Line of Sight and Karma Loss
Posted: Tue Sep 08, 2009 8:54 pm
I don't have any hard proof of this, but in the original t2a I remember teleport mechanics being very counter intuitive. If something looked like it was out of LOS, it probably wasn't. I remember being able to teleport to any tile directly in front of you, regardless of any walls it may have been blocked by, as long as its Z axis was above you. I distinctly remember teleporting on top of several different roofs of buildings or huts.
The mechanics got even stranger: for example, I remember being able to teleport through the wall on the second floor of the Delucia inn.
I realize without any very specific details of the exact mechanics, this would be very hard to replicate.
I also had a question about the karma loss values. Are these era accurate?
http://uo.stratics.com/php-bin/show_con ... tent=30008
I realize that stratics page was probably written long after T2A, but could karma loss values have changed that drastically since then?
At unsavory, summoning daemons causes me to lose a little karma. Killing blue NPCs causes me to lose a little karma.
Heres another page which looks like it is a lot older than the above one (perhaps around the time of UOR?):
Killing seekers of adventure and NPC guildmasters at unsavory causes me to lose a little karma.
The mechanics got even stranger: for example, I remember being able to teleport through the wall on the second floor of the Delucia inn.
I realize without any very specific details of the exact mechanics, this would be very hard to replicate.
I also had a question about the karma loss values. Are these era accurate?
http://uo.stratics.com/php-bin/show_con ... tent=30008
I realize that stratics page was probably written long after T2A, but could karma loss values have changed that drastically since then?
At unsavory, summoning daemons causes me to lose a little karma. Killing blue NPCs causes me to lose a little karma.
Heres another page which looks like it is a lot older than the above one (perhaps around the time of UOR?):
From: http://uo.stratics.com/content/guides/dread.shtmlNPC Karma Loss
1. Peasants, bards, artists, farmers, fishers, miners, any mundane NPCs (least karma loss)
2. Mages, female healers
3. Male healers, NPC guildmasters
4. Nobles, Seekers of Adventure (most karma loss but beware of mercanaries)
Killing seekers of adventure and NPC guildmasters at unsavory causes me to lose a little karma.