Jhelom Duel Pits
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Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Jhelom Duel Pits
Would it be possible to make it so jhelom pits are non consumable? As in only 1 of each reg 1 bandage 1 of each pot?? That would be awesome.
Re: Jhelom Duel Pits
There are many reasons we can't/won't do this, but the most important one would be macroing magery/healing for free in that area.Mr.T wrote:Would it be possible to make it so jhelom pits are non consumable? As in only 1 of each reg 1 bandage 1 of each pot?? That would be awesome.
Re: Jhelom Duel Pits
Could we remove the NPC spawn, or move them to a separate area? I'm fine with the static guy, just talking about the roaming ones.
Another alternative would be just reduce the respawn timer on them. As of now they respawn almost instantly.
Another alternative would be just reduce the respawn timer on them. As of now they respawn almost instantly.
Re: Jhelom Duel Pits
Spawn slowedCoffee wrote:Could we remove the NPC spawn, or move them to a separate area? I'm fine with the static guy, just talking about the roaming ones.
Another alternative would be just reduce the respawn timer on them. As of now they respawn almost instantly.
Re: Jhelom Duel Pits
Excellent
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Re: Jhelom Duel Pits
With their titties out
Re: Jhelom Duel Pits
unnecessary sirBarney [LoV] wrote:With their titties out
#1 PK Guild on T2A
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