I thought there was a patch that made dragons more aggressiv

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nightmare
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I thought there was a patch that made dragons more aggressiv

Post by nightmare »

I thought there was a patch that made dragons more aggressive toward reds? My drags almost never go after reds and in fact I have had pks run up attack me dance with me alll around my drags until they kill me and then loot me without any worry of my drags. I run with 3-8 drags and I get attacked by groups of 2 and 3 pks as if I didnt have drags. I would also like to point out how these pks run around attacking with pure black mares with no worries of being killed by my drags.
I have been killed about 20 times now losing about 60 or 70 drags and no reds dead. in about a week so you can see how this gets old quick. Ohh yea and I do run around spamming a kill....b kill...c kill and so on without any effing luck for a drag to actually attack the red go figure but I was told its because my gm taming/lore status isnt high enough. So I guess I want to know when is this patch going to take affect as it has not as of yet!!! I also want to point out how far this shard has gone to protect the pks here. Have you ever seen a red run around on a mare let alone a pure without having drags to protect his butt? Or if you did I know he wasnt in some tiny group of 3 or 4 people. LOL I know what I say doesnt matter but common make the game how it was and stop kissing these red cry babies asses. Make them fear a drag and at least have to work to kill a tamer or his drags. You know like how it was in T2A

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Re: I thought there was a patch that made dragons more aggre

Post by MatronDeWinter »

Every PK here has a mare, even the bad ones. If the "dragon bomb" (guard) trick does not work anymore, just gate out. It is absolutely pointless trying to kill anything with slow moving dragons. It might look like you are making some headway vs. 2-3 opponents, but all you are really doing is dancing around long enough to let them sync a spell and insta kill you.

During T2A, everyone was not on a high speed connection.

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Re: I thought there was a patch that made dragons more aggre

Post by nightmare »

Yea I could and do gate out but I still lose half my drags and why shouldnt I be able to dance around my drags and have them attack pks? I dont think thats to much to ask considering I NEVER had to gate out in the real t2a unless a throng came in or if a pk with more drags came in. Plus this last week was more just watching my drags to see if that new patch did anything at all and the answer is no so why even say you did it? Why act like your doing something to try to get the game back to where it was when your not. Also I said I see them with nightmares and I asked outside thise games t2a era when did you ever see a pk with a nightmare? On here there are tons like we both have said. Point is in the real t2a pks died alot more than on here so you didnt run around on spendy mares. Just a bit of proof as to how this shard is set to help and protect pks. I assure you if they died like they did in the real t2a they wouldnt be running around with mares anymore.

Plus I havent used guard in a long time and I never used it in the real t2a as there was never a need for it.

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Re: I thought there was a patch that made dragons more aggre

Post by Huzke »

The mare issue is more simple economics, if they can afford to use them why wouldn't they?

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Re: I thought there was a patch that made dragons more aggre

Post by Mens Rea »

african american, my brother, find some proof of all of this - this african american has looked for ages and has found all sorts of stuff but nobody ever listens irl

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Re: I thought there was a patch that made dragons more aggre

Post by Mikel123 »

The wording of the dragon patch, plus the historical behavior of them (in 1999, and 2011 here) makes me think it's a more random thing.

Like, you'll notice that certain monsters seem to look for and acquire targets quicker than others. I envision it like a cycle... every 1 second, a drake looks for a target. So if you pop on screen with one, they'll almost immediately be on your tail.

For dragons and other monsters, it might be a 6-second timer. So you might pop on screen next to a dragon, and it could be on you right away, or it could take 5.9 more seconds for it to start coming after you.

My hunch is that the very same timer (or even a longer one) applies for reds.

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Re: I thought there was a patch that made dragons more aggre

Post by RoadKill »

nightmare wrote:Point is in the real t2a pks died alot more than on here so you didnt run around on spendy mares. Just a bit of proof as to how this shard is set to help and protect pks. I assure you if they died like they did in the real t2a they wouldnt be running around with mares anymore.
- People die less because they've had more years to develop their techniques

- People die less here because we are running on much faster Internet connections

- Nightmares aren't a system that "protect" PKs. In fact, horse-riding PKs would drop you just as quick as the ones riding nightmares

- Dragons do autoattack reds, if you aren't having much luck and keep losing your dragons... bring out less dragons. A group of 4-5-6 dragons is easy to manage and will kill spawn plenty fast.

The same mentality of "these things didn't happen during real T2A" can be used about tamers. I never once saw a 40+ dragon turret on OSI during T2A. I doubt it was a regular thing, but it could have been if people made it mainstream by doing it on a regular basis.

What people did during T2A is different than what people were limited to do during T2A due to resources (high speed Internet) and game mechancis.
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Re: I thought there was a patch that made dragons more aggre

Post by Mens Rea »

i respect you roadkill but you cant just be telling us how to play uo man its more free than that

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Re: I thought there was a patch that made dragons more aggre

Post by Huzke »

RoadKill wrote:I never once saw a 40+ dragon turret on OSI during T2A.
This.

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Re: I thought there was a patch that made dragons more aggre

Post by Malaikat »

Huzke wrote:
RoadKill wrote:I never once saw a 40+ dragon turret on OSI during T2A.
This.
I've spoken to this in the past as well. People here have a crazy amount of drags, and I recall that tamers were an absolute joke in pvp on OSI.
Save yourself the shame and embarrassment and just assume that if you can't understand me...you're the one who's retarded.
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Re: I thought there was a patch that made dragons more aggre

Post by son »

Run on sentence aside, you fail to realize that as a tamer you are almost impossible to kill if you manage your game right.

The dragon turret is so OP atm, me and ns will simply not directly engage it on reds.

To suggest the shard caters to pks is also quite laughable.
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Re: I thought there was a patch that made dragons more aggre

Post by Quin the Wretch »

I never saw more than 3-4 drags at a time until free shards. I think its because old osi drags had harder loyalty checks or something. It might have been that all kill bug talked about in another post. dunno but I certainly recall the buzz on tamers back then. Tamers were not "a pvp joke". They were grudgingly respected. People didnt respect their "skill". The old adage was "all kill = no skill" But they were one man armies and only groups stood up to them. Not sure how "dragon bombs" work here but if it involves "guard" command and invising the drags and them casting/breathing on the first flagged aggressor in range then that's right.

Anyway, I dont have a tamer here. Just my recollections.
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Re: I thought there was a patch that made dragons more aggre

Post by nightmare »

thanks for proving my point guys. you never saw that many drags unless you were pvping and thats because you didnt need that many as pks wouldnt even try to attack someone with drags unless they were in a huge group so you never needed more than a few drags. Son your full of it if not worse. Drags dont listen for crap so you cant have them attack people with much success and being they dont actively lock onto reds your screwed to say the least. So you will get out with a few drags and your life if you run right away and what a joke that is. Tamers never ran from pks in t2a unless they came in a huge group or they had more drags. That was the only reasons I ever gated out because of pks. Now if I dont recall or gate asap im dead.

I would also like to point out how my drags went after my blue friends that came in to try and help me while pks were sitting there looting my body. Would love to know what was up with that crap.

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Re: I thought there was a patch that made dragons more aggre

Post by Quin the Wretch »

Why would anybody need "40" drags anyway? 2 or 3 should pretty much smoke any mob in game. Beyond that you'd have to constantly be feeding them and giving follow/ stay/ kill commands ... bleh Sorry for OT but it just seems ridiculous when I see it.
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Re: I thought there was a patch that made dragons more aggre

Post by nightshark »

Mikel123 wrote:The wording of the dragon patch, plus the historical behavior of them (in 1999, and 2011 here) makes me think it's a more random thing.

Like, you'll notice that certain monsters seem to look for and acquire targets quicker than others. I envision it like a cycle... every 1 second, a drake looks for a target. So if you pop on screen with one, they'll almost immediately be on your tail.

For dragons and other monsters, it might be a 6-second timer. So you might pop on screen next to a dragon, and it could be on you right away, or it could take 5.9 more seconds for it to start coming after you.

My hunch is that the very same timer (or even a longer one) applies for reds.
There seems to be some exceptions for these rules, like if you go through a dungeon entrance (teleporter) or recall in, at least one monster on the screen will immediately attack you.
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