How much extra damage does ruin, might, force, power, vanq add to weapons? Is it the same for weapons?
Also, how much extra damage does +5, +10, +15, +20, +25 tactics add to weapons? Is it the same for all weapons too?
magic weapons
Re: magic weapons
1, 3, 5, 7, 9trajan wrote:How much extra damage does ruin, might, force, power, vanq add to weapons? Is it the same for weapons?
Also, how much extra damage does +5, +10, +15, +20, +25 tactics add to weapons? Is it the same for all weapons too?
Depends on the weapon damage. Look at the combat formulas on the wiki, and you can see that Tactics adds a percentage damage increase. So +25 tactics on a halberd adds a lot more damage than +25 tactics on a dagger.
-
- Posts: 881
- Joined: Thu May 20, 2010 5:34 pm
Re: magic weapons
This is a great opportunity to spell-out the principles of what makes a "great" weapon:
For really fast weapons, the per-hit damage modifier is most important, while the slower weapons benefit more from a Tactics bonus; generally-speaking, the fast weapons don't do a great deal of base damage, and so the per-hit mods represent a significant increase; the slower weapons possess greater base-damage, and so the Tactics bonus (Tactics is added in a a percentage increase) can provide a great deal more damage than the per-hit mods. Even so, even on really slow weapons, the Damage-mods generally provide more bonus damage than Accuracy-mods (but sometimes only barely).
Someone from staff should remark if this is not true here: exceptional weapons (should) offer a +4 per-hit damage mod but, of course, no Tactics bonus.
So,
Some might think the Accuracy-mods still seem rather weak: I haven't modified these base observations for the Strength Stat, or for Anatomy skill; both of these will favour Accuracy-mods more than Damage-mods (100 Str & GM Anatomy will give that SA Halberd a per-hit damage bonus of +2-17!).
Bear in mind that what I'm describing is "Dexxer-oriented", as it is dependent on the weapons' natural attack speeds; utilising, say, the Wrestling timer, to "artificially" boost your attack speed with a slow weapon, will (slightly) increase the worth of the per-hit damage mods; and, naturally, don't forget the advantage offered by Insta-Hit.
SS
For really fast weapons, the per-hit damage modifier is most important, while the slower weapons benefit more from a Tactics bonus; generally-speaking, the fast weapons don't do a great deal of base damage, and so the per-hit mods represent a significant increase; the slower weapons possess greater base-damage, and so the Tactics bonus (Tactics is added in a a percentage increase) can provide a great deal more damage than the per-hit mods. Even so, even on really slow weapons, the Damage-mods generally provide more bonus damage than Accuracy-mods (but sometimes only barely).
Someone from staff should remark if this is not true here: exceptional weapons (should) offer a +4 per-hit damage mod but, of course, no Tactics bonus.
So,
- Is a Supremely Accurate Katana of Ruin a good weapon? Not really.
Is a (no-Accuracy-mod) Halberd of Force a good weapon? Yes, it's ok, but it's not fantastic, and only marginally better than an exceptional halberd.
Is a Supremely Accurate Halberd of Ruin a good weapon? Surprising as it might sound to some, this is a pretty darn good weapon, and will frequently outperform even a (no-Accuracy-mod) Halberd of Vanquishing (the Vanq is a better weapon, though: don't misunderstand me).
Some might think the Accuracy-mods still seem rather weak: I haven't modified these base observations for the Strength Stat, or for Anatomy skill; both of these will favour Accuracy-mods more than Damage-mods (100 Str & GM Anatomy will give that SA Halberd a per-hit damage bonus of +2-17!).
Bear in mind that what I'm describing is "Dexxer-oriented", as it is dependent on the weapons' natural attack speeds; utilising, say, the Wrestling timer, to "artificially" boost your attack speed with a slow weapon, will (slightly) increase the worth of the per-hit damage mods; and, naturally, don't forget the advantage offered by Insta-Hit.
SS
SighelmofWyrmgard wrote:FTFY.uosa44 wrote:For sale, by original owner:
1 Human Brain, never been used, only slightly damaged, still in original packaging.
$1, obo
SS
uosa44 wrote:The inability for this person to respond in such a crazy manner proves my point.