Bug/not a Bug but people shoudl be aware

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BlackFoot
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Bug/not a Bug but people shoudl be aware

Post by BlackFoot »

If a player logs out on a second or third floor of a building then removes the building. They will be logged out in mid air.
If somone places a house underneath them that player can log back in and fall down inside the house and its lootable.
They dont get ejected as if they had logged in inside the house.
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Faust
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Re: Bug/not a Bug but people shoudl be aware

Post by Faust »

Sounds like a bug to me.

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archaicsubrosa77
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Re: Bug/not a Bug but people shoudl be aware

Post by archaicsubrosa77 »

Sounds like a convenient way to log in with all your alts in an upgrade. Worked for me.
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Mikel123
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Re: Bug/not a Bug but people shoudl be aware

Post by Mikel123 »

If you made a pie chart of all the bugs in the UO game, I feel like 50% of the pie would be z-axis bugs, 25% would be line-of-sight bugs, and the other 25% would be everything else.

Props to you guys for figuring out all the code for this nonsense. I'm sure it's a PITA.

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Biohazard
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Re: Bug/not a Bug but people shoudl be aware

Post by Biohazard »

BlackFoot wrote:If a player logs out on a second or third floor of a building then removes the building. They will be logged out in mid air.
If somone places a house underneath them that player can log back in and fall down inside the house and its lootable.
They dont get ejected as if they had logged in inside the house.
this happens even if they are not friended to the new house?

BlackFoot
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Re: Bug/not a Bug but people shoudl be aware

Post by BlackFoot »

aye i just logged in on a character who was logged on the second floor then the house was moved (months ago) and was put into a strangers house I easily could have looted. I didn't loot them cause im a nice guy but its definitely doable. I was not friended to whoever s house i fell into.
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<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
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Flash Hardstar
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Re: Bug/not a Bug but people shoudl be aware

Post by Flash Hardstar »

time to let my tower fall ;)
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ClowN
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Re: Bug/not a Bug but people shoudl be aware

Post by ClowN »

this might actually be an accurate bug. iv never heared of anyone doing this during t2a, but i knew a few z axis bugs that were similar to this back on OSI. this kind of works on the same principal.

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Derrick
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Re: Bug/not a Bug but people shoudl be aware

Post by Derrick »

Aye this is accurate and known :(
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