Non-aggressive former pets are aggressive to murderers?

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Mikel123
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Non-aggressive former pets are aggressive to murderers?

Post by Mikel123 »

Is this accurate? Sheep that used to be pets but are now released, will attack murderers on site.

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Re: Non-aggressive former pets are aggressive to murderers?

Post by Reena Dae »

Absolutely. Also, firebreathers (even if they are tame) should also attack murderers on sight
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Re: Non-aggressive former pets are aggressive to murderers?

Post by Mikel123 »

Reena Dae wrote:Absolutely. Also, firebreathers (even if they are tame) should also attack murderers on sight
Right, we have that firebreathing thing.

I guess I'm confused about the "criminal" vs "murderer" tags. I.E. I can use Buc's Den bank when I am a murderer, but if I am a criminal and my criminal timer is still on, I cannot use it. Likewise, I thought pre-tamed pets attacked criminals, not murderers.

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MatronDeWinter
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Re: Non-aggressive former pets are aggressive to murderers?

Post by MatronDeWinter »

How come aggressive ex-pets don't attack blue/grey players?

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Re: Non-aggressive former pets are aggressive to murderers?

Post by marmalade »

Mikel123 wrote: I guess I'm confused about the "criminal" vs "murderer" tags. I.E. I can use Buc's Den bank when I am a murderer, but if I am a criminal and my criminal timer is still on, I cannot use it. Likewise, I thought pre-tamed pets attacked criminals, not murderers.
you can be a murderer and a criminal at the same time, or you could be a murderer but not a criminal. criminal and murderer flags are two separate things. not sure if ex tames should be attacking criminals aswell as murderers though.
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Re: Non-aggressive former pets are aggressive to murderers?

Post by Sandro »

Criminal timer is mainly used to determine guard-whacks and the ability to access your bank-box.
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Re: Non-aggressive former pets are aggressive to murderers?

Post by Mikel123 »

Got it - yeah, a lot of things cleared up for me about "criminal" when I changed the color of it to orange. So "attackable" is grey for me, "criminal" is orange.

I guess I just meant, it's counterintuitive, that in some cases it's worse to be a criminal than it is to be a murderer, but in other cases it's the opposite.

Matron, that's got to be a bug.

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Re: Non-aggressive former pets are aggressive to murderers?

Post by Reena Dae »

MatronDeWinter wrote:How come aggressive ex-pets don't attack blue/grey players?
They do, their behavior just buggy. I've absolutely had pretamed frenzieds attack me. I've also had released mongbats and giant toads attack other aggressive animals.
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Re: Non-aggressive former pets are aggressive to murderers?

Post by nightshark »

Pet behaviour is massively buggy atm, period. It would be hard to list all the things wrong with how pets are behaving ;/
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Re: Non-aggressive former pets are aggressive to murderers?

Post by MatronDeWinter »

IMO, should just revert the pet-code to what it was before (when it worked), toggle that "attack people when released" back to on (it did work once, then was turned off) and work from there.

What's more important, pets and mobiles that are remotely functional yet slightly inaccurate, or the current "accurate" pets/monsters that are bugged beyond belief?

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Re: Non-aggressive former pets are aggressive to murderers?

Post by Derrick »

I wish it were as easy as just reverting it. I'm focusing hard on these issues now, although i know little has been said by me about them, the buggy pets are a priority to get fixed as soon as possible. I understand this must be a frustrating wait.
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