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GLitch? has anyone had this problem
Posted: Wed May 04, 2011 9:08 pm
by ThaRogue
i use razor for a few things one being auto disarm/arm to drink potions.. but when i drink one or use my macro to drink one i disarm my shield and nothing happens? any one have this problem?
Re: GLitch? has anyone had this problem
Posted: Wed May 04, 2011 9:13 pm
by Chaos
More options
what is your object delay .. also post might do better in support .. it is still an indexed thread..
Re: GLitch? has anyone had this problem
Posted: Wed May 04, 2011 9:16 pm
by ThaRogue
60 ms? and sorry bout that im new here
Re: GLitch? has anyone had this problem
Posted: Wed May 04, 2011 9:23 pm
by Chaos
ahh 60 .. i got mine set at 1000 .. for a 1 sec delay ...
not saying it most eff. but i rarely fail with it .. only in mass lag..
Re: GLitch? has anyone had this problem
Posted: Tue May 10, 2011 11:14 am
by Krug'gruk
Agree with chaos; with good conn i can use ~700 ms without much problem. However, with my normal crappy conn I have to use 900 ms to not fail.
Re: GLitch? has anyone had this problem
Posted: Tue May 10, 2011 7:26 pm
by nightshark
The server is set with an action delay/timer of 1000ms, therefore your razor should be set to 1000ms action queue/delay. Anything faster will result in "You must wait to perform another action" system messages when attempting to perform actions in quick succession.
Re: GLitch? has anyone had this problem
Posted: Thu May 12, 2011 5:45 am
by Psilo
I use 0 ms object delay and no queues. Works well for my connection that tends to be unstable(ping goes up and down randomly)
