have some noncombat-centric Tourneys. Here are some of my Ideas. Please Vote if any of these are Win or Fail. Keep all criticisms constructive, please.

***Snatch and Grab!***

Anyone who has spent any amount of time in Brit or near Moongates knows there are no shortage of cheeky little thieves. I say, let them compete in their own tournament!

Rules: All participants are equipped with X number of a unique tournament Item. When the event starts, participants have 5 minutes to steal as many of this item from others as they can, while avoiding getting theived. No murdering allowed. This is strictly thief vs. thief. When the 5 minutes is up, the participant with the most of these items is declared the winner!
Hiding/stealth is allowed, however powerful, active, purple potions will constantly spawn in random locations to negate long-term hiding.



***Heal, Boy!***

Healers Unite!

Rules: Similar to survival, except each healer is assigned to keeping their respective NPC fighters alive as steadily increasing waves of mobs are sent to ensure their demise! When the NPCs assigned to the designated healer all die, that healer's points are tallied up from how many waves he helped defend against.

Re: POLL: Win or Fail? Noncombat-centric tourneys.

Posted: Thu Aug 27, 2009 12:24 pm
by BlackFoot
i think ill try and run the thief tourny :D nice idea

Re: POLL: Win or Fail? Noncombat-centric tourneys.

Posted: Thu Aug 27, 2009 1:45 pm
by Duke Jones
Thanks I tried to think of something that was different, wasn't just about who is a better fighter, and wouldn't cater to AFKers.

Re: POLL: Win or Fail? Noncombat-centric tourneys.

Posted: Thu Aug 27, 2009 2:23 pm
by Daolin
I've thought of something similar before, but I always felt it needed a little some extra. More dimensions to it. I'll think on it and see if I can add something

Re: POLL: Win or Fail? Noncombat-centric tourneys.

Posted: Thu Aug 27, 2009 3:00 pm
by MatronDeWinter
How about we just allow stealth/hide in events. I realise stealing wont work because of that whole "free-use" thing, but the other skills seem completely reasonable to me. If we are stuck with these events anyway, at least let everyone compete. Not everyone child wanted to be a tank-mage when they grew up.

Re: POLL: Win or Fail? Noncombat-centric tourneys.

Posted: Thu Aug 27, 2009 3:08 pm
by Duke Jones
MatronDeWinter wrote:How about we just allow stealth/hide in events. I realise stealing wont work because of that whole "free-use" thing, but the other skills seem completely reasonable to me. If we are stuck with these events anyway, at least let everyone compete. Not everyone child wanted to be a tank-mage when they grew up.
lol @ that.

Look! Look! Junior is about to say his first words!!!

"Goo-goo Hally-whack Ga-ga"

Re: POLL: Win or Fail? Noncombat-centric tourneys.

Posted: Thu Aug 27, 2009 5:00 pm
by Mikel123
No good. My e-peen only gets hard when I r0xx0r j00.

Re: POLL: Win or Fail? Noncombat-centric tourneys.

Posted: Thu Aug 27, 2009 5:01 pm
by Fwerp
Allowing stealth/hiding in some CTF's could be a great idea. No harm in giving it a whirl.

Re: POLL: Win or Fail? Noncombat-centric tourneys.

Posted: Thu Aug 27, 2009 5:05 pm
by Krats
Duke Jones wrote: Look! Look! Junior is about to say his first words!!!

"Goo-goo Hally-whack Ga-ga"
LMAO